Player Matchup

Medusa
Medusa
DariDARKSPIRIT8
Medusa
Level 159
God Stats
0W - 2L
1,257 SR
Queue Stats
161W - 144L
1,563 Elo+
Solo
Merlin
Merlin
DarkShadowOliver
Merlin
Level 111
God Stats
2W - 3L
1,558 SR
Queue Stats
46W - 48L
1,397 Elo+
Solo
Sobek
Sobek
EL-DONO31
Sobek
Level 35
God Stats
2W - 5L
1,335 SR
Queue Stats
53W - 107L
1,239 Elo+
Solo
Team Averages
Level 102
1,383 SR
1,400 Elo+

VS

Team Averages
Level 132
1,488 SR
1,418 Elo+
Mulan
Mulan
BeerserkerFR
Mulan
Level 137
God Stats
2W - 1L
1,426 SR
Queue Stats
87W - 92L
1,380 Elo+
Party 1
Anubis
Anubis
Grommotch
Anubis
Level 104
God Stats
14W - 13L
1,484 SR
Queue Stats
90W - 93L
1,405 Elo+
Solo
Hou Yi
Hou Yi
TRROxIlllIF
Hou Yi
Level 154
God Stats
5W - 8L
1,553 SR
Queue Stats
242W - 261L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
9,973
712
10,856
11,949
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
8,825
630
6,300
9,534
3,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
EL-DONO31
Sobek
12
0 / 3 / 2
9,141
653
3,833
15,018
19,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
11,371
812
13,136
14,291
16,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Grommotch
Anubis
14
2 / 2 / 5
10,793
771
7,439
6,706
2,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
14
2 / 0 / 6
11,029
788
11,276
8,804
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
2
2
0
1
L
0
5
0
0
L
Sobek
EL-DONO31
Sobek
0
3
2
0.33
W
Anubis
Grommotch
Anubis
2
2
5
2.25
W
Hou Yi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
31,851
36,501
Taken
29,801
28,278
Mitigated
22,695
3,483
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
1,322
0
1,416
14,291
16,799
291
6,013
8,278
0
34,664
L
10,856
3,082
0
1,093
11,949
5,634
0
1,352
10,597
0
51,905
L
6,300
407
0
641
9,534
3,475
0
2,685
6,849
34,378
0
L
Sobek
EL-DONO31
Sobek
3,833
673
295
1,454
15,018
19,169
0
3,549
11,469
11,174
0
W
Anubis
Grommotch
Anubis
7,439
258
0
1,665
6,706
2,774
585
1,896
4,810
51,415
0
W
Hou Yi
11,276
5,096
0
1,463
8,804
3,122
1,091
2,492
6,312
0
60,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
33,193
134
Minions Killed
182
0
Camps Cleared
0
733,028
Distance Traveled
779,714
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,371
812
23
2
0
279,490
0
L
Medusa
9,973
712
75
5
0
258,048
3
L
Merlin
8,825
630
41
3
0
212,423
3
L
Sobek
9,141
653
18
1
0
262,557
0
W
Anubis
10,793
771
82
6
0
249,294
1
W
Hou Yi
11,029
788
77
6
0
250,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role