Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
KomissarMarvin
Agni
Gold V
Level 120
God Stats
14W - 15L
1,734 SR
Queue Stats
279W - 275L
1,385 MMR
Solo
Bakasura
Bakasura
Silver V
ReaperFisher7
Bakasura
Silver V
Level 57
God Stats
22W - 23L
1,448 SR
Queue Stats
130W - 122L
1,322 MMR
Party 1
Hachiman
Hachiman
Silver V
SoloDarkWolf
Hachiman
Silver V
Level 47
God Stats
3W - 2L
1,585 SR
Queue Stats
87W - 82L
1,322 MMR
Party 1
Horus
Horus
Gold V
VzH I OpTiiK
Horus
Gold V
Level 111
God Stats
3W - 1L
1,814 SR
Queue Stats
75W - 87L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,616 SR
1,356 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,447 SR
1,326 MMR
Cernunnos
Cernunnos
Silver III
EYMEL
Cernunnos
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,364 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
KomegasTM
Baron Samedi
Silver II
Level 89
God Stats
1W - 7L
1,465 SR
Queue Stats
18W - 27L
1,359 MMR
Solo
Terra
Terra
Gold V
MissMilanen
Terra
Gold V
Level 193
God Stats
96W - 122L
1,464 SR
Queue Stats
494W - 504L
1,346 MMR
Solo
Thanatos
Thanatos
Gold V
llsystemicll
Thanatos
Gold V
Level 129
God Stats
0W - 4L
1,304 SR
Queue Stats
286W - 284L
1,239 MMR
Solo
Hercules
Hercules
Bronze IV
serendipitylc
Hercules
Bronze IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
1 / 0 / 2
11,421
601
7,176
9,244
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 4
10,930
575
12,808
7,922
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ReaperFisher7
Bakasura
19
14 / 0 / 2
12,140
639
14,599
15,449
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SoloDarkWolf
Hachiman
17
0 / 2 / 4
10,650
561
8,301
9,398
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
1 / 0 / 12
10,476
551
5,427
7,340
7,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
MercuryMartichorasSusano

VS

Bans
He BoAo KuangSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EYMEL
Cernunnos
16
1 / 5 / 1
9,660
508
8,261
17,987
7,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KomegasTM
Baron Samedi
13
0 / 7 / 1
8,204
432
5,937
14,149
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 1
8,190
431
4,913
12,469
9,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
llsystemicll
Thanatos
12
1 / 4 / 1
8,158
429
5,571
13,303
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
serendipitylc
Hercules
13
0 / 1 / 0
8,397
442
2,627
13,768
14,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
2
2
L
Cernunnos
EYMEL
Cernunnos
1
5
1
0.3
L
Baron Samedi
KomegasTM
Baron Samedi
0
7
1
0.07
W
3
1
4
5
L
1
2
1
0.75
W
Bakasura
ReaperFisher7
Bakasura
14
0
2
15
W
Hachiman
SoloDarkWolf
Hachiman
0
2
4
1
W
1
0
12
7
L
Thanatos
llsystemicll
Thanatos
1
4
1
0.38
L
Hercules
serendipitylc
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
27,309
49,353
Taken
71,676
26,711
Mitigated
42,105
18,847
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,176
205
0
3,331
9,244
3,566
0
258
8,986
105,934
0
L
Cernunnos
EYMEL
Cernunnos
8,261
3,727
0
7,094
17,987
7,898
0
0
16,680
0
94,649
L
Baron Samedi
KomegasTM
Baron Samedi
5,937
495
371
1,837
14,149
5,938
0
4,313
9,064
67,035
0
W
12,808
860
0
1,120
7,922
3,394
303
3,652
4,270
104,791
0
L
4,913
260
647
885
12,469
9,746
0
5,402
6,662
37,053
0
W
Bakasura
ReaperFisher7
Bakasura
14,599
8,691
0
4,895
15,449
8,499
0
3,155
12,294
0
93,274
W
Hachiman
SoloDarkWolf
Hachiman
8,301
4,614
0
5,139
9,398
3,439
490
1,519
7,879
0
94,330
W
5,427
2,118
1,198
3,164
7,340
7,813
0
2,982
4,358
0
23,994
L
Thanatos
llsystemicll
Thanatos
5,571
1,508
0
7,648
13,303
4,209
0
4,244
8,527
0
56,399
L
Hercules
serendipitylc
Hercules
2,627
599
0
3,997
13,768
14,314
0
6,025
7,743
325
56,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
42,609
697
Minions Killed
548
0
Camps Cleared
0
1,987,685
Distance Traveled
1,608,519
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,421
601
176
9
0
360,382
8
L
Cernunnos
9,660
508
178
9
0
327,258
4
L
Baron Samedi
8,204
432
107
6
0
292,775
6
W
Agni
10,930
575
177
9
0
407,085
8
L
Terra
8,190
431
61
3
0
370,062
7
W
Bakasura
12,140
639
162
9
0
471,651
1
W
Hachiman
10,650
561
158
8
0
340,086
6
W
Horus
10,476
551
24
1
0
408,481
3
L
Thanatos
8,158
429
90
5
0
263,146
0
L
Hercules
8,397
442
112
6
0
355,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role