Player Matchup

Medusa
Medusa
ASTRIIDsS
Medusa
Level 92
God Stats
20W - 14L
1,547 SR
Queue Stats
97W - 101L
1,412 Elo+
Solo
Loki
Loki
Chris00210
Loki
Level 126
God Stats
2W - 6L
1,287 SR
Queue Stats
197W - 210L
1,455 Elo+
Solo
Zeus
Zeus
ExaltedTempest
Zeus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,397 Elo+
Solo
Sylvanus
Sylvanus
XxLipexBRx
Sylvanus
Level 144
God Stats
8W - 10L
1,441 SR
Queue Stats
400W - 408L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
zkeetz
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,434 Elo+

VS

Team Averages
Level 81
1,534 SR
1,493 Elo+
Cerberus
Cerberus
FarmerFade250
Cerberus
Level 66
God Stats
10W - 10L
1,604 SR
Queue Stats
90W - 66L
1,542 Elo+
Party 1
Susano
Susano
JBenjimin1407
Susano
Level 107
God Stats
2W - 1L
1,567 SR
Queue Stats
268W - 280L
1,507 Elo+
Solo
Thor
Thor
MUNCHER2345
Thor
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 283L
1,463 Elo+
Solo
Medusa
Medusa
SD_RFG
Medusa
Level 107
God Stats
8W - 7L
1,468 SR
Queue Stats
529W - 499L
1,421 Elo+
Solo
Ix Chel
Ix Chel
XXKSGQuickz1
Ix Chel
Level 86
God Stats
3W - 1L
1,531 SR
Queue Stats
139W - 104L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASTRIIDsS
Medusa
11
3 / 0 / 1
5,830
530
3,560
6,473
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 0 / 2
5,485
499
3,399
4,576
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
5,579
507
5,391
6,157
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxLipexBRx
Sylvanus
9
1 / 1 / 3
5,754
523
2,990
10,507
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
zkeetz
Gilgamesh
11
1 / 1 / 0
6,139
558
5,276
7,458
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FarmerFade250
Cerberus
11
0 / 1 / 1
6,290
572
3,457
8,158
7,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,895
536
7,290
8,377
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,954
541
1,314
7,619
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SD_RFG
Medusa
9
1 / 3 / 0
5,241
476
3,660
8,304
2,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
XXKSGQuickz1
Ix Chel
12
2 / 1 / 1
6,384
580
7,603
5,966
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASTRIIDsS
Medusa
3
0
1
3.5
L
2
0
2
3
L
1
3
2
0.67
W
Cerberus
FarmerFade250
Cerberus
0
1
1
0.5
W
2
2
2
1.5
W
0
3
0
0
W
Medusa
SD_RFG
Medusa
1
3
0
0.33
W
Ix Chel
XXKSGQuickz1
Ix Chel
2
1
1
2.5
L
Sylvanus
XxLipexBRx
Sylvanus
1
1
3
2.5
L
Gilgamesh
zkeetz
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
23,324
35,171
Taken
38,424
17,531
Mitigated
16,813
8,980
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASTRIIDsS
Medusa
3,560
1,179
0
1,454
6,473
2,956
0
0
6,473
0
37,931
L
3,399
1,291
0
764
4,576
1,224
0
67
4,492
0
27,800
L
5,391
802
0
525
6,157
2,151
342
1,804
4,263
44,678
0
W
Cerberus
FarmerFade250
Cerberus
3,457
616
0
3,439
8,158
7,615
0
0
7,585
41,248
0
W
7,290
2,062
0
796
8,377
2,517
0
3,128
5,178
0
30,716
W
1,314
478
10
1,065
7,619
2,341
732
0
7,619
0
38,630
W
Medusa
SD_RFG
Medusa
3,660
2,199
0
1,735
8,304
2,336
0
2,303
6,001
0
21,143
W
Ix Chel
XXKSGQuickz1
Ix Chel
7,603
758
312
2,228
5,966
2,004
0
2,950
3,016
38,848
0
L
Sylvanus
XxLipexBRx
Sylvanus
2,990
280
867
4,319
10,507
7,723
26
4,930
5,157
9,850
0
L
Gilgamesh
zkeetz
Gilgamesh
5,276
2,107
0
1,051
7,458
3,477
0
3,726
3,726
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
29,764
274
Minions Killed
320
0
Camps Cleared
0
965,486
Distance Traveled
1,127,533
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,830
530
60
5
0
213,143
5
L
Loki
5,485
499
53
5
0
182,019
1
L
Zeus
5,579
507
65
6
0
206,620
0
W
Cerberus
6,290
572
101
9
0
208,486
0
W
Susano
5,895
536
34
3
0
248,783
0
W
Thor
5,954
541
66
6
0
244,829
4
W
Medusa
5,241
476
30
3
0
182,470
0
W
Ix Chel
6,384
580
89
8
0
242,965
0
L
Sylvanus
5,754
523
16
1
0
177,316
2
L
Gilgamesh
6,139
558
80
7
0
186,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role