Player Matchup

Atlas
Atlas
DaTeCs_OmxGa
Atlas
Level 105
God Stats
6W - 2L
1,892 SR
Queue Stats
97W - 81L
1,489 Elo+
Solo
Olorun
Olorun
Franck2206
Olorun
Level 102
God Stats
4W - 6L
1,298 SR
Queue Stats
69W - 68L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
Mikawosi
Sun Wukong
Level 157
God Stats
10W - 6L
1,378 SR
Queue Stats
118W - 116L
1,428 Elo+
Party 1
Skadi
Skadi
xavi_2206mv
Skadi
Level 89
God Stats
33W - 28L
1,539 SR
Queue Stats
121W - 107L
1,459 Elo+
Party 1
Anubis
Anubis
偷偸点否折磨队友
Anubis
Level 63
God Stats
4W - 4L
1,518 SR
Queue Stats
12W - 8L
1,602 Elo+
Solo
Team Averages
Level 103
1,525 SR
1,468 Elo+

VS

Team Averages
Level 95
1,478 SR
1,547 Elo+
Hachiman
Hachiman
 
Hachiman
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FelvisSchresley
Anubis
Level 196
God Stats
3W - 1L
1,458 SR
Queue Stats
52W - 52L
1,510 Elo+
Solo
Nike
Nike
Gutygher
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Solo
Shiva
Shiva
orionchelsea
Shiva
Level 127
God Stats
7W - 5L
1,865 SR
Queue Stats
256W - 259L
1,514 Elo+
Solo
Izanami
Izanami
xalex9
Izanami
Level 60
God Stats
2W - 8L
1,066 SR
Queue Stats
63W - 53L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,963
497
4,566
14,088
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Franck2206
Olorun
13
3 / 4 / 2
8,106
579
8,346
11,817
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Mikawosi
Sun Wukong
14
4 / 5 / 2
8,508
608
8,751
18,550
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
7,565
540
5,934
7,889
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 6 / 2
8,747
625
12,079
12,903
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 5
8,225
588
5,753
9,280
3,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
17 / 4 / 2
11,022
787
22,724
15,726
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
13
1 / 4 / 1
8,041
574
5,758
12,364
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 4
6,701
479
8,512
13,639
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xalex9
Izanami
13
0 / 1 / 1
7,668
548
3,399
8,173
3,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
16
Kills
22
22
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
5
2.75
L
0
4
7
0.88
W
17
4
2
4.5
L
Olorun
Franck2206
Olorun
3
4
2
1
W
Nike
1
4
1
0.38
L
Sun Wukong
Mikawosi
Sun Wukong
4
5
2
1
W
1
5
4
0.6
W
Izanami
xalex9
Izanami
0
1
1
0.5
L
2
3
1
0.83
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,676
Damage
46,146
65,247
Taken
59,182
36,498
Mitigated
29,528
15,097
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,753
4,341
0
4,183
9,280
3,384
337
5,448
3,832
0
51,326
L
4,566
2,235
0
2,310
14,088
12,975
0
5,062
8,676
19,703
0
W
22,724
1,256
0
8,133
15,726
7,648
0
8,207
7,519
90,291
0
L
Olorun
Franck2206
Olorun
8,346
4,571
0
3,603
11,817
4,669
895
5,015
6,713
59,714
6,852
W
Nike
5,758
821
0
500
12,364
6,586
134
3,429
8,935
80
58,362
L
Sun Wukong
Mikawosi
Sun Wukong
8,751
1,905
0
4,784
18,550
11,780
0
6,408
12,060
1,586
57,118
W
8,512
1,496
359
1,315
13,639
8,819
176
7,080
6,559
0
24,059
W
Izanami
xalex9
Izanami
3,399
1,729
0
2,703
8,173
3,091
1,134
890
7,283
0
65,208
L
5,934
2,391
0
500
7,889
2,410
581
937
6,847
0
61,936
L
12,079
256
0
3,900
12,903
4,664
0
5,382
7,270
60,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
41,657
410
Minions Killed
418
0
Camps Cleared
0
1,321,812
Distance Traveled
1,421,785
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,225
588
86
6
0
274,753
6
L
Atlas
6,963
497
19
1
0
284,795
0
W
Anubis
11,022
787
109
8
0
284,164
1
L
Olorun
8,106
579
111
8
0
252,933
4
W
Nike
8,041
574
91
7
0
267,989
0
L
Sun Wukong
8,508
608
90
6
0
286,637
2
W
Shiva
6,701
479
17
1
0
313,198
5
W
Izanami
7,668
548
115
8
0
281,681
4
L
Skadi
7,565
540
98
7
0
245,468
0
L
Anubis
8,747
625
92
7
0
251,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role