Player Matchup

Sol
Sol
ErikaSawajiri
Sol
Level 28
God Stats
15W - 10L
1,707 SR
Queue Stats
161W - 122L
1,657 Elo+
Party 2
Lancelot
Lancelot
TheMAGICALJFK
Lancelot
Level 183
God Stats
4W - 7L
1,246 SR
Queue Stats
310W - 303L
1,514 Elo+
Party 3
The Morrigan
The Morrigan
denyse860
The Morrigan
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
251W - 234L
1,502 Elo+
Party 3
Cupid
Cupid
fumiiiko
Cupid
Level 96
God Stats
3W - 2L
1,817 SR
Queue Stats
309W - 284L
1,638 Elo+
Party 2
Ymir
Ymir
xThePotFlagx
Ymir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 311L
1,536 Elo+
Solo
Team Averages
Level 104
1,604 SR
1,569 Elo+

VS

Team Averages
Level 126
1,621 SR
1,527 Elo+
Anubis
Anubis
Covict
Anubis
Level 119
God Stats
27W - 17L
1,743 SR
Queue Stats
133W - 114L
1,599 Elo+
Solo
Jing Wei
Jing Wei
Kagameme02
Jing Wei
Level 120
God Stats
30W - 12L
1,732 SR
Queue Stats
115W - 91L
1,530 Elo+
Party 1
Susano
Susano
Kaybre
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
TitianDawn79253
Kuzenbo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 74L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
alvines
Erlang Shen
Level 157
God Stats
30W - 29L
1,631 SR
Queue Stats
316W - 302L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,170
681
8,020
8,094
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
TheMAGICALJFK
Lancelot
12
1 / 7 / 2
7,028
586
5,148
12,747
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
denyse860
The Morrigan
12
2 / 7 / 0
6,708
559
4,323
8,253
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
fumiiiko
Cupid
10
0 / 0 / 0
5,891
491
5,317
6,650
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,650
471
2,615
13,493
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Covict
Anubis
14
8 / 3 / 2
8,492
708
7,965
7,726
3,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kagameme02
Jing Wei
12
4 / 0 / 0
7,035
586
6,720
7,514
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Kaybre
Susano
13
7 / 1 / 7
7,607
634
9,781
9,362
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 8
6,243
520
5,093
7,806
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
alvines
Erlang Shen
11
1 / 2 / 2
6,355
530
4,275
10,654
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
20
20
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Covict
Anubis
8
3
2
3
L
3
2
0
1.5
W
Jing Wei
Kagameme02
Jing Wei
4
0
0
4
W
Susano
Kaybre
Susano
7
1
7
10.5
L
Lancelot
TheMAGICALJFK
Lancelot
1
7
2
0.29
W
0
0
8
4
W
Erlang Shen
alvines
Erlang Shen
1
2
2
1
L
The Morrigan
denyse860
The Morrigan
2
7
0
0.29
L
Cupid
fumiiiko
Cupid
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
33,834
49,237
Taken
43,062
24,761
Mitigated
25,269
11,126
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Covict
Anubis
7,965
581
0
3,125
7,726
3,609
0
2,877
4,849
65,438
0
L
8,020
3,038
0
2,893
8,094
4,344
31
922
6,632
57,452
6,776
W
Jing Wei
Kagameme02
Jing Wei
6,720
5,006
0
4,282
7,514
3,077
603
802
6,712
0
56,466
W
Susano
Kaybre
Susano
9,781
3,334
0
527
9,362
3,667
0
2,437
6,925
0
61,801
L
Lancelot
TheMAGICALJFK
Lancelot
5,148
1,409
0
704
12,747
4,562
0
3,099
9,609
0
51,886
W
5,093
2,191
342
2,265
7,806
8,688
220
2,711
5,095
19,472
0
W
Erlang Shen
alvines
Erlang Shen
4,275
2,098
0
4,556
10,654
6,228
0
5,669
4,985
0
39,468
L
The Morrigan
denyse860
The Morrigan
4,323
286
0
603
8,253
2,704
0
3,621
4,632
35,669
0
L
Cupid
fumiiiko
Cupid
5,317
2,823
294
3,478
6,650
2,150
0
921
5,729
0
43,285
L
2,615
365
67
3,087
13,493
11,001
0
4,495
8,998
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
35,732
341
Minions Killed
387
0
Camps Cleared
0
1,195,702
Distance Traveled
1,250,122
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,492
708
110
9
0
237,899
2
L
Sol
8,170
681
97
8
0
212,012
0
W
Jing Wei
7,035
586
100
8
0
222,729
2
W
Susano
7,607
634
94
8
0
298,139
0
L
Lancelot
7,028
586
78
7
0
287,286
0
W
Kuzenbo
6,243
520
14
1
0
228,201
0
W
Erlang Shen
6,355
530
69
6
0
263,154
4
L
The Morrigan
6,708
559
63
5
0
222,849
0
L
Cupid
5,891
491
78
7
0
231,737
0
L
Ymir
5,650
471
25
2
0
241,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role