Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Axel4526
Sun Wukong
Level 65
God Stats
0W - 3L
1,296 SR
Queue Stats
232W - 214L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
MythicDawg133
Cliodhna
Level 136
God Stats
2W - 2L
1,487 SR
Queue Stats
134W - 122L
1,468 Elo+
Party 1
Ymir
Ymir
TooGoldForYou
Ymir
Level 136
God Stats
5W - 3L
1,778 SR
Queue Stats
199W - 178L
1,481 Elo+
Party 1
Scylla
Scylla
iswolo
Scylla
Level 40
God Stats
1W - 5L
1,229 SR
Queue Stats
29W - 41L
1,379 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,459 Elo+

VS

Team Averages
Level 129
1,523 SR
1,522 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
C0mpassi0n
Ravana
Level 127
God Stats
3W - 5L
1,523 SR
Queue Stats
660W - 628L
1,543 Elo+
Solo
Maui
Maui
GalaxyRift24X
Maui
Level 136
God Stats
6W - 7L
1,617 SR
Queue Stats
159W - 143L
1,537 Elo+
Solo
Kali
Kali
TTVxnips
Kali
Level 109
God Stats
3W - 3L
1,472 SR
Queue Stats
140W - 120L
1,516 Elo+
Solo
Nox
Nox
saidperetz
Nox
Level 128
God Stats
2W - 1L
1,503 SR
Queue Stats
73W - 67L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 0
6,360
578
5,176
7,092
2,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Axel4526
Sun Wukong
10
0 / 1 / 0
5,761
524
3,701
8,412
4,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
MythicDawg133
Cliodhna
11
3 / 3 / 0
6,436
585
5,134
11,508
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 3
5,645
513
3,590
8,239
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
iswolo
Scylla
9
0 / 7 / 2
5,238
476
3,374
7,854
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 0
5,981
544
4,937
6,324
2,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
C0mpassi0n
Ravana
13
3 / 1 / 3
6,981
635
7,230
6,596
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 3
6,383
580
4,201
7,220
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
13
1 / 0 / 0
7,112
647
4,415
9,400
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 3
6,679
607
6,226
7,053
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
14
14
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
W
Artemis
 
Artemis
2
1
0
2
L
Sun Wukong
Axel4526
Sun Wukong
0
1
0
0
W
Ravana
C0mpassi0n
Ravana
3
1
3
4.5
W
3
1
3
4.5
L
Cliodhna
MythicDawg133
Cliodhna
3
3
0
1
W
Kali
1
0
0
1
L
0
1
3
1.5
L
Scylla
iswolo
Scylla
0
7
2
0.14
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
27,009
43,105
Taken
36,593
21,997
Mitigated
17,519
8,360
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,176
2,078
0
2,314
7,092
2,591
0
698
6,394
0
38,788
W
Artemis
 
Artemis
4,937
1,803
0
2,332
6,324
2,405
387
1,274
5,050
0
36,242
L
Sun Wukong
Axel4526
Sun Wukong
3,701
1,245
0
1,340
8,412
4,902
0
132
8,280
0
39,961
W
Ravana
C0mpassi0n
Ravana
7,230
2,814
0
1,114
6,596
2,903
0
410
6,186
0
60,514
W
4,201
814
0
2,633
7,220
5,367
27
1,985
5,235
16,577
186
L
Cliodhna
MythicDawg133
Cliodhna
5,134
790
0
2,073
11,508
4,607
0
1,357
10,151
0
45,059
W
Kali
4,415
2,300
0
6,213
9,400
4,229
0
75
9,325
0
57,112
L
3,590
798
0
1,939
8,239
6,952
0
3,246
4,993
18,979
0
L
Scylla
iswolo
Scylla
3,374
517
0
694
7,854
2,945
0
4,808
3,046
29,857
0
W
6,226
681
78
2,841
7,053
2,615
46
3,220
3,833
37,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
33,136
274
Minions Killed
348
0
Camps Cleared
0
1,118,235
Distance Traveled
1,100,267
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,360
578
62
6
0
220,026
0
W
Artemis
5,981
544
66
6
0
206,946
0
L
Sun Wukong
5,761
524
74
7
0
237,603
0
W
Ravana
6,981
635
100
9
0
237,305
0
W
Maui
6,383
580
26
2
0
209,844
2
L
Cliodhna
6,436
585
63
6
0
250,918
0
W
Kali
7,112
647
93
8
0
228,757
0
L
Ymir
5,645
513
26
2
0
217,224
3
L
Scylla
5,238
476
49
4
0
192,464
0
W
Nox
6,679
607
63
6
0
217,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role