Player Matchup

Atlas
Atlas
 
Atlas
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MikeHiggz
Merlin
Level 69
God Stats
1W - 4L
1,233 SR
Queue Stats
159W - 160L
1,436 Elo+
Solo
Skadi
Skadi
maisiiee123
Skadi
Level 103
God Stats
0W - 1L
1,445 SR
Queue Stats
73W - 62L
1,547 Elo+
Solo
Freya
Freya
wavy-hay7
Freya
Level 105
God Stats
0W - 3L
1,204 SR
Queue Stats
81W - 82L
1,422 Elo+
Solo
He Bo
He Bo
今日欢呼孙大圣
He Bo
Level 37
God Stats
1W - 1L
1,759 SR
Queue Stats
45W - 89L
1,329 Elo+
Solo
Team Averages
Level 78
1,428 SR
1,447 Elo+

VS

Team Averages
Level 107
1,540 SR
1,470 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HuySBugra
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,460 Elo+
Solo
Kukulkan
Kukulkan
NikolitsaGR
Kukulkan
Level 80
God Stats
14W - 9L
1,499 SR
Queue Stats
975W - 1,010L
1,429 Elo+
Solo
Hercules
Hercules
timmbo190
Hercules
Level 128
God Stats
11W - 3L
1,702 SR
Queue Stats
881W - 846L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 2
6,296
1,049
4,750
5,590
5,038
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
MikeHiggz
Merlin
7
0 / 3 / 1
5,028
838
749
3,273
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
4 / 3 / 1
6,476
1,079
5,688
6,665
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
wavy-hay7
Freya
10
1 / 3 / 0
5,394
899
2,353
5,062
2,430
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 3
5,119
853
2,474
5,048
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 0 / 7
6,808
1,135
3,167
3,606
1,465
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
 
Zeus
11
1 / 3 / 7
6,234
1,039
5,693
4,694
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
HuySBugra
He Bo
12
3 / 2 / 4
6,817
1,136
5,205
4,184
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
NikolitsaGR
Kukulkan
13
4 / 0 / 5
7,098
1,183
5,194
4,006
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
timmbo190
Hercules
12
2 / 2 / 10
6,754
1,126
5,606
7,306
8,034
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
14
14
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
W
Heimdallr
 
Heimdallr
4
0
7
7.5
W
Zeus
 
Zeus
1
3
7
1.5
W
He Bo
HuySBugra
He Bo
3
2
4
2.5
L
Merlin
MikeHiggz
Merlin
0
3
1
0.17
W
Kukulkan
NikolitsaGR
Kukulkan
4
0
5
6.5
L
4
3
1
1.5
W
Hercules
timmbo190
Hercules
2
2
10
3.5
L
Freya
wavy-hay7
Freya
1
3
0
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
24,865
25,638
Taken
23,796
14,456
Mitigated
14,229
5,348
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,750
1,235
1,399
1,707
5,590
5,038
0
3,302
2,288
10,866
0
W
Heimdallr
 
Heimdallr
3,167
501
1,853
1,405
3,606
1,465
887
1,306
2,300
0
6,265
W
Zeus
 
Zeus
5,693
245
215
262
4,694
1,585
78
1,677
3,017
13,768
0
W
He Bo
HuySBugra
He Bo
5,205
322
672
396
4,184
1,533
400
2,997
1,187
8,034
0
L
Merlin
MikeHiggz
Merlin
749
134
153
94
3,273
1,481
0
2,133
1,140
3,788
0
W
Kukulkan
NikolitsaGR
Kukulkan
5,194
244
79
927
4,006
1,612
240
1,762
2,244
14,978
0
L
5,688
1,984
261
552
6,665
3,162
0
3,660
3,005
0
13,085
W
Hercules
timmbo190
Hercules
5,606
1,802
531
2,697
7,306
8,034
0
2,584
4,722
0
8,036
L
Freya
wavy-hay7
Freya
2,353
492
0
471
5,062
2,430
0
3,672
1,390
6,860
0
L
2,474
175
306
405
5,048
2,345
0
3,325
1,723
3,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
33,711
53
Minions Killed
58
0
Camps Cleared
0
559,078
Distance Traveled
622,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,296
1,049
11
2
0
140,903
0
W
Heimdallr
6,808
1,135
4
1
0
129,840
0
W
Zeus
6,234
1,039
19
3
0
116,230
0
W
He Bo
6,817
1,136
11
2
0
118,046
0
L
Merlin
5,028
838
6
1
0
63,480
0
W
Kukulkan
7,098
1,183
14
2
0
125,808
0
L
Skadi
6,476
1,079
18
3
0
135,798
0
W
Hercules
6,754
1,126
10
2
0
132,402
0
L
Freya
5,394
899
15
3
0
104,964
0
L
He Bo
5,119
853
3
1
0
113,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role