Player Matchup

Agni
Agni
MrLunchbox99Vr_2
Agni
Level 46
God Stats
5W - 5L
1,606 SR
Queue Stats
98W - 100L
1,449 Elo+
Party 2
Nemesis
Nemesis
Numb
Nemesis
Level 148
God Stats
4W - 5L
1,456 SR
Queue Stats
70W - 58L
1,566 Elo+
Party 2
Anubis
Anubis
Stranger1234443
Anubis
Level 129
God Stats
8W - 10L
1,581 SR
Queue Stats
234W - 252L
1,470 Elo+
Party 1
Chaac
Chaac
Wolffish333
Chaac
Level 67
God Stats
55W - 33L
1,465 SR
Queue Stats
148W - 150L
1,390 Elo+
Party 1
Ishtar
Ishtar
rimuru7236
Ishtar
Level 29
God Stats
4W - 7L
1,280 SR
Queue Stats
83W - 107L
1,337 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,442 Elo+

VS

Team Averages
Level 115
1,571 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
GbreezyB
Gilgamesh
Level 45
God Stats
5W - 8L
1,489 SR
Queue Stats
139W - 141L
1,473 Elo+
Party 3
Anhur
Anhur
Redial12
Anhur
Level 145
God Stats
4W - 5L
1,718 SR
Queue Stats
331W - 308L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Saekiu
Jormungandr
Level 139
God Stats
2W - 6L
1,554 SR
Queue Stats
181W - 248L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Survivor381
Baron Samedi
Level 126
God Stats
3W - 3L
1,594 SR
Queue Stats
149W - 139L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
7,645
637
5,942
7,547
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Numb
Nemesis
14
5 / 1 / 2
8,135
678
8,707
8,799
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 2
7,346
612
5,660
6,792
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 1
6,807
567
8,872
8,686
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
rimuru7236
Ishtar
11
1 / 3 / 2
6,970
581
2,564
6,068
1,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 3 / 1
6,921
577
7,757
9,772
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GbreezyB
Gilgamesh
11
1 / 1 / 2
6,680
557
5,345
13,742
11,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Redial12
Anhur
12
2 / 3 / 0
6,453
538
3,676
9,519
3,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Saekiu
Jormungandr
2
0 / 1 / 0
4,128
344
385
974
287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Survivor381
Baron Samedi
12
3 / 5 / 0
7,141
595
4,175
9,260
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
11
11
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
3
1
1.83
L
Gilgamesh
GbreezyB
Gilgamesh
1
1
2
2
W
5
4
3
1.63
W
Nemesis
Numb
Nemesis
5
1
2
6
L
Anhur
Redial12
Anhur
2
3
0
0.67
L
Jormungandr
Saekiu
Jormungandr
0
1
0
0
W
2
2
2
1.5
L
Baron Samedi
Survivor381
Baron Samedi
3
5
0
0.6
W
0
1
1
0.5
W
Ishtar
rimuru7236
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
21,338
37,892
Taken
43,267
18,528
Mitigated
22,577
5,975
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,757
2,602
0
1,937
9,772
3,906
0
2,066
7,666
0
44,816
L
Gilgamesh
GbreezyB
Gilgamesh
5,345
2,141
0
3,618
13,742
11,200
0
2,287
11,415
0
40,906
W
5,942
968
0
582
7,547
2,764
344
3,551
3,996
45,164
0
W
Nemesis
Numb
Nemesis
8,707
4,342
0
797
8,799
3,227
0
302
8,497
0
66,947
L
Anhur
Redial12
Anhur
3,676
1,568
0
2,968
9,519
3,255
0
923
8,508
0
41,638
L
Jormungandr
Saekiu
Jormungandr
385
239
0
70
974
287
0
265
709
3,397
0
W
5,660
372
0
2,587
6,792
2,952
1,010
396
6,396
47,592
0
L
Baron Samedi
Survivor381
Baron Samedi
4,175
294
0
2,811
9,260
3,929
0
5,596
3,367
50,503
0
W
8,872
924
0
1,009
8,686
7,814
0
0
8,686
0
42,948
W
Ishtar
rimuru7236
Ishtar
2,564
1,781
0
1,000
6,068
1,771
880
311
5,757
0
35,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
31,323
391
Minions Killed
304
0
Camps Cleared
0
1,251,870
Distance Traveled
1,042,465
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,921
577
71
6
0
280,216
0
L
Gilgamesh
6,680
557
54
5
0
268,505
1
W
Agni
7,645
637
78
7
0
253,691
0
W
Nemesis
8,135
678
103
9
0
308,772
0
L
Anhur
6,453
538
83
7
0
231,230
2
L
Jormungandr
4,128
344
6
1
0
31,321
0
W
Anubis
7,346
612
75
6
0
211,866
0
L
Baron Samedi
7,141
595
90
8
0
231,193
0
W
Chaac
6,807
567
69
6
0
248,593
4
W
Ishtar
6,970
581
66
6
0
228,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role