Player Matchup

Nox
Nox
 
Nox
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
PeryvJiraiya
Arachne
Level 120
God Stats
2W - 1L
1,802 SR
Queue Stats
132W - 167L
1,582 Elo+
Party 1
Anhur
Anhur
Vusiion
Anhur
Level 51
God Stats
0W - 3L
1,830 SR
Queue Stats
148W - 182L
1,393 Elo+
Party 1
Anubis
Anubis
YeetTheWheat126
Anubis
Level 29
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 3
Yemoja
Yemoja
ohhkrampus
Yemoja
Level 158
God Stats
11W - 11L
1,552 SR
Queue Stats
112W - 118L
1,487 Elo+
Party 1
Team Averages
Level 106
1,633 SR
1,474 Elo+

VS

Team Averages
Level 113
1,609 SR
1,532 Elo+
Ah Puch
Ah Puch
BlazeHexroid
Ah Puch
Level 144
God Stats
9W - 7L
1,619 SR
Queue Stats
385W - 363L
1,614 Elo+
Party 2
Erlang Shen
Erlang Shen
Communixst
Erlang Shen
Level 125
God Stats
1W - 2L
1,314 SR
Queue Stats
217W - 212L
1,612 Elo+
Party 2
Nike
Nike
CryptDwellingGod
Nike
Level 109
God Stats
7W - 3L
1,775 SR
Queue Stats
65W - 60L
1,480 Elo+
Solo
Anubis
Anubis
Rollinstylez35
Anubis
Level 47
God Stats
8W - 8L
1,603 SR
Queue Stats
27W - 45L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
ya1c
Tsukuyomi
Level 138
God Stats
2W - 1L
1,733 SR
Queue Stats
228W - 206L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 4 / 3
6,922
532
6,029
7,470
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PeryvJiraiya
Arachne
13
3 / 4 / 4
7,901
608
7,636
15,383
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Vusiion
Anhur
9
0 / 2 / 2
5,783
445
3,098
8,224
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 7 / 2
8,060
620
8,926
11,799
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ohhkrampus
Yemoja
10
2 / 5 / 2
7,053
543
3,304
13,285
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlazeHexroid
Ah Puch
12
1 / 1 / 5
7,314
563
6,472
13,388
9,973
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
Communixst
Erlang Shen
14
5 / 0 / 5
8,565
659
8,604
9,635
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 10
8,613
663
7,765
9,832
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 4
8,277
637
9,636
6,973
4,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ya1c
Tsukuyomi
14
6 / 4 / 5
8,819
678
11,213
12,336
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
22
22
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
3
0.63
W
Ah Puch
BlazeHexroid
Ah Puch
1
1
5
3.5
W
Erlang Shen
Communixst
Erlang Shen
5
0
5
7.5
W
5
3
10
3.33
L
Arachne
PeryvJiraiya
Arachne
3
4
4
1.25
W
5
2
4
3.5
L
Anhur
Vusiion
Anhur
0
2
2
0.5
L
4
7
2
0.71
L
Yemoja
ohhkrampus
Yemoja
2
5
2
0.6
W
Tsukuyomi
ya1c
Tsukuyomi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
43,690
56,161
Taken
52,164
26,014
Mitigated
30,292
12,220
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,029
242
0
500
7,470
2,929
0
3,971
3,499
49,053
0
W
Ah Puch
BlazeHexroid
Ah Puch
6,472
331
0
8,635
13,388
9,973
38
5,493
7,778
34,710
0
W
Erlang Shen
Communixst
Erlang Shen
8,604
4,289
0
4,971
9,635
5,418
161
2,263
7,372
0
63,840
W
7,765
304
0
1,353
9,832
5,923
182
5,188
4,644
588
46,426
L
Arachne
PeryvJiraiya
Arachne
7,636
5,327
0
4,664
15,383
6,237
0
3,807
11,576
0
60,498
W
9,636
62
0
3,622
6,973
4,147
0
2,089
4,821
69,625
0
L
Anhur
Vusiion
Anhur
3,098
922
0
958
8,224
2,947
0
2,527
5,697
0
26,772
L
8,926
613
0
2,246
11,799
5,776
184
1,441
10,358
61,506
0
L
Yemoja
ohhkrampus
Yemoja
3,304
669
1,839
2,013
13,285
8,125
0
4,787
8,498
15,770
0
W
Tsukuyomi
ya1c
Tsukuyomi
11,213
2,613
0
1,212
12,336
4,831
514
3,760
8,576
0
71,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
41,588
346
Minions Killed
468
0
Camps Cleared
0
1,350,157
Distance Traveled
1,311,061
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,922
532
88
7
0
275,887
0
W
Ah Puch
7,314
563
57
4
0
261,525
2
W
Erlang Shen
8,565
659
123
9
0
281,754
0
W
Nike
8,613
663
83
6
0
270,106
6
L
Arachne
7,901
608
86
7
0
305,899
1
W
Anubis
8,277
637
107
8
0
219,686
0
L
Anhur
5,783
445
49
4
0
265,140
0
L
Anubis
8,060
620
99
8
0
235,594
0
L
Yemoja
7,053
543
24
2
0
267,637
2
W
Tsukuyomi
8,819
678
98
8
0
277,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role