Player Matchup

Mulan
Mulan
Dnk02
Mulan
Level 38
God Stats
10W - 8L
1,299 SR
Queue Stats
119W - 119L
1,431 Elo+
Party 1
Discordia
Discordia
SlawCity
Discordia
Level 43
God Stats
4W - 6L
1,439 SR
Queue Stats
12W - 11L
1,546 Elo+
Solo
Hou Yi
Hou Yi
XXxxBLEXXxxXX
Hou Yi
Level 44
God Stats
3W - 2L
1,277 SR
Queue Stats
93W - 94L
1,506 Elo+
Party 1
Team Averages
Level 42
1,338 SR
1,494 Elo+

VS

Team Averages
Level 70
1,549 SR
1,495 Elo+
Ishtar
Ishtar
EclipseFaded
Ishtar
Level 9
God Stats
4W - 2L
1,646 SR
Queue Stats
10W - 11L
1,699 Elo+
Party 2
Tiamat
Tiamat
ZeXa-X
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,515 Elo+
Party 2
Da Ji
Da Ji
dabeast109
Da Ji
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dnk02
Mulan
14
1 / 1 / 14
11,068
738
7,134
10,329
7,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SlawCity
Discordia
15
13 / 5 / 3
13,028
869
16,617
9,612
3,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 10
11,430
762
8,748
12,502
4,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 4 / 5
10,791
719
7,067
11,108
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ZeXa-X
Tiamat
13
2 / 7 / 5
10,779
719
9,733
15,749
8,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
4 / 5 / 3
11,037
736
9,163
13,608
5,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
8
8
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dnk02
Mulan
1
1
14
8
L
Ishtar
2
4
5
1.13
W
Discordia
SlawCity
Discordia
13
5
3
2.9
W
2
2
10
3.5
L
Tiamat
ZeXa-X
Tiamat
2
7
5
0.64
L
Da Ji
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
25,963
32,443
Taken
40,465
15,729
Mitigated
18,835
4,741
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dnk02
Mulan
7,134
750
0
1,426
10,329
7,673
141
4,901
5,428
0
21,532
L
Ishtar
7,067
3,620
0
2,402
11,108
4,356
423
5,781
5,327
0
46,846
W
Discordia
SlawCity
Discordia
16,617
421
0
550
9,612
3,413
1,302
2,199
7,413
50,324
0
W
8,748
3,981
0
2,765
12,502
4,643
1,549
3,038
9,464
0
59,271
L
Tiamat
ZeXa-X
Tiamat
9,733
1,219
210
1,935
15,749
8,871
0
5,440
10,309
37,965
0
L
Da Ji
9,163
2,507
0
3,180
13,608
5,608
275
6,095
7,513
0
24,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
32,607
167
Minions Killed
147
0
Camps Cleared
0
737,681
Distance Traveled
721,566
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,068
738
24
2
0
241,626
0
L
Ishtar
10,791
719
54
4
0
236,833
3
W
Discordia
13,028
869
58
4
0
240,512
0
W
Hou Yi
11,430
762
85
6
0
255,543
0
L
Tiamat
10,779
719
51
3
0
221,718
0
L
Da Ji
11,037
736
42
3
0
263,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role