Player Matchup

Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Gerardo11011
Tiamat
Level 128
God Stats
0W - 3L
1,771 SR
Queue Stats
67W - 33L
1,638 Elo+
Party 2
Horus
Horus
Hugoemgil
Horus
Level 68
God Stats
6W - 3L
1,624 SR
Queue Stats
51W - 36L
1,520 Elo+
Party 2
Team Averages
Level 115
1,632 SR
1,553 Elo+

VS

Team Averages
Level 153
1,638 SR
1,702 Elo+
Tyr
Tyr
AxlMarr
Tyr
Level 156
God Stats
1W - 1L
1,627 SR
Queue Stats
6W - 7L
1,643 Elo+
Party 1
Janus
Janus
Gelixum
Janus
Level 125
God Stats
6W - 3L
1,564 SR
Queue Stats
215W - 189L
1,678 Elo+
Solo
Hercules
Hercules
Jerroo
Hercules
Level 177
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 2L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 5 / 2
7,991
666
4,620
11,270
3,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
1 / 7 / 2
8,307
692
6,702
12,522
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Hugoemgil
Horus
12
2 / 4 / 1
9,263
772
3,278
11,234
7,549
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 13
9,846
821
7,684
11,758
10,250
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Gelixum
Janus
15
6 / 1 / 10
10,938
912
17,005
6,484
2,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Jerroo
Hercules
13
8 / 2 / 5
10,656
888
6,972
12,729
10,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
2
0.2
W
Tyr
2
1
13
8.5
W
Janus
Gelixum
Janus
6
1
10
11
L
Tiamat
1
7
2
0.29
L
Horus
Hugoemgil
Horus
2
4
1
0.63
W
Hercules
Jerroo
Hercules
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
31,661
35,026
Taken
30,971
17,661
Mitigated
22,987
2,381
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,620
1,748
0
625
11,270
3,717
0
5,869
5,401
0
27,119
W
Tyr
7,684
337
0
5,436
11,758
10,250
376
2,446
9,312
0
28,816
W
Janus
Gelixum
Janus
17,005
1,517
0
393
6,484
2,305
1,743
1,519
4,965
63,197
0
L
Tiamat
6,702
245
0
546
12,522
6,395
0
5,539
6,983
24,999
0
L
Horus
Hugoemgil
Horus
3,278
1,133
586
624
11,234
7,549
0
5,761
5,473
0
10,033
W
Hercules
Jerroo
Hercules
6,972
1,986
0
5,144
12,729
10,432
216
3,262
9,467
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
31,440
92
Minions Killed
163
0
Camps Cleared
0
663,825
Distance Traveled
716,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,991
666
42
4
0
219,999
0
W
Tyr
9,846
821
31
3
0
268,844
0
W
Janus
10,938
912
90
8
0
209,953
0
L
Tiamat
8,307
692
35
3
0
219,049
0
L
Horus
9,263
772
15
1
0
224,777
0
W
Hercules
10,656
888
42
4
0
237,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role