Player Matchup

Ah Puch
Ah Puch
ChrisundKira
Ah Puch
Level 159
God Stats
9W - 13L
1,665 SR
Queue Stats
824W - 826L
1,524 Elo+
Solo
Ravana
Ravana
MenstrualGeyser
Ravana
Level 121
God Stats
13W - 13L
1,582 SR
Queue Stats
1,863W - 1,886L
1,481 Elo+
Solo
Cthulhu
Cthulhu
RapidBunny9499
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
thecyclone88
Cu Chulainn
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 49L
1,500 Elo+
Solo
Lancelot
Lancelot
waldex89
Lancelot
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 143L
1,695 Elo+
Solo
Team Averages
Level 112
1,549 SR
1,560 Elo+

VS

Team Averages
Level 101
1,450 SR
1,438 Elo+
Kukulkan
Kukulkan
Daltox10
Kukulkan
Level 58
God Stats
3W - 2L
1,367 SR
Queue Stats
121W - 144L
1,395 Elo+
Solo
Poseidon
Poseidon
HCG F1uffy
Poseidon
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mandolorian12345
Tsukuyomi
Level 77
God Stats
1W - 2L
1,284 SR
Queue Stats
105W - 111L
1,417 Elo+
Party 1
Nox
Nox
TimelessBlade
Nox
Level 129
God Stats
2W - 3L
1,452 SR
Queue Stats
149W - 154L
1,432 Elo+
Party 1
Cupid
Cupid
m0j0Risin007
Cupid
Level 148
God Stats
20W - 23L
1,645 SR
Queue Stats
1,442W - 1,471L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChrisundKira
Ah Puch
20
7 / 1 / 1
12,660
791
26,233
10,397
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 6
10,693
668
9,901
16,111
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
8,062
504
2,413
8,890
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
thecyclone88
Cu Chulainn
18
2 / 3 / 6
10,257
641
9,363
21,196
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
waldex89
Lancelot
16
0 / 7 / 5
9,283
580
6,013
13,711
7,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daltox10
Kukulkan
17
1 / 0 / 14
10,399
650
14,897
7,828
3,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
HCG F1uffy
Poseidon
19
5 / 2 / 9
11,728
733
14,165
10,833
4,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
16
3 / 6 / 12
10,452
653
15,619
17,816
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 11
10,214
638
4,788
8,423
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 9
12,214
763
15,994
14,675
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
11
Kills
18
18
Deaths
11
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChrisundKira
Ah Puch
7
1
1
7.5
W
Kukulkan
Daltox10
Kukulkan
1
0
14
8
W
Poseidon
HCG F1uffy
Poseidon
5
2
9
4.75
W
Tsukuyomi
3
6
12
1.5
L
1
4
6
1
L
1
3
0
0.33
W
1
1
11
6.5
W
8
2
9
6.25
L
Cu Chulainn
thecyclone88
Cu Chulainn
2
3
6
1.67
L
Lancelot
waldex89
Lancelot
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,923
Damage
65,463
70,305
Taken
59,575
64,491
Mitigated
25,812
22,122
Healing
28,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChrisundKira
Ah Puch
26,233
437
2,271
4,901
10,397
6,124
0
5,149
5,248
68,107
0
W
Kukulkan
Daltox10
Kukulkan
14,897
629
2,789
2,020
7,828
3,079
567
4,583
3,245
25,713
0
W
Poseidon
HCG F1uffy
Poseidon
14,165
1,396
875
1,292
10,833
4,203
528
5,866
4,874
43,444
0
W
Tsukuyomi
15,619
3,310
1,340
1,209
17,816
8,287
710
7,898
9,699
0
25,408
L
9,901
1,108
896
2,361
16,111
23,457
0
6,391
9,720
0
14,448
L
2,413
35
342
2,142
8,890
5,829
0
3,961
4,929
7,003
0
W
4,788
86
3,396
2,497
8,423
3,732
438
4,338
3,892
14,737
0
W
15,994
11,163
7,212
6,061
14,675
6,511
2,291
5,961
8,328
0
34,200
L
Cu Chulainn
thecyclone88
Cu Chulainn
9,363
790
814
7,423
21,196
21,774
0
11,154
10,042
0
26,916
L
Lancelot
waldex89
Lancelot
6,013
1,136
395
577
13,711
7,307
0
7,195
6,516
0
13,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
55,007
169
Minions Killed
219
0
Camps Cleared
0
1,294,620
Distance Traveled
1,609,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,660
791
105
7
0
303,461
0
W
Kukulkan
10,399
650
39
2
0
349,890
0
W
Poseidon
11,728
733
55
3
0
329,293
0
W
Tsukuyomi
10,452
653
25
2
0
299,588
0
L
Ravana
10,693
668
11
1
0
270,002
0
L
Cthulhu
8,062
504
15
1
0
122,894
0
W
Nox
10,214
638
31
2
0
320,888
0
W
Cupid
12,214
763
69
4
0
309,550
0
L
Cu Chulainn
10,257
641
21
1
0
284,226
0
L
Lancelot
9,283
580
17
1
0
314,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role