Player Matchup

Rama
Rama
AxiusCross
Rama
Level 140
God Stats
2W - 1L
1,726 SR
Queue Stats
140W - 130L
1,583 Elo+
Solo
Achilles
Achilles
FaZeBigFloyd191
Achilles
Level 26
God Stats
28W - 27L
1,442 SR
Queue Stats
35W - 30L
1,367 Elo+
Party 2
Fenrir
Fenrir
Nerevar76
Fenrir
Level 88
God Stats
4W - 1L
1,285 SR
Queue Stats
383W - 308L
1,455 Elo+
Party 2
Persephone
Persephone
ShadixTaurus15
Persephone
Level 28
God Stats
2W - 3L
1,363 SR
Queue Stats
33W - 43L
1,344 Elo+
Party 3
Hades
Hades
TuneFruit
Hades
Level 66
God Stats
2W - 3L
1,353 SR
Queue Stats
165W - 188L
1,369 Elo+
Party 3
Team Averages
Level 70
1,434 SR
1,424 Elo+

VS

Team Averages
Level 109
1,539 SR
1,488 Elo+
Odin
Odin
Chiefg
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,548 Elo+
Solo
Serqet
Serqet
DaniHallOwen
Serqet
Level 129
God Stats
19W - 13L
1,561 SR
Queue Stats
142W - 156L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 155
God Stats
55W - 37L
1,637 SR
Queue Stats
168W - 178L
1,477 Elo+
Party 1
Neith
Neith
SwiftyJedi
Neith
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Cerberus
Cerberus
TORTU345
Cerberus
Level 78
God Stats
8W - 8L
1,496 SR
Queue Stats
86W - 91L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,297
620
8,596
9,677
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 1 / 5
6,543
436
3,619
9,246
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Nerevar76
Fenrir
16
10 / 2 / 3
9,818
655
16,236
16,069
7,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
ShadixTaurus15
Persephone
13
1 / 3 / 7
8,435
562
7,802
8,989
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
TuneFruit
Hades
15
3 / 3 / 6
9,394
626
10,142
15,007
6,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chiefg
Odin
14
2 / 3 / 2
7,854
524
6,708
12,293
11,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
12
4 / 4 / 0
7,412
494
4,863
13,104
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 5
7,863
524
12,160
8,629
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
1 / 1 / 3
8,228
549
6,236
10,231
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TORTU345
Cerberus
10
1 / 6 / 5
7,124
475
5,713
17,617
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
10
10
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Odin
Chiefg
Odin
2
3
2
1
L
Serqet
4
4
0
1
W
Achilles
1
1
5
3.5
L
2
4
5
1.13
W
Fenrir
Nerevar76
Fenrir
10
2
3
5.75
W
Persephone
ShadixTaurus15
Persephone
1
3
7
1.5
L
Neith
1
1
3
2.5
L
Cerberus
TORTU345
Cerberus
1
6
5
0.58
W
Hades
TuneFruit
Hades
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
35,680
58,988
Taken
61,874
29,328
Mitigated
37,087
17,243
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
7,176
0
2,913
9,677
3,801
1,579
2,346
7,331
0
78,288
L
Odin
Chiefg
Odin
6,708
3,026
0
2,058
12,293
11,225
0
5,506
6,707
0
48,103
L
Serqet
4,863
1,071
0
450
13,104
5,121
0
3,880
9,182
0
47,477
W
Achilles
3,619
352
150
965
9,246
8,424
0
2,467
6,779
0
19,016
L
12,160
2,375
0
472
8,629
2,695
290
4,554
4,031
59,997
0
W
Fenrir
Nerevar76
Fenrir
16,236
5,377
0
3,085
16,069
7,143
0
4,734
10,966
0
75,887
W
Persephone
ShadixTaurus15
Persephone
7,802
991
0
788
8,989
2,975
312
4,519
4,311
68,077
0
L
Neith
6,236
1,746
0
4,305
10,231
4,185
0
0
10,070
0
73,764
L
Cerberus
TORTU345
Cerberus
5,713
283
0
3,718
17,617
13,861
348
4,004
13,382
25,092
0
W
Hades
TuneFruit
Hades
10,142
1,134
443
8,899
15,007
6,985
0
3,807
10,936
73,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
38,481
490
Minions Killed
410
0
Camps Cleared
0
1,394,466
Distance Traveled
1,482,523
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,297
620
145
10
0
282,677
2
L
Odin
7,854
524
69
5
0
315,288
6
L
Serqet
7,412
494
74
5
0
334,593
0
W
Achilles
6,543
436
21
1
0
261,705
0
L
Nu Wa
7,863
524
75
5
0
267,788
2
W
Fenrir
9,818
655
102
7
0
316,170
0
W
Persephone
8,435
562
97
6
0
269,635
0
L
Neith
8,228
549
129
9
0
268,812
5
L
Cerberus
7,124
475
63
4
0
296,042
0
W
Hades
9,394
626
125
8
0
264,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role