Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ElChele26
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,455 Elo+
Party 1
Thor
Thor
Quesô
Thor
Level 155
God Stats
3W - 1L
1,584 SR
Queue Stats
43W - 38L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
iSvul
Cthulhu
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 116L
1,419 Elo+
Party 1
Sol
Sol
sebasgamer222
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 104L
1,556 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,501 Elo+

VS

Team Averages
Level 92
1,495 SR
1,559 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FlyingStarburst
Izanami
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 3
Ravana
Ravana
LANDON IG
Ravana
Level 65
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
Slayer21bravo
Nu Wa
Level 86
God Stats
0W - 1L
1,194 SR
Queue Stats
277W - 255L
1,526 Elo+
Solo
Jormungandr
Jormungandr
pimpamtraca
Jormungandr
Level 99
God Stats
1W - 3L
1,697 SR
Queue Stats
519W - 518L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 1 / 1
6,248
625
4,041
5,293
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ElChele26
Neith
9
0 / 0 / 1
5,085
509
1,775
3,663
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Quesô
Thor
11
4 / 0 / 2
6,615
662
5,112
7,600
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cthulhu
iSvul
Cthulhu
9
0 / 0 / 1
5,424
542
2,016
6,847
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
7,308
731
10,179
7,390
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 0
5,359
536
2,967
4,901
3,424
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,929
493
3,683
4,379
1,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
LANDON IG
Ravana
9
1 / 5 / 0
5,218
522
2,993
7,917
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,708
471
2,814
5,248
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
pimpamtraca
Jormungandr
9
0 / 4 / 0
4,710
471
2,669
9,762
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
1
3.5
L
Hel
 
Hel
0
0
0
0
W
Neith
ElChele26
Neith
0
0
1
0.5
L
0
0
0
0
L
Ravana
LANDON IG
Ravana
1
5
0
0.2
W
Thor
Quesô
Thor
4
0
2
5
L
0
2
1
0.25
W
Cthulhu
iSvul
Cthulhu
0
0
1
0.5
L
Jormungandr
pimpamtraca
Jormungandr
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
15,126
30,793
Taken
32,207
13,121
Mitigated
16,189
12,056
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,041
575
377
2,473
5,293
1,683
0
1,576
3,717
38,247
0
L
Hel
 
Hel
2,967
267
1,106
2,822
4,901
3,424
0
2,655
2,246
23,936
0
W
Neith
ElChele26
Neith
1,775
521
0
675
3,663
1,139
650
566
3,097
0
28,349
L
3,683
2,906
0
927
4,379
1,319
315
1,240
3,139
0
37,731
L
Ravana
LANDON IG
Ravana
2,993
972
0
885
7,917
3,220
0
3,324
4,593
0
41,182
W
Thor
Quesô
Thor
5,112
972
0
375
7,600
3,042
0
1,190
6,410
0
43,565
L
2,814
521
0
867
5,248
1,480
0
1,186
4,062
24,019
0
W
Cthulhu
iSvul
Cthulhu
2,016
198
784
2,466
6,847
4,209
0
1,417
5,430
21,260
0
L
Jormungandr
pimpamtraca
Jormungandr
2,669
689
0
9
9,762
6,746
0
7,137
2,625
26,636
0
W
10,179
4,473
0
4,906
7,390
3,048
3,423
3,701
3,689
54,885
6,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
24,924
320
Minions Killed
253
0
Camps Cleared
0
983,243
Distance Traveled
963,227
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,248
625
68
7
0
209,446
0
L
Hel
5,359
536
40
4
0
196,389
2
W
Neith
5,085
509
59
6
0
166,894
2
L
Izanami
4,929
493
62
6
0
181,112
1
L
Ravana
5,218
522
71
7
0
215,218
0
W
Thor
6,615
662
72
7
0
221,228
0
L
Nu Wa
4,708
471
41
4
0
184,044
3
W
Cthulhu
5,424
542
31
3
0
198,108
4
L
Jormungandr
4,710
471
39
4
0
186,464
0
W
Sol
7,308
731
90
9
0
187,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role