Player Matchup

Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FINESSE101101
Yemoja
Level 101
God Stats
9W - 5L
1,660 SR
Queue Stats
248W - 289L
1,376 Elo+
Party 1
Izanami
Izanami
PL4YB01_MEN4CE
Izanami
Level 56
God Stats
8W - 7L
1,522 SR
Queue Stats
461W - 460L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Savda_wurld
Jormungandr
Level 105
God Stats
2W - 2L
1,758 SR
Queue Stats
212W - 179L
1,563 Elo+
Solo
Mulan
Mulan
ftperik
Mulan
Level 39
God Stats
20W - 10L
1,655 SR
Queue Stats
149W - 168L
1,386 Elo+
Party 1
Team Averages
Level 85
1,619 SR
1,443 Elo+

VS

Team Averages
Level 113
1,439 SR
1,441 Elo+
Ra
Ra
AgentRainz
Ra
Level 84
God Stats
7W - 8L
1,591 SR
Queue Stats
93W - 92L
1,512 Elo+
Solo
Cthulhu
Cthulhu
MotokinJP
Cthulhu
Level 122
God Stats
125W - 102L
1,619 SR
Queue Stats
609W - 590L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pitttiger
Ah Muzen Cab
Level 142
God Stats
40W - 54L
1,454 SR
Queue Stats
985W - 964L
1,453 Elo+
Solo
Hera
Hera
xTOPxDOGx1
Hera
Level 126
God Stats
1W - 2L
1,204 SR
Queue Stats
46W - 62L
1,348 Elo+
Party 2
Thanatos
Thanatos
zenfrmda5
Thanatos
Level 89
God Stats
11W - 14L
1,325 SR
Queue Stats
81W - 83L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 6 / 1
6,162
474
3,357
10,503
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 1
5,211
401
1,352
4,079
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 0
6,021
463
2,983
6,136
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Savda_wurld
Jormungandr
10
1 / 0 / 1
5,899
454
5,308
7,582
3,093
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
ftperik
Mulan
14
2 / 0 / 0
7,745
596
8,108
8,683
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,898
608
3,014
10,691
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
MotokinJP
Cthulhu
11
0 / 1 / 1
6,235
480
4,246
11,191
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
pitttiger
Ah Muzen Cab
11
0 / 0 / 1
6,271
482
3,671
5,847
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 1
7,500
577
5,891
6,088
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zenfrmda5
Thanatos
11
2 / 2 / 3
6,761
520
3,671
10,405
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
1
0.42
W
1
1
0
1
L
0
1
1
0.5
W
Cthulhu
MotokinJP
Cthulhu
0
1
1
0.5
L
1
1
0
1
L
Jormungandr
Savda_wurld
Jormungandr
1
0
1
1.5
L
Mulan
ftperik
Mulan
2
0
0
2
W
Ah Muzen Cab
pitttiger
Ah Muzen Cab
0
0
1
0.5
W
4
2
1
2.25
W
Thanatos
zenfrmda5
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
20,493
36,983
Taken
44,222
15,888
Mitigated
23,435
7,625
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,357
1,599
0
723
10,503
3,147
87
3,519
6,862
0
25,747
W
3,014
702
156
5,277
10,691
8,378
0
0
10,077
57,863
0
L
1,352
0
73
0
4,079
1,464
210
1,681
2,236
14,153
0
W
Cthulhu
MotokinJP
Cthulhu
4,246
169
1,100
4,907
11,191
7,069
56
3,002
8,189
35,832
0
L
2,983
2,496
0
1,371
6,136
2,191
332
1,722
4,414
0
44,490
L
Jormungandr
Savda_wurld
Jormungandr
5,308
777
0
0
7,582
3,093
0
3,748
3,818
29,002
0
L
Mulan
ftperik
Mulan
8,108
1,359
0
5,458
8,683
5,993
0
2,181
6,502
0
62,491
W
Ah Muzen Cab
pitttiger
Ah Muzen Cab
3,671
1,448
0
283
5,847
2,078
967
1,687
4,160
0
44,079
W
5,891
1,267
0
0
6,088
1,875
428
1,123
4,779
44,791
0
W
Thanatos
zenfrmda5
Thanatos
3,671
996
0
5,417
10,405
4,035
0
628
9,695
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
34,665
343
Minions Killed
399
0
Camps Cleared
0
1,102,681
Distance Traveled
1,187,764
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,162
474
38
3
0
228,194
0
W
Ra
7,898
608
115
9
0
204,279
4
L
Yemoja
5,211
401
28
2
0
119,354
0
W
Cthulhu
6,235
480
58
4
0
257,423
5
L
Izanami
6,021
463
112
9
0
241,818
0
L
Jormungandr
5,899
454
50
4
0
246,987
0
L
Mulan
7,745
596
115
9
0
266,328
2
W
Ah Muzen Cab
6,271
482
77
6
0
214,353
0
W
Hera
7,500
577
81
6
0
231,309
0
W
Thanatos
6,761
520
68
5
0
280,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role