Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Lunalikii
Bastet
Level 69
God Stats
13W - 15L
1,447 SR
Queue Stats
201W - 186L
1,418 Elo+
Party 4
Neith
Neith
ivanich888
Neith
Level 73
God Stats
28W - 17L
1,539 SR
Queue Stats
109W - 106L
1,401 Elo+
Party 4
Janus
Janus
staypillin
Janus
Level 69
God Stats
8W - 10L
1,513 SR
Queue Stats
133W - 139L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
xKillerEaglex
Guan Yu
Level 137
God Stats
13W - 17L
1,581 SR
Queue Stats
179W - 177L
1,525 Elo+
Party 3
Team Averages
Level 91
1,516 SR
1,478 Elo+

VS

Team Averages
Level 73
1,649 SR
1,458 Elo+
Janus
Janus
BIVIO
Janus
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
45W - 54L
1,385 Elo+
Party 2
Ymir
Ymir
BoomyPlum
Ymir
Level 66
God Stats
4W - 0L
1,639 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 1
Medusa
Medusa
DOMINICANbeans
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Wongcollider
Thanatos
Level 87
God Stats
30W - 26L
1,753 SR
Queue Stats
123W - 102L
1,563 Elo+
Solo
Mulan
Mulan
ninjapancake85
Mulan
Level 80
God Stats
17W - 11L
1,610 SR
Queue Stats
41W - 44L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 0
3,334
556
1,227
1,953
880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Lunalikii
Bastet
6
1 / 0 / 0
3,807
635
1,601
3,490
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
1
0 / 1 / 0
2,610
435
0
838
182
Mystical Earring

Mystical Earring

+15
Mp 5

Janus
7
0 / 3 / 0
3,816
636
2,149
3,602
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
7
2 / 1 / 0
4,008
668
2,281
5,754
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIVIO
Janus
7
0 / 0 / 2
3,958
660
1,432
2,777
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
0 / 0 / 0
3,611
602
477
2,316
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 0
3,177
530
304
1,969
560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Wongcollider
Thanatos
8
3 / 1 / 0
4,671
779
1,652
4,072
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 0
3,741
624
2,887
4,453
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
4
5
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Janus
BIVIO
Janus
0
0
2
1
W
Ymir
0
0
0
0
W
0
0
0
0
L
Bastet
Lunalikii
Bastet
1
0
0
1
W
Thanatos
Wongcollider
Thanatos
3
1
0
3
L
Neith
0
1
0
0
W
1
2
0
0.5
L
Janus
0
3
0
0
L
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,258
Damage
6,752
15,637
Taken
15,587
5,685
Mitigated
5,875
4,005
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,227
212
89
765
1,953
880
0
477
1,476
12,110
0
W
Janus
BIVIO
Janus
1,432
151
0
770
2,777
877
0
1,972
805
20,108
0
W
Ymir
477
174
0
747
2,316
1,225
0
703
1,613
12,457
0
W
304
0
0
717
1,969
560
0
524
1,445
0
11,836
L
Bastet
Lunalikii
Bastet
1,601
382
0
821
3,490
929
0
0
3,490
0
18,250
W
Thanatos
Wongcollider
Thanatos
1,652
280
0
3,321
4,072
1,213
0
177
3,895
0
23,890
L
Neith
0
0
0
0
838
182
0
0
838
0
571
W
2,887
629
0
1,191
4,453
2,000
0
0
4,453
0
12,711
L
Janus
2,149
730
0
680
3,602
991
0
1,236
2,170
24,525
0
L
Guan Yu
2,281
119
0
1,650
5,754
2,703
0
0
5,436
0
16,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,575
Gold Earned
19,158
118
Minions Killed
150
0
Camps Cleared
0
464,647
Distance Traveled
548,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,334
556
16
3
0
84,064
0
W
Janus
3,958
660
40
7
0
115,064
0
W
Ymir
3,611
602
16
3
0
120,366
0
W
Medusa
3,177
530
20
3
0
79,510
0
L
Bastet
3,807
635
33
6
0
143,867
0
W
Thanatos
4,671
779
50
8
0
126,675
0
L
Neith
2,610
435
0
0
0
15,558
0
W
Mulan
3,741
624
24
4
0
106,535
0
L
Janus
3,816
636
46
8
0
110,133
0
L
Guan Yu
4,008
668
23
4
0
111,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role