Player Matchup

King Arthur
King Arthur
AlexRamos1
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,088 Elo+
Party 1
Kukulkan
Kukulkan
ArtoriasDMG
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,088 Elo+
Party 1
Ares
Ares
SdeSKIFALL
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,184 Elo+
Party 1
Odin
Odin
pepefs
Odin
Level 14
God Stats
0W - 3L
1,313 SR
Queue Stats
0W - 8L
1,088 Elo+
Party 1
Thor
Thor
wonkaagg
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,088 Elo+
Party 1
Team Averages
Level 13
1,463 SR
1,107 Elo+

VS

Team Averages
Level 117
1,601 SR
1,495 Elo+
Serqet
Serqet
BLIZARD QC
Serqet
Level 156
God Stats
121W - 107L
1,562 SR
Queue Stats
597W - 613L
1,500 Elo+
Solo
Chaac
Chaac
KilledByLoneWolf
Chaac
Level 152
God Stats
3W - 2L
1,541 SR
Queue Stats
138W - 149L
1,476 Elo+
Solo
Chiron
Chiron
VanDmgX
Chiron
Level 152
God Stats
6W - 4L
1,619 SR
Queue Stats
354W - 356L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Zylias
Nu Wa
Level 64
God Stats
13W - 4L
1,670 SR
Queue Stats
224W - 173L
1,480 Elo+
Solo
Tiamat
Tiamat
fruityyx2
Tiamat
Level 59
God Stats
159W - 151L
1,614 SR
Queue Stats
320W - 315L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexRamos1
King Arthur
14
0 / 8 / 1
8,457
604
1,611
15,124
16,604
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ArtoriasDMG
Kukulkan
16
2 / 7 / 1
9,890
706
9,472
15,016
5,483
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 2
8,816
630
3,699
19,884
20,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
pepefs
Odin
14
0 / 9 / 2
8,478
606
3,524
18,899
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
15
1 / 13 / 1
9,138
653
7,103
21,405
7,581
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLIZARD QC
Serqet
18
11 / 0 / 13
12,140
867
8,763
7,866
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 1 / 21
11,608
829
14,517
13,414
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
VanDmgX
Chiron
17
5 / 0 / 14
10,930
781
9,549
5,609
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Zylias
Nu Wa
18
8 / 0 / 25
11,554
825
22,403
4,509
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
fruityyx2
Tiamat
19
9 / 2 / 22
11,991
857
21,526
12,009
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
136
3
Kills
41
42
Deaths
3
7
Assists
95
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexRamos1
King Arthur
0
8
1
0.06
L
Kukulkan
ArtoriasDMG
Kukulkan
2
7
1
0.36
W
Serqet
BLIZARD QC
Serqet
11
0
13
17.5
W
8
1
21
18.5
L
0
5
2
0.2
W
Chiron
VanDmgX
Chiron
5
0
14
12
W
Nu Wa
Zylias
Nu Wa
8
0
25
20.5
W
Tiamat
fruityyx2
Tiamat
9
2
22
10
L
Odin
pepefs
Odin
0
9
2
0.11
L
Thor
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
76,758
90,328
Taken
43,407
66,017
Mitigated
29,463
2,615
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexRamos1
King Arthur
1,611
382
0
0
15,124
16,604
72
4,578
9,984
0
15,879
L
Kukulkan
ArtoriasDMG
Kukulkan
9,472
781
0
574
15,016
5,483
857
8,897
5,726
46,772
0
W
Serqet
BLIZARD QC
Serqet
8,763
2,368
0
2,107
7,866
4,471
606
1,863
5,730
0
47,906
W
14,517
1,549
0
5,546
13,414
11,583
944
4,522
8,606
0
34,634
L
3,699
254
240
945
19,884
20,395
0
7,829
10,872
12,627
0
W
Chiron
VanDmgX
Chiron
9,549
2,707
689
1,610
5,609
2,300
4,471
1,711
3,863
0
32,595
W
Nu Wa
Zylias
Nu Wa
22,403
5,433
0
842
4,509
1,895
3,494
1,860
2,649
43,260
754
W
Tiamat
fruityyx2
Tiamat
21,526
641
49
2,254
12,009
9,214
1,836
3,215
8,500
55,824
0
L
Odin
pepefs
Odin
3,524
445
0
339
18,899
15,954
246
8,359
9,467
0
16,334
L
Thor
7,103
1,715
155
362
21,405
7,581
774
12,231
8,649
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
58,223
171
Minions Killed
274
0
Camps Cleared
0
1,085,316
Distance Traveled
1,500,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,457
604
22
2
0
233,765
0
L
Kukulkan
9,890
706
73
5
0
208,415
0
W
Serqet
12,140
867
66
5
0
349,467
0
W
Chaac
11,608
829
54
4
0
277,972
0
L
Ares
8,816
630
14
1
0
242,291
0
W
Chiron
10,930
781
53
4
0
259,744
0
W
Nu Wa
11,554
825
35
3
0
276,914
0
W
Tiamat
11,991
857
66
5
0
336,894
0
L
Odin
8,478
606
27
2
0
203,169
0
L
Thor
9,138
653
35
3
0
197,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role