Player Matchup

Susano
Susano
Feddy op8569
Susano
Level 129
God Stats
10W - 18L
1,378 SR
Queue Stats
205W - 204L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LITTLE DEMON04
Morgan Le Fay
Level 24
God Stats
9W - 9L
1,377 SR
Queue Stats
40W - 64L
1,336 Elo+
Party 2
Hachiman
Hachiman
WordOfAmon
Hachiman
Level 129
God Stats
11W - 10L
1,336 SR
Queue Stats
416W - 409L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
WordOfOne
Ao Kuang
Level 129
God Stats
7W - 6L
1,618 SR
Queue Stats
340W - 333L
1,455 Elo+
Party 1
Hercules
Hercules
oChristan
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 115L
1,494 Elo+
Party 2
Team Averages
Level 104
1,442 SR
1,447 Elo+

VS

Team Averages
Level 120
1,580 SR
1,504 Elo+
Jing Wei
Jing Wei
Kagameme02
Jing Wei
Level 120
God Stats
30W - 12L
1,793 SR
Queue Stats
115W - 91L
1,550 Elo+
Party 4
Vamana
Vamana
MeekRats
Vamana
Level 119
God Stats
6W - 4L
1,617 SR
Queue Stats
156W - 140L
1,506 Elo+
Party 3
Aphrodite
Aphrodite
RizenEntity
Aphrodite
Level 79
God Stats
2W - 2L
1,277 SR
Queue Stats
189W - 182L
1,469 Elo+
Party 3
Janus
Janus
TitianDawn79253
Janus
Level 127
God Stats
5W - 1L
1,716 SR
Queue Stats
86W - 74L
1,498 Elo+
Party 4
Kali
Kali
chrisibarra23
Kali
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
453W - 449L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
4 / 0 / 6
11,674
556
9,889
13,301
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
LITTLE DEMON04
Morgan Le Fay
16
1 / 3 / 2
9,857
469
6,457
10,062
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
WordOfAmon
Hachiman
20
8 / 1 / 9
13,132
625
22,581
16,270
7,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
WordOfOne
Ao Kuang
17
11 / 1 / 7
11,751
560
13,238
17,650
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
oChristan
Hercules
19
8 / 0 / 4
12,441
592
12,761
18,522
22,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kagameme02
Jing Wei
12
1 / 6 / 1
8,799
419
6,645
14,715
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
MeekRats
Vamana
15
1 / 7 / 0
9,812
467
13,993
21,966
22,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
RizenEntity
Aphrodite
13
0 / 7 / 1
8,751
417
4,971
18,086
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 0
9,183
437
7,340
8,410
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 2
9,653
460
8,786
21,596
10,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
32
Kills
5
5
Deaths
32
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
6
7
L
Jing Wei
Kagameme02
Jing Wei
1
6
1
0.25
W
Morgan Le Fay
LITTLE DEMON04
Morgan Le Fay
1
3
2
0.67
L
Vamana
MeekRats
Vamana
1
7
0
0.14
L
Aphrodite
RizenEntity
Aphrodite
0
7
1
0.07
L
2
3
0
0.67
W
Hachiman
WordOfAmon
Hachiman
8
1
9
12.5
W
Ao Kuang
WordOfOne
Ao Kuang
11
1
7
14.5
L
1
9
2
0.22
W
Hercules
oChristan
Hercules
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
41,735
75,805
Taken
84,773
49,524
Mitigated
58,180
26,683
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,889
2,224
0
947
13,301
6,405
1,300
2,584
10,448
0
108,305
L
Jing Wei
Kagameme02
Jing Wei
6,645
4,708
0
2,970
14,715
5,392
28
4,283
10,388
0
53,925
W
Morgan Le Fay
LITTLE DEMON04
Morgan Le Fay
6,457
311
0
300
10,062
4,188
2,596
3,101
6,699
57,956
0
L
Vamana
MeekRats
Vamana
13,993
6,114
0
2,850
21,966
22,606
0
2,740
18,066
0
80,351
L
Aphrodite
RizenEntity
Aphrodite
4,971
384
2,405
5,369
18,086
16,197
0
4,382
13,611
39,480
0
L
7,340
457
0
1,802
8,410
3,369
772
4,065
4,345
64,039
0
W
Hachiman
WordOfAmon
Hachiman
22,581
14,777
0
9,825
16,270
7,400
2,843
2,996
13,204
0
123,605
W
Ao Kuang
WordOfOne
Ao Kuang
13,238
3,341
0
7,829
17,650
8,761
693
2,825
14,663
64,609
7,995
L
8,786
5,600
15
3,865
21,596
10,616
662
3,725
17,832
0
78,510
W
Hercules
oChristan
Hercules
12,761
4,427
0
7,782
18,522
22,770
376
820
16,683
0
99,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
46,198
618
Minions Killed
491
0
Camps Cleared
0
2,141,397
Distance Traveled
1,852,091
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,674
556
159
8
0
515,479
0
L
Jing Wei
8,799
419
107
5
0
353,520
4
W
Morgan Le Fay
9,857
469
93
4
0
400,685
0
L
Vamana
9,812
467
113
5
0
391,556
2
L
Aphrodite
8,751
417
45
2
0
387,978
5
L
Janus
9,183
437
108
5
0
300,205
2
W
Hachiman
13,132
625
173
8
0
395,531
0
W
Ao Kuang
11,751
560
66
3
0
413,593
0
L
Kali
9,653
460
118
6
0
418,832
0
W
Hercules
12,441
592
127
6
0
416,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role