Player Matchup

Sol
Sol
AYYYYYYYYYYYY
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,453 Elo+
Party 1
Hera
Hera
BlvckSeoul
Hera
Level 158
God Stats
9W - 7L
1,696 SR
Queue Stats
599W - 615L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
HeeZy1518
Kuzenbo
Level 98
God Stats
4W - 6L
1,491 SR
Queue Stats
255W - 258L
1,410 Elo+
Solo
Merlin
Merlin
Jw4lkiin
Merlin
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 106L
1,525 Elo+
Party 1
Eset
Eset
beefsweat
Eset
Level 108
God Stats
2W - 3L
1,606 SR
Queue Stats
159W - 167L
1,414 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,459 Elo+

VS

Team Averages
Level 116
1,576 SR
1,379 Elo+
Sol
Sol
 
Sol
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AShiningPrince
Loki
Level 84
God Stats
4W - 12L
1,500 SR
Queue Stats
657W - 657L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Elioud19
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,257 Elo+
Solo
Artemis
Artemis
SlackPython
Artemis
Level 154
God Stats
3W - 0L
1,825 SR
Queue Stats
85W - 147L
1,329 Elo+
Solo
Ah Puch
Ah Puch
nart1620
Ah Puch
Level 147
God Stats
5W - 5L
1,552 SR
Queue Stats
549W - 544L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,038
618
8,766
10,968
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 5 / 7
10,007
770
18,142
11,721
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
HeeZy1518
Kuzenbo
17
3 / 3 / 9
10,022
771
6,769
13,806
26,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Jw4lkiin
Merlin
17
3 / 2 / 4
9,016
694
11,954
8,723
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
12
1 / 5 / 7
8,417
647
3,656
10,142
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 2 / 7
11,467
882
15,092
9,921
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 9
9,525
733
4,391
16,173
8,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Elioud19
Baron Samedi
15
0 / 5 / 6
9,036
695
5,390
11,543
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SlackPython
Artemis
17
8 / 6 / 5
10,986
845
13,576
12,783
5,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
nart1620
Ah Puch
18
1 / 2 / 12
10,200
785
13,595
11,267
5,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
14
Kills
19
19
Deaths
16
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
7
5.75
W
2
1
9
6.5
L
0
4
5
0.63
L
7
5
7
2.1
W
Baron Samedi
Elioud19
Baron Samedi
0
5
6
0.6
L
Kuzenbo
HeeZy1518
Kuzenbo
3
3
9
2.5
L
Merlin
Jw4lkiin
Merlin
3
2
4
2.5
W
Artemis
SlackPython
Artemis
8
6
5
1.75
L
Eset
1
5
7
0.9
W
Ah Puch
nart1620
Ah Puch
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,287
Damage
52,044
55,360
Taken
61,687
46,746
Mitigated
31,659
14,874
Healing
25,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,092
2,355
294
3,777
9,921
5,871
3,696
5,445
4,430
44,487
0
W
4,391
972
577
6,637
16,173
8,836
492
13,811
2,195
0
12,881
L
8,766
2,342
483
3,842
10,968
5,206
1,090
6,175
4,793
23,114
0
L
18,142
3,528
2,163
2,378
11,721
5,972
216
7,928
3,793
25,939
0
W
Baron Samedi
Elioud19
Baron Samedi
5,390
325
2,369
2,019
11,543
5,646
810
9,379
2,005
18,082
0
L
Kuzenbo
HeeZy1518
Kuzenbo
6,769
2,289
0
337
13,806
26,551
195
7,674
6,132
10,181
0
L
Merlin
Jw4lkiin
Merlin
11,954
524
274
1,827
8,723
4,357
303
4,309
4,414
30,249
0
W
Artemis
SlackPython
Artemis
13,576
6,454
614
1,877
12,783
5,701
2,287
10,377
2,128
0
32,097
L
Eset
3,656
82
1,957
1,613
10,142
4,660
261
7,991
2,151
12,684
0
W
Ah Puch
nart1620
Ah Puch
13,595
173
2,230
4,960
11,267
5,605
559
9,483
1,642
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
51,214
168
Minions Killed
165
0
Camps Cleared
0
1,130,398
Distance Traveled
1,251,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,467
882
65
5
0
244,578
0
W
Loki
9,525
733
11
1
0
302,387
0
L
Sol
8,038
618
49
4
0
238,112
0
L
Hera
10,007
770
28
2
0
199,654
0
W
Baron Samedi
9,036
695
27
2
0
244,468
0
L
Kuzenbo
10,022
771
16
1
0
248,935
0
L
Merlin
9,016
694
54
4
0
266,910
0
W
Artemis
10,986
845
29
2
0
210,199
2
L
Eset
8,417
647
21
2
0
176,787
0
W
Ah Puch
10,200
785
33
3
0
249,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role