Player Matchup

Thanatos
Thanatos
CoffeeCrisp6721
Thanatos
Level 118
God Stats
7W - 2L
1,625 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 1
Cerberus
Cerberus
MYPS4isDead2021
Cerberus
Level 27
God Stats
2W - 0L
1,624 SR
Queue Stats
26W - 15L
1,603 Elo+
Party 1
Ra
Ra
MyGiraffeHasAids
Ra
Level 125
God Stats
5W - 7L
1,567 SR
Queue Stats
52W - 39L
1,557 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,555 Elo+

VS

Team Averages
Level 115
1,426 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CHIEF GUAP
Sun Wukong
Level 147
God Stats
2W - 4L
1,381 SR
Queue Stats
55W - 60L
1,427 Elo+
Solo
Ishtar
Ishtar
XOrphanCripplerX
Ishtar
Level 102
God Stats
6W - 11L
1,396 SR
Queue Stats
289W - 293L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 5 / 1
11,626
894
9,943
11,750
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
0 / 3 / 4
9,390
722
7,079
16,439
16,972
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
9,799
754
5,279
9,570
3,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 2 / 3
11,267
867
13,182
9,615
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CHIEF GUAP
Sun Wukong
14
4 / 2 / 9
10,635
818
9,548
10,767
7,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 6
8,693
669
3,924
7,028
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
13
13
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
2
3
4.75
L
Sun Wukong
CHIEF GUAP
Sun Wukong
4
2
9
4.25
W
Thanatos
6
5
1
1.3
W
Cerberus
0
3
4
0.67
W
1
5
1
0.3
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
26,654
37,759
Taken
27,410
25,925
Mitigated
12,214
10,173
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,182
821
28
64
9,615
2,382
820
4,176
5,297
49,660
0
L
Sun Wukong
CHIEF GUAP
Sun Wukong
9,548
1,741
108
1,236
10,767
7,948
531
4,646
6,121
0
33,810
W
Thanatos
9,943
1,693
0
5,799
11,750
5,088
1,788
4,247
7,503
0
32,801
W
Cerberus
7,079
221
0
1,934
16,439
16,972
203
5,280
11,159
25,666
0
W
5,279
101
1,202
1,238
9,570
3,865
1,012
4,207
5,363
56,754
0
L
3,924
2,354
0
1,133
7,028
1,884
102
3,454
3,508
0
14,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
30,595
149
Minions Killed
119
0
Camps Cleared
0
730,781
Distance Traveled
576,494
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,267
867
65
5
0
238,360
0
L
Sun Wukong
10,635
818
38
3
0
215,442
1
W
Thanatos
11,626
894
33
3
0
257,101
0
W
Cerberus
9,390
722
32
2
0
234,304
0
W
Ra
9,799
754
84
6
0
239,376
6
L
Ishtar
8,693
669
16
1
0
122,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role