Player Matchup

Neith
Neith
FireFlowerAzrael
Neith
Level 14
God Stats
1W - 2L
1,689 SR
Queue Stats
6W - 9L
1,322 Elo+
Party 1
Scylla
Scylla
KeolaMax
Scylla
Level 99
God Stats
0W - 1L
1,286 SR
Queue Stats
85W - 80L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
dilutetripod135
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,401 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,392 Elo+

VS

Team Averages
Level 99
1,485 SR
1,355 Elo+
Ah Puch
Ah Puch
Johnnyrico84
Ah Puch
Level 109
God Stats
11W - 6L
1,677 SR
Queue Stats
617W - 633L
1,426 Elo+
Party 2
Hera
Hera
RiskySnisky
Hera
Level 129
God Stats
2W - 2L
1,336 SR
Queue Stats
101W - 109L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
moxie_money21
Heimdallr
Level 60
God Stats
213W - 220L
1,442 SR
Queue Stats
319W - 354L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,729
624
3,585
8,895
3,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
KeolaMax
Scylla
12
2 / 8 / 1
9,855
704
7,613
12,100
4,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 2
9,626
688
8,770
19,130
21,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Johnnyrico84
Ah Puch
14
2 / 1 / 12
10,992
785
9,780
11,887
12,388
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 11
11,075
791
9,774
9,372
4,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
moxie_money21
Heimdallr
15
14 / 1 / 6
13,068
933
14,010
8,687
4,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
21
21
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ah Puch
Johnnyrico84
Ah Puch
2
1
12
8
L
Scylla
KeolaMax
Scylla
2
8
1
0.31
W
5
2
11
5.25
L
1
8
2
0.25
W
Heimdallr
moxie_money21
Heimdallr
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
33,564
40,125
Taken
29,946
30,733
Mitigated
21,160
2,711
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,585
1,355
0
279
8,895
3,914
0
5,051
3,844
0
18,938
W
Ah Puch
Johnnyrico84
Ah Puch
9,780
316
0
6,602
11,887
12,388
354
7,165
4,722
29,361
0
L
Scylla
KeolaMax
Scylla
7,613
1,242
0
495
12,100
4,929
0
5,074
7,026
37,757
0
W
9,774
3,986
0
1,663
9,372
4,244
444
5,398
3,974
37,601
0
L
8,770
1,151
409
1,528
19,130
21,890
0
9,580
9,550
28,788
499
W
Heimdallr
moxie_money21
Heimdallr
14,010
5,202
441
2,548
8,687
4,528
2,446
3,679
5,008
0
58,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
35,135
114
Minions Killed
124
0
Camps Cleared
0
710,572
Distance Traveled
800,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,729
624
32
2
0
211,908
0
W
Ah Puch
10,992
785
33
2
0
263,769
0
L
Scylla
9,855
704
50
4
0
248,355
0
W
Hera
11,075
791
36
3
0
259,577
0
L
Cthulhu
9,626
688
32
2
0
250,309
0
W
Heimdallr
13,068
933
55
4
0
276,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role