Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OliveMiester
Ah Muzen Cab
Level 101
God Stats
12W - 3L
1,431 SR
Queue Stats
90W - 72L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pezaint
Tsukuyomi
Level 128
God Stats
5W - 2L
1,606 SR
Queue Stats
125W - 104L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
R0r0n0aZor0
Nu Wa
Level 126
God Stats
35W - 16L
1,746 SR
Queue Stats
311W - 326L
1,489 Elo+
Solo
Chaac
Chaac
pedroelmaster
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,477 Elo+

VS

Team Averages
Level 99
1,534 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CruelJoyd
Serqet
Level 15
God Stats
3W - 2L
1,852 SR
Queue Stats
14W - 15L
1,436 Elo+
Party 2
Olorun
Olorun
SuperCPMetis
Olorun
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 44L
1,472 Elo+
Solo
Izanami
Izanami
ThegodRobin99
Izanami
Level 100
God Stats
5W - 9L
1,526 SR
Queue Stats
60W - 83L
1,415 Elo+
Solo
Kali
Kali
jimciro123
Kali
Level 120
God Stats
0W - 2L
1,294 SR
Queue Stats
504W - 503L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 8
9,364
1,171
7,627
4,836
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
OliveMiester
Ah Muzen Cab
15
3 / 0 / 4
9,566
1,196
7,934
3,959
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
Pezaint
Tsukuyomi
14
3 / 4 / 8
8,938
1,117
15,512
10,100
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 10
9,595
1,199
15,034
5,290
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 8
8,706
1,088
4,260
6,465
6,139
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

316

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 4 / 1
9,642
1,205
6,232
14,552
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
CruelJoyd
Serqet
13
1 / 6 / 4
8,405
1,051
4,200
13,043
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
0 / 3 / 3
8,478
1,060
6,970
13,044
4,485
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
12
0 / 0 / 0
5,720
715
0
762
216
13
2 / 2 / 3
8,543
1,068
7,373
12,098
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
15
Kills
6
6
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
L
Scylla
 
Scylla
3
4
1
0.88
L
Serqet
CruelJoyd
Serqet
1
6
4
0.5
W
Ah Muzen Cab
OliveMiester
Ah Muzen Cab
3
0
4
5
W
Tsukuyomi
Pezaint
Tsukuyomi
3
4
8
1.75
W
3
1
10
8
L
Olorun
0
3
3
0.5
L
Izanami
0
0
0
0
L
2
2
3
1.75
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
24,775
30,650
Taken
53,499
17,633
Mitigated
18,027
3,300
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,627
673
0
835
4,836
3,770
0
2,336
2,500
17,433
0
L
Scylla
 
Scylla
6,232
886
0
0
14,552
3,737
0
6,404
8,148
37,958
0
L
Serqet
CruelJoyd
Serqet
4,200
593
0
0
13,043
5,221
0
6,455
6,588
0
9,788
W
Ah Muzen Cab
OliveMiester
Ah Muzen Cab
7,934
3,533
0
503
3,959
1,687
0
436
3,523
0
45,475
W
Tsukuyomi
Pezaint
Tsukuyomi
15,512
3,704
0
842
10,100
4,173
0
5,118
4,800
0
23,922
W
15,034
8,047
0
0
5,290
1,864
0
1,571
3,461
27,039
0
L
Olorun
6,970
1,782
478
1,688
13,044
4,485
0
4,740
8,304
48,335
0
L
Izanami
0
0
0
0
762
216
0
762
0
0
0
L
7,373
3,837
0
1,099
12,098
4,368
0
4,300
7,798
0
15,955
W
4,260
477
0
1,120
6,465
6,139
0
3,741
2,593
0
11,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
40,788
176
Minions Killed
202
8
Camps Cleared
4
874,120
Distance Traveled
619,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,364
1,171
27
3
1
178,056
0
L
Scylla
9,642
1,205
94
12
1
142,054
0
L
Serqet
8,405
1,051
13
2
2
158,099
0
W
Ah Muzen Cab
9,566
1,196
82
10
4
182,611
0
W
Tsukuyomi
8,938
1,117
14
2
0
179,927
0
W
Nu Wa
9,595
1,199
32
4
2
159,626
0
L
Olorun
8,478
1,060
76
10
1
159,425
0
L
Izanami
5,720
715
0
0
0
0
0
L
Kali
8,543
1,068
19
2
0
159,901
0
W
Chaac
8,706
1,088
21
3
1
173,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role