Player Matchup

Zhong Kui
Zhong Kui
Bill Bixby 84
Zhong Kui
Level 157
God Stats
16W - 6L
1,720 SR
Queue Stats
153W - 151L
1,559 Elo+
Solo
Lancelot
Lancelot
DeyjaTheExecutor
Lancelot
Level 81
God Stats
1W - 2L
1,489 SR
Queue Stats
8W - 8L
1,418 Elo+
Party 1
Izanami
Izanami
NubeSauce
Izanami
Level 5
God Stats
2W - 2L
1,528 SR
Queue Stats
3W - 5L
1,207 Elo+
Party 1
Team Averages
Level 81
1,579 SR
1,395 Elo+

VS

Team Averages
Level 72
1,394 SR
1,489 Elo+
Apollo
Apollo
Dog_Mechanic
Apollo
Level 66
God Stats
11W - 18L
1,500 SR
Queue Stats
468W - 470L
1,513 Elo+
Party 2
Raijin
Raijin
MOMMASBOY10
Raijin
Level 121
God Stats
4W - 5L
1,181 SR
Queue Stats
209W - 214L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Mister111Fister
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bill Bixby 84
Zhong Kui
14
6 / 2 / 6
11,120
794
17,486
15,609
11,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 5
12,126
866
11,341
13,687
8,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
NubeSauce
Izanami
13
2 / 2 / 7
10,448
746
7,611
5,291
2,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 3 / 6
10,146
725
4,911
10,855
5,842
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
11
3 / 8 / 2
9,911
708
12,550
13,664
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 3
10,455
747
7,703
20,040
21,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
6
6
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bill Bixby 84
Zhong Kui
6
2
6
4.5
W
9
2
5
5.75
L
Apollo
0
3
6
1
L
Raijin
3
8
2
0.5
L
3
6
3
0.75
W
Izanami
NubeSauce
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
25,164
34,587
Taken
44,559
21,710
Mitigated
33,735
8,147
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bill Bixby 84
Zhong Kui
17,486
2,768
0
6,062
15,609
11,494
546
9,029
6,580
50,512
0
W
11,341
3,012
0
1,187
13,687
8,119
0
8,562
5,125
287
45,951
L
Apollo
4,911
2,938
0
730
10,855
5,842
1,271
5,328
5,527
0
36,065
L
Raijin
12,550
1,715
0
304
13,664
5,985
518
5,310
8,354
33,827
0
L
7,703
837
675
896
20,040
21,908
78
7,159
12,881
21,396
0
W
Izanami
NubeSauce
Izanami
7,611
4,703
0
898
5,291
2,097
613
3,217
2,074
0
31,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
30,512
167
Minions Killed
114
0
Camps Cleared
0
813,848
Distance Traveled
711,566
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,120
794
58
4
0
257,335
0
W
Lancelot
12,126
866
55
4
0
337,304
0
L
Apollo
10,146
725
57
4
0
261,543
1
L
Raijin
9,911
708
41
3
0
200,730
0
L
Cthulhu
10,455
747
16
1
0
249,293
0
W
Izanami
10,448
746
54
4
0
219,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role