Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LordFirthunands
Thanatos
Level 147
God Stats
5W - 3L
1,508 SR
Queue Stats
171W - 198L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
Sh4dyCR
Ah Puch
Level 159
God Stats
14W - 12L
1,559 SR
Queue Stats
155W - 179L
1,433 Elo+
Party 1
Ganesha
Ganesha
alitan1508
Ganesha
Level 40
God Stats
5W - 2L
1,454 SR
Queue Stats
127W - 145L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
super eric amm
Danzaburou
Level 26
God Stats
3W - 8L
1,292 SR
Queue Stats
27W - 59L
1,344 Elo+
Party 1
Team Averages
Level 123
1,462 SR
1,429 Elo+

VS

Team Averages
Level 141
1,478 SR
1,480 Elo+
Lancelot
Lancelot
ChiefFrstyleaf
Lancelot
Level 124
God Stats
1W - 2L
1,671 SR
Queue Stats
18W - 23L
1,375 Elo+
Solo
Hachiman
Hachiman
DAVID_LGDO
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,539 Elo+
Party 2
Hel
Hel
McLovinH10
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,610 Elo+
Party 2
Vulcan
Vulcan
vad1
Vulcan
Level 127
God Stats
4W - 5L
1,348 SR
Queue Stats
105W - 116L
1,384 Elo+
Solo
Ravana
Ravana
workojoe
Ravana
Level 156
God Stats
2W - 4L
1,373 SR
Queue Stats
446W - 437L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 0 / 3
9,295
664
8,974
12,997
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
12
7 / 2 / 2
7,822
559
7,770
15,237
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Sh4dyCR
Ah Puch
12
2 / 4 / 10
7,607
543
14,454
8,786
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
alitan1508
Ganesha
10
0 / 3 / 8
6,814
487
2,786
12,075
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
super eric amm
Danzaburou
11
0 / 4 / 0
6,982
499
1,499
8,643
2,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 2 / 2
6,914
494
2,743
11,077
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
DAVID_LGDO
Hachiman
15
6 / 1 / 3
9,154
654
14,329
8,254
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 2
7,514
537
5,475
11,091
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
vad1
Vulcan
10
3 / 6 / 2
6,576
470
5,606
11,870
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
workojoe
Ravana
14
1 / 2 / 0
7,493
535
4,468
7,851
4,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
13
13
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
3
6.5
L
Lancelot
1
2
2
1
L
Hachiman
DAVID_LGDO
Hachiman
6
1
3
7.5
W
Thanatos
7
2
2
4
L
2
3
2
1
W
Ah Puch
Sh4dyCR
Ah Puch
2
4
10
1.75
W
Ganesha
alitan1508
Ganesha
0
3
8
1.33
W
Danzaburou
super eric amm
Danzaburou
0
4
0
0
L
Vulcan
vad1
Vulcan
3
6
2
0.67
L
Ravana
workojoe
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
32,621
57,738
Taken
50,143
32,005
Mitigated
24,423
18,865
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,974
3,219
0
2,372
12,997
11,164
0
989
12,008
0
74,935
L
Lancelot
2,743
432
0
1,305
11,077
4,556
0
4,416
6,661
0
47,479
L
Hachiman
DAVID_LGDO
Hachiman
14,329
7,645
0
4,355
8,254
2,739
255
1,320
6,934
0
82,903
W
Thanatos
7,770
2,739
0
8,923
15,237
5,785
25
2,748
12,489
0
50,009
L
5,475
504
1,002
4,299
11,091
9,118
0
5,823
5,268
33,896
0
W
Ah Puch
Sh4dyCR
Ah Puch
14,454
649
0
2,408
8,786
3,557
144
4,055
4,731
54,585
0
W
Ganesha
alitan1508
Ganesha
2,786
165
0
3,352
12,075
8,879
13
3,072
9,003
14,679
0
W
Danzaburou
super eric amm
Danzaburou
1,499
349
0
1,810
8,643
2,620
0
595
8,048
0
32,484
L
Vulcan
vad1
Vulcan
5,606
901
0
1,151
11,870
3,770
0
5,591
6,279
30,139
0
L
Ravana
workojoe
Ravana
4,468
976
0
3,209
7,851
4,240
159
90
7,761
0
58,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
37,651
360
Minions Killed
407
0
Camps Cleared
0
1,422,370
Distance Traveled
1,444,195
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,295
664
117
8
0
285,759
8
L
Lancelot
6,914
494
76
5
0
330,232
0
L
Hachiman
9,154
654
129
9
0
274,130
0
W
Thanatos
7,822
559
61
4
0
339,112
2
L
Hel
7,514
537
62
4
0
269,978
2
W
Ah Puch
7,607
543
103
7
0
275,846
4
W
Ganesha
6,814
487
2
0
0
264,010
4
W
Danzaburou
6,982
499
77
6
0
257,643
0
L
Vulcan
6,576
470
46
3
0
262,116
0
L
Ravana
7,493
535
94
7
0
307,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role