Player Matchup

Ymir
Ymir
BBCTTV
Ymir
Level 26
God Stats
3W - 3L
1,689 SR
Queue Stats
36W - 29L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
Bewbz_Prxduct
Baron Samedi
Level 33
God Stats
3W - 0L
1,683 SR
Queue Stats
44W - 69L
1,307 Elo+
Solo
Ravana
Ravana
Humdinger213115
Ravana
Level 28
God Stats
5W - 0L
1,881 SR
Queue Stats
64W - 56L
1,547 Elo+
Party 2
Fenrir
Fenrir
Playtex Sport
Fenrir
Level 159
God Stats
12W - 6L
1,440 SR
Queue Stats
296W - 260L
1,546 Elo+
Party 2
Medusa
Medusa
itchISmiteBe
Medusa
Level 12
God Stats
2W - 3L
1,314 SR
Queue Stats
9W - 10L
1,485 Elo+
Party 2
Team Averages
Level 52
1,601 SR
1,480 Elo+

VS

Team Averages
Level 45
1,408 SR
1,405 Elo+
Susano
Susano
CrazyCocoPuffs1
Susano
Level 28
God Stats
0W - 1L
1,521 SR
Queue Stats
96W - 86L
1,411 Elo+
Party 3
Atlas
Atlas
IGM19701
Atlas
Level 47
God Stats
16W - 11L
1,378 SR
Queue Stats
227W - 215L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
SilverBullet0528
Ao Kuang
Level 68
God Stats
1W - 2L
1,509 SR
Queue Stats
124W - 134L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dragonskin90
Ah Muzen Cab
Level 69
God Stats
6W - 6L
1,481 SR
Queue Stats
126W - 142L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
drew145165
Sun Wukong
Level 14
God Stats
0W - 1L
1,151 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BBCTTV
Ymir
7
3 / 0 / 0
4,197
600
3,461
4,199
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Bewbz_Prxduct
Baron Samedi
6
0 / 0 / 5
4,298
614
1,545
1,965
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 2
5,377
768
4,737
3,380
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
8 / 0 / 2
5,430
776
4,891
5,415
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
7
0 / 0 / 3
3,938
563
4,247
3,765
1,182
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,072
439
930
2,362
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
IGM19701
Atlas
5
0 / 2 / 0
3,837
548
2,348
6,758
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 4 / 0
3,374
482
1,839
6,120
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
dragonskin90
Ah Muzen Cab
5
0 / 2 / 0
3,434
491
2,843
5,228
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
drew145165
Sun Wukong
6
0 / 4 / 0
3,693
528
917
5,872
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
BBCTTV
Ymir
3
0
0
3
W
Baron Samedi
Bewbz_Prxduct
Baron Samedi
0
0
5
2.5
L
0
2
0
0
W
3
0
2
4
L
Atlas
IGM19701
Atlas
0
2
0
0
W
8
0
2
9
L
0
4
0
0
L
Ah Muzen Cab
dragonskin90
Ah Muzen Cab
0
2
0
0
L
Sun Wukong
drew145165
Sun Wukong
0
4
0
0
W
Medusa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
8,877
18,724
Taken
26,340
7,770
Mitigated
8,693
9,329
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BBCTTV
Ymir
3,461
348
0
1,403
4,199
2,685
28
1,092
3,107
13,555
0
W
Baron Samedi
Bewbz_Prxduct
Baron Samedi
1,545
246
126
1,040
1,965
782
0
1,333
632
14,886
0
L
930
338
0
290
2,362
606
0
262
2,100
0
3,589
W
4,737
807
0
2,457
3,380
1,331
0
252
3,128
0
34,069
L
Atlas
IGM19701
Atlas
2,348
610
0
1,386
6,758
3,347
0
1,672
4,766
8,258
0
W
4,891
2,852
0
2,584
5,415
1,790
0
694
4,721
0
26,450
L
1,839
503
0
1,161
6,120
1,288
0
1,283
4,837
9,437
0
L
Ah Muzen Cab
dragonskin90
Ah Muzen Cab
2,843
884
0
365
5,228
1,319
0
1,357
3,759
0
21,990
L
Sun Wukong
drew145165
Sun Wukong
917
164
0
356
5,872
2,133
0
0
5,872
0
16,838
W
Medusa
4,247
2,343
0
1,719
3,765
1,182
96
816
2,949
0
24,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
17,410
171
Minions Killed
91
0
Camps Cleared
0
641,072
Distance Traveled
605,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,197
600
22
3
0
128,462
0
W
Baron Samedi
4,298
614
17
2
0
96,690
0
L
Susano
3,072
439
3
0
0
61,861
0
W
Ravana
5,377
768
51
7
0
119,454
0
L
Atlas
3,837
548
9
1
0
140,985
3
W
Fenrir
5,430
776
46
7
0
174,374
2
L
Ao Kuang
3,374
482
14
2
0
124,332
0
L
Ah Muzen Cab
3,434
491
37
5
0
129,670
0
L
Sun Wukong
3,693
528
28
4
0
148,925
0
W
Medusa
3,938
563
35
5
0
122,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role