Player Matchup

Achilles
Achilles
AintGonHapnCapn
Achilles
Level 126
God Stats
0W - 3L
1,776 SR
Queue Stats
451W - 451L
1,507 Elo+
Party 2
He Bo
He Bo
Bnamhsid
He Bo
Level 158
God Stats
9W - 9L
1,559 SR
Queue Stats
496W - 469L
1,572 Elo+
Solo
Thor
Thor
CroutonSniff
Thor
Level 141
God Stats
8W - 4L
1,586 SR
Queue Stats
570W - 546L
1,495 Elo+
Party 2
Terra
Terra
Seryx
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,587 Elo+
Party 1
Osiris
Osiris
WaRxYz
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,590 Elo+
Party 1
Team Averages
Level 95
1,584 SR
1,550 Elo+

VS

Team Averages
Level 115
1,426 SR
1,529 Elo+
Guan Yu
Guan Yu
ANBORGEZA90
Guan Yu
Level 144
God Stats
1W - 1L
1,517 SR
Queue Stats
196W - 194L
1,534 Elo+
Party 3
The Morrigan
The Morrigan
LGTxxDMAX
The Morrigan
Level 108
God Stats
3W - 5L
1,456 SR
Queue Stats
196W - 173L
1,594 Elo+
Solo
Khepri
Khepri
Unfkwittable
Khepri
Level 138
God Stats
1W - 1L
1,332 SR
Queue Stats
84W - 75L
1,582 Elo+
Solo
Thor
Thor
xXTheDarkBairdXx
Thor
Level 68
God Stats
4W - 3L
1,339 SR
Queue Stats
170W - 142L
1,441 Elo+
Party 3
Hades
Hades
xXZtRyKeRXx
Hades
Level 115
God Stats
3W - 2L
1,485 SR
Queue Stats
214W - 202L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 3 / 5
8,507
709
9,314
12,326
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Bnamhsid
He Bo
13
3 / 5 / 4
7,782
649
12,932
10,763
5,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 6
8,836
736
12,529
10,083
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Seryx
Terra
14
0 / 4 / 8
8,498
708
8,600
16,621
17,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
WaRxYz
Osiris
13
2 / 7 / 4
8,073
673
8,059
16,952
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANBORGEZA90
Guan Yu
17
6 / 1 / 14
10,719
893
9,403
15,535
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
LGTxxDMAX
The Morrigan
17
6 / 3 / 10
10,003
834
13,927
8,751
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
2 / 2 / 18
10,266
856
8,494
14,639
11,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 12
9,745
812
11,756
8,567
4,843
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 15
9,394
783
13,180
14,890
10,540
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
10
Kills
23
23
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANBORGEZA90
Guan Yu
6
1
14
13
L
Achilles
1
3
5
1.17
L
He Bo
Bnamhsid
He Bo
3
5
4
1
L
4
4
6
1.75
W
The Morrigan
LGTxxDMAX
The Morrigan
6
3
10
3.67
L
Terra
Seryx
Terra
0
4
8
1
W
Khepri
2
2
18
5.5
L
Osiris
WaRxYz
Osiris
2
7
4
0.57
W
7
2
12
6.5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,434
Damage
56,760
66,745
Taken
62,382
67,682
Mitigated
51,157
17,652
Healing
37,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANBORGEZA90
Guan Yu
9,403
1,620
10,828
8,916
15,535
18,638
1,017
5,242
10,164
0
14,808
L
Achilles
9,314
1,900
1,278
2,513
12,326
19,584
0
6,051
6,275
0
24,613
L
He Bo
Bnamhsid
He Bo
12,932
149
1,619
1,921
10,763
5,237
0
3,683
7,080
27,384
0
L
12,529
540
0
358
10,083
5,640
0
5,892
4,191
0
19,244
W
The Morrigan
LGTxxDMAX
The Morrigan
13,927
2,708
40
828
8,751
5,618
2,768
2,414
6,292
35,162
1,415
L
Terra
Seryx
Terra
8,600
1,258
4,407
3,757
16,621
17,159
0
10,002
6,619
23,551
0
W
Khepri
8,494
1,143
511
4,276
14,639
11,518
675
5,465
8,921
16,624
0
L
Osiris
WaRxYz
Osiris
8,059
3,519
537
1,262
16,952
20,062
0
8,716
8,236
0
13,876
W
11,756
1,818
2,577
1,674
8,567
4,843
1,833
4,188
4,379
0
18,987
W
13,180
2,593
2,023
5,977
14,890
10,540
1,334
4,223
10,467
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
50,127
97
Minions Killed
125
0
Camps Cleared
0
1,068,093
Distance Traveled
1,119,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,719
893
12
1
0
267,482
0
L
Achilles
8,507
709
16
1
0
240,400
0
L
He Bo
7,782
649
35
3
0
230,045
0
L
Thor
8,836
736
18
2
0
182,581
0
W
The Morrigan
10,003
834
53
4
0
195,889
0
L
Terra
8,498
708
20
2
0
216,641
0
W
Khepri
10,266
856
11
1
0
213,195
0
L
Osiris
8,073
673
8
1
0
198,426
0
W
Thor
9,745
812
19
2
0
223,768
0
W
Hades
9,394
783
30
3
0
218,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role