Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mulligan2
Athena
Level 156
God Stats
3W - 3L
1,816 SR
Queue Stats
74W - 85L
1,482 Elo+
Solo
Anubis
Anubis
Sk8rProductions
Anubis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,376 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
Level 18
God Stats
14W - 20L
1,310 SR
Queue Stats
63W - 60L
1,349 Elo+
Party 3
Nu Wa
Nu Wa
ThickMamaJ
Nu Wa
Level 85
God Stats
90W - 70L
1,537 SR
Queue Stats
470W - 535L
1,406 Elo+
Party 1
Team Averages
Level 70
1,533 SR
1,423 Elo+

VS

Team Averages
Level 95
1,534 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FlySpartan666
Achilles
Level 53
God Stats
13W - 10L
1,377 SR
Queue Stats
69W - 80L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
ImmortalJennTTV
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 188L
1,423 Elo+
Party 2
Merlin
Merlin
Th3Actuary
Merlin
Level 61
God Stats
26W - 24L
1,561 SR
Queue Stats
219W - 214L
1,467 Elo+
Solo
Artemis
Artemis
TigerGengar
Artemis
Level 159
God Stats
2W - 2L
1,731 SR
Queue Stats
33W - 31L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 4
6,226
1,245
4,621
3,835
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Mulligan2
Athena
11
1 / 0 / 3
6,196
1,239
2,859
5,906
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 3
6,097
1,219
4,673
3,280
1,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
11
4 / 0 / 3
6,823
1,365
3,476
3,414
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
11
0 / 1 / 7
6,074
1,215
7,753
2,450
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

427

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 0 / 0
3,597
719
0
272
148
Achilles
FlySpartan666
Achilles
10
0 / 2 / 0
5,368
1,074
4,163
9,121
8,442
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ImmortalJennTTV
Sun Wukong
10
0 / 3 / 1
5,647
1,129
3,550
6,474
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Th3Actuary
Merlin
10
1 / 1 / 0
5,719
1,144
4,278
3,943
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TigerGengar
Artemis
10
0 / 2 / 1
5,712
1,142
3,372
7,199
2,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
8
Kills
1
1
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
4
4
L
Arachne
 
Arachne
0
0
0
0
L
Achilles
FlySpartan666
Achilles
0
2
0
0
L
Sun Wukong
ImmortalJennTTV
Sun Wukong
0
3
1
0.17
W
Athena
Mulligan2
Athena
1
0
3
2.5
W
1
0
3
2.5
W
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
4
0
3
5.5
L
Merlin
Th3Actuary
Merlin
1
1
0
1
W
Nu Wa
0
1
7
3.5
L
Artemis
TigerGengar
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
15,363
18,885
Taken
27,009
8,566
Mitigated
15,699
3,638
Healing
1,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,621
2,438
0
1,118
3,835
1,619
0
1,505
2,231
0
10,141
L
Arachne
 
Arachne
0
0
0
0
272
148
0
272
0
0
0
L
Achilles
FlySpartan666
Achilles
4,163
468
0
240
9,121
8,442
0
4,986
4,135
0
9,029
L
Sun Wukong
ImmortalJennTTV
Sun Wukong
3,550
327
0
123
6,474
3,417
0
3,989
2,485
0
10,958
W
Athena
Mulligan2
Athena
2,859
512
0
1,290
5,906
3,087
0
687
5,067
11,388
0
W
4,673
416
0
980
3,280
1,692
0
497
2,663
23,172
0
W
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
3,476
1,760
0
0
3,414
1,316
0
381
2,959
0
8,372
L
Merlin
Th3Actuary
Merlin
4,278
322
0
0
3,943
1,177
0
2,307
1,636
10,004
0
W
Nu Wa
7,753
3,474
0
250
2,450
852
0
737
1,687
12,981
0
L
Artemis
TigerGengar
Artemis
3,372
1,465
0
816
7,199
2,515
0
3,731
3,468
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
26,043
100
Minions Killed
71
5
Camps Cleared
3
548,498
Distance Traveled
338,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,226
1,245
10
2
0
115,365
0
L
Arachne
3,597
719
0
0
0
0
0
L
Achilles
5,368
1,074
6
1
1
89,337
0
L
Sun Wukong
5,647
1,129
20
4
0
90,104
0
W
Athena
6,196
1,239
13
3
1
118,895
0
W
Anubis
6,097
1,219
44
9
2
101,712
0
W
Ah Muzen Cab
6,823
1,365
11
2
1
112,500
0
L
Merlin
5,719
1,144
13
3
0
83,333
0
W
Nu Wa
6,074
1,215
22
4
1
100,026
0
L
Artemis
5,712
1,142
32
6
2
75,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role