Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KallMeByKami
Susano
Level 123
God Stats
17W - 14L
1,690 SR
Queue Stats
67W - 70L
1,470 Elo+
Party 2
Ishtar
Ishtar
ViniPiixel14
Ishtar
Level 61
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bolinhoboy
Kumbhakarna
Level 121
God Stats
2W - 1L
1,451 SR
Queue Stats
62W - 61L
1,470 Elo+
Party 2
Anubis
Anubis
yLuigi Maat
Anubis
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 58L
1,492 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,460 Elo+

VS

Team Averages
Level 64
1,559 SR
1,444 Elo+
Horus
Horus
BeyondGold03
Horus
Level 41
God Stats
7W - 9L
1,660 SR
Queue Stats
205W - 223L
1,356 Elo+
Party 3
Surtr
Surtr
Fiamettea
Surtr
Level 50
God Stats
1W - 2L
1,568 SR
Queue Stats
58W - 45L
1,495 Elo+
Party 1
Tyr
Tyr
OGASSCLOWN
Tyr
Level 104
God Stats
9W - 11L
1,624 SR
Queue Stats
372W - 358L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
The8GatesJay
Zhong Kui
Level 63
God Stats
6W - 13L
1,457 SR
Queue Stats
353W - 380L
1,395 Elo+
Party 3
Eset
Eset
thejoopking
Eset
Level 60
God Stats
3W - 5L
1,488 SR
Queue Stats
157W - 175L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 6
6,842
622
8,968
8,937
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
12
4 / 1 / 5
6,830
621
5,149
7,879
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
9
1 / 6 / 6
5,700
518
4,638
7,991
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
bolinhoboy
Kumbhakarna
7
0 / 1 / 6
5,082
462
3,090
7,812
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
5 / 1 / 4
6,930
630
5,838
5,420
2,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
6,557
596
3,863
10,159
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Fiamettea
Surtr
9
0 / 4 / 1
5,205
473
5,130
10,832
6,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,869
534
1,925
7,927
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
The8GatesJay
Zhong Kui
11
5 / 1 / 2
6,487
590
8,228
5,703
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 3 / 0
6,369
579
4,319
6,454
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
12
Kills
10
10
Deaths
12
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
6
5
L
2
2
7
2.75
L
Surtr
Fiamettea
Surtr
0
4
1
0.13
W
Susano
4
1
5
6.5
L
0
2
0
0
L
Zhong Kui
The8GatesJay
Zhong Kui
5
1
2
6
W
Ishtar
1
6
6
0.67
W
Kumbhakarna
bolinhoboy
Kumbhakarna
0
1
6
3
L
3
3
0
1
W
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
23,465
38,039
Taken
41,075
18,070
Mitigated
25,402
9,605
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,968
2,412
0
2,234
8,937
5,199
355
1,420
7,517
47,108
0
L
3,863
1,427
650
2,578
10,159
9,074
180
3,116
6,963
0
14,602
L
Surtr
Fiamettea
Surtr
5,130
2,374
0
2,648
10,832
6,944
0
6,323
4,039
528
26,435
W
Susano
5,149
2,294
0
3,308
7,879
2,982
0
1,126
6,753
0
43,413
L
1,925
334
0
400
7,927
3,659
0
2,982
4,833
0
46,406
L
Zhong Kui
The8GatesJay
Zhong Kui
8,228
1,716
0
1,469
5,703
3,606
1,039
1,544
4,155
47,003
0
W
Ishtar
4,638
3,330
0
278
7,991
2,470
0
3,492
4,499
0
19,911
W
Kumbhakarna
bolinhoboy
Kumbhakarna
3,090
317
0
555
7,812
5,098
0
4,093
3,719
11,944
0
L
4,319
147
0
375
6,454
2,119
0
3,265
3,189
36,588
0
W
Anubis
5,838
70
0
3,230
5,420
2,321
0
2,636
2,784
44,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
30,487
287
Minions Killed
278
0
Camps Cleared
0
1,100,246
Distance Traveled
1,065,092
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,842
622
84
8
0
222,909
0
L
Horus
6,557
596
17
2
0
199,343
0
L
Surtr
5,205
473
42
4
0
220,488
0
W
Susano
6,830
621
88
8
0
269,755
0
L
Tyr
5,869
534
79
7
0
250,290
0
L
Zhong Kui
6,487
590
85
8
0
199,355
0
W
Ishtar
5,700
518
33
3
0
174,453
0
W
Kumbhakarna
5,082
462
7
1
0
232,360
0
L
Eset
6,369
579
55
5
0
195,616
2
W
Anubis
6,930
630
75
7
0
200,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role