Player Matchup

Osiris
Osiris
BigDaddyRigatoni
Osiris
Level 126
God Stats
1W - 4L
1,159 SR
Queue Stats
166W - 162L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
Churkus
Ratatoskr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
DylPrime
Danzaburou
Level 18
God Stats
3W - 12L
1,365 SR
Queue Stats
3W - 13L
1,253 Elo+
Party 1
Bacchus
Bacchus
Joebp
Bacchus
Level 46
God Stats
1W - 1L
1,738 SR
Queue Stats
31W - 50L
1,342 Elo+
Party 1
Janus
Janus
RoyBatty22
Janus
Level 65
God Stats
12W - 15L
1,489 SR
Queue Stats
153W - 149L
1,494 Elo+
Solo
Team Averages
Level 63
1,450 SR
1,380 Elo+

VS

Team Averages
Level 134
1,462 SR
1,450 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Geramie17
Kukulkan
Level 88
God Stats
20W - 16L
1,488 SR
Queue Stats
93W - 104L
1,383 Elo+
Party 2
Bacchus
Bacchus
OculiPotenti
Bacchus
Level 183
God Stats
9W - 17L
1,409 SR
Queue Stats
424W - 417L
1,490 Elo+
Solo
Thanatos
Thanatos
The-W-O-R-L-D-9
Thanatos
Level 96
God Stats
6W - 3L
1,441 SR
Queue Stats
111W - 120L
1,384 Elo+
Party 2
Izanami
Izanami
Vexamillian
Izanami
Level 145
God Stats
18W - 16L
1,473 SR
Queue Stats
513W - 461L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,594
533
10,903
22,146
15,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Churkus
Ratatoskr
11
0 / 6 / 3
7,874
437
3,689
13,374
4,561
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DylPrime
Danzaburou
12
1 / 8 / 1
8,125
451
3,181
13,998
5,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Joebp
Bacchus
10
1 / 6 / 1
8,049
447
4,573
16,924
14,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
16
1 / 4 / 0
9,432
524
8,641
15,614
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 1 / 6
9,499
528
10,568
11,425
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Geramie17
Kukulkan
16
2 / 1 / 8
9,875
549
12,839
6,137
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
OculiPotenti
Bacchus
13
5 / 2 / 16
9,066
504
9,178
14,726
17,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
17
5 / 1 / 4
10,127
563
8,802
14,006
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Vexamillian
Izanami
17
15 / 0 / 5
11,831
657
17,207
7,465
3,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
32
32
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
6
8
L
2
8
0
0.25
L
Ratatoskr
Churkus
Ratatoskr
0
6
3
0.25
L
Danzaburou
DylPrime
Danzaburou
1
8
1
0.19
W
Kukulkan
Geramie17
Kukulkan
2
1
8
6
L
Bacchus
Joebp
Bacchus
1
6
1
0.25
W
Bacchus
OculiPotenti
Bacchus
5
2
16
6.5
L
Janus
1
4
0
0.25
W
Thanatos
5
1
4
7
W
Izanami
Vexamillian
Izanami
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
58,594
82,056
Taken
53,759
45,739
Mitigated
40,149
14,913
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,568
2,596
0
4,847
11,425
9,196
140
409
10,990
0
61,610
L
10,903
3,623
0
4,189
22,146
15,643
0
5,119
16,062
0
77,374
L
Ratatoskr
Churkus
Ratatoskr
3,689
390
0
2,908
13,374
4,561
0
2,803
10,483
0
39,033
L
Danzaburou
DylPrime
Danzaburou
3,181
1,405
0
1,980
13,998
5,024
625
3,430
10,466
0
38,166
W
Kukulkan
Geramie17
Kukulkan
12,839
369
0
213
6,137
3,183
624
1,816
4,203
67,315
0
L
Bacchus
Joebp
Bacchus
4,573
763
1,505
1,137
16,924
14,681
226
4,711
12,213
24,595
0
W
Bacchus
OculiPotenti
Bacchus
9,178
965
0
2,448
14,726
17,830
60
4,225
10,408
27,170
0
L
Janus
8,641
495
216
2,978
15,614
5,830
0
5,954
9,660
77,371
0
W
Thanatos
8,802
3,305
0
10,011
14,006
6,555
0
4,002
9,846
0
83,659
W
Izanami
Vexamillian
Izanami
17,207
13,039
0
3,093
7,465
3,385
3,396
2,701
4,720
0
100,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
50,398
437
Minions Killed
490
0
Camps Cleared
0
1,704,311
Distance Traveled
1,780,954
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,499
528
98
5
0
347,110
2
L
Osiris
9,594
533
127
7
0
325,251
4
L
Ratatoskr
7,874
437
60
3
0
396,912
0
L
Danzaburou
8,125
451
65
4
0
318,703
0
W
Kukulkan
9,875
549
111
6
0
347,257
0
L
Bacchus
8,049
447
35
2
0
332,881
0
W
Bacchus
9,066
504
22
1
0
331,981
2
L
Janus
9,432
524
150
8
0
330,564
2
W
Thanatos
10,127
563
109
6
0
407,797
0
W
Izanami
11,831
657
150
8
0
346,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role