Player Matchup

Khepri
Khepri
FiftyNut
Khepri
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 2
Izanami
Izanami
VHL-Rites
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
chewybaracka
Baron Samedi
Level 60
God Stats
1W - 2L
1,608 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,489 Elo+

VS

Team Averages
Level 93
1,432 SR
1,428 Elo+
Agni
Agni
McSlimyPaulBlart
Agni
Level 29
God Stats
0W - 2L
1,423 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 1
Artemis
Artemis
deadpaulblart
Artemis
Level 122
God Stats
4W - 4L
1,567 SR
Queue Stats
29W - 26L
1,475 Elo+
Party 1
Surtr
Surtr
elchapopaulblart
Surtr
Level 129
God Stats
0W - 3L
1,306 SR
Queue Stats
30W - 34L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FiftyNut
Khepri
15
1 / 1 / 8
12,214
718
6,352
18,686
27,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
VHL-Rites
Izanami
19
12 / 1 / 1
15,949
938
19,066
15,961
8,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
chewybaracka
Baron Samedi
11
0 / 4 / 4
10,892
641
5,832
11,634
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
11,697
688
9,681
11,552
4,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
14
4 / 3 / 1
11,981
705
23,603
13,939
6,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 6 / 4
10,861
639
5,957
17,706
13,418
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
FiftyNut
Khepri
1
1
8
5
L
1
5
3
0.5
W
Izanami
VHL-Rites
Izanami
12
1
1
12.5
W
Baron Samedi
chewybaracka
Baron Samedi
0
4
4
0.5
L
Artemis
4
3
1
1.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
39,241
46,281
Taken
43,197
43,315
Mitigated
24,218
15,364
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FiftyNut
Khepri
6,352
674
383
4,189
18,686
27,948
446
5,985
12,701
26,117
0
L
9,681
1,891
0
818
11,552
4,632
522
3,872
7,638
47,947
0
W
Izanami
VHL-Rites
Izanami
19,066
12,531
0
7,395
15,961
8,968
2,336
2,125
13,836
0
117,147
W
Baron Samedi
chewybaracka
Baron Samedi
5,832
485
375
3,022
11,634
6,399
345
3,157
8,477
33,535
0
L
Artemis
23,603
14,651
0
4,309
13,939
6,168
489
3,816
10,078
0
62,855
L
5,957
1,704
0
1,441
17,706
13,418
0
5,418
12,242
372
20,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
34,539
234
Minions Killed
148
0
Camps Cleared
0
860,627
Distance Traveled
863,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,214
718
32
2
0
299,287
0
L
Agni
11,697
688
63
4
0
259,222
0
W
Izanami
15,949
938
166
10
0
320,775
0
W
Baron Samedi
10,892
641
36
2
0
240,565
0
L
Artemis
11,981
705
65
4
0
286,528
0
L
Surtr
10,861
639
20
1
0
318,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role