Player Matchup

Arachne
Arachne
FatsSensei
Arachne
Level 112
God Stats
81W - 39L
1,616 SR
Queue Stats
287W - 321L
1,431 Elo+
Solo
Merlin
Merlin
Fernzy1st
Merlin
Level 143
God Stats
26W - 19L
1,739 SR
Queue Stats
137W - 123L
1,174 Elo+
Party 2
Ares
Ares
Marshall27
Ares
Level 144
God Stats
1W - 3L
1,285 SR
Queue Stats
83W - 75L
1,452 Elo+
Solo
Skadi
Skadi
astraymortal
Skadi
Level 121
God Stats
1W - 0L
1,457 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 2
Surtr
Surtr
ssewerperson
Surtr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,519 SR
1,368 Elo+

VS

Team Averages
Level 122
1,711 SR
1,503 Elo+
Geb
Geb
Baby_Sparx
Geb
Level 143
God Stats
5W - 3L
1,711 SR
Queue Stats
130W - 123L
1,464 Elo+
Party 1
Scylla
Scylla
JK474LIFE
Scylla
Level 158
God Stats
5W - 5L
1,645 SR
Queue Stats
530W - 475L
1,555 Elo+
Party 1
Mulan
Mulan
JNOA562
Mulan
Level 65
God Stats
16W - 9L
1,795 SR
Queue Stats
178W - 173L
1,514 Elo+
Solo
Mercury
Mercury
ZedsDeadIBETCHU
Mercury
Level 108
God Stats
35W - 33L
1,560 SR
Queue Stats
141W - 120L
1,442 Elo+
Solo
Danzaburou
Danzaburou
bigbabyjr
Danzaburou
Level 137
God Stats
4W - 5L
1,843 SR
Queue Stats
374W - 338L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatsSensei
Arachne
10
3 / 1 / 4
6,021
602
4,556
6,657
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Fernzy1st
Merlin
12
2 / 0 / 1
6,716
672
4,043
5,010
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 5
5,272
527
4,186
7,627
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 2
5,605
561
5,321
5,581
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 1 / 0
6,569
657
6,188
9,257
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,889
489
3,315
8,775
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
JK474LIFE
Scylla
10
0 / 1 / 0
5,765
577
2,317
6,112
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
JNOA562
Mulan
9
2 / 3 / 0
5,443
544
4,957
9,111
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,640
464
3,153
8,009
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bigbabyjr
Danzaburou
9
1 / 3 / 1
5,147
515
4,932
8,627
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Arachne
FatsSensei
Arachne
3
1
4
5
W
Merlin
Fernzy1st
Merlin
2
0
1
2.5
L
Scylla
JK474LIFE
Scylla
0
1
0
0
L
Mulan
JNOA562
Mulan
2
3
0
0.67
W
0
2
5
1.25
L
0
4
0
0
W
4
0
2
5
L
Danzaburou
bigbabyjr
Danzaburou
1
3
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
18,674
34,132
Taken
40,634
17,702
Mitigated
18,004
10,029
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,315
675
287
2,272
8,775
5,989
0
2,102
6,673
15,323
0
W
Arachne
FatsSensei
Arachne
4,556
3,474
0
1,650
6,657
2,272
0
751
5,906
0
39,395
W
Merlin
Fernzy1st
Merlin
4,043
95
0
1,500
5,010
1,847
0
2,350
2,660
56,773
0
L
Scylla
JK474LIFE
Scylla
2,317
320
0
1,380
6,112
1,512
0
2,407
3,705
44,477
0
L
Mulan
JNOA562
Mulan
4,957
689
0
1,592
9,111
4,905
0
212
8,899
0
32,481
W
4,186
529
0
2,864
7,627
5,740
0
1,750
5,877
13,198
0
L
3,153
1,769
0
250
8,009
2,425
0
1,617
6,392
0
25,502
W
5,321
2,234
0
590
5,581
1,922
0
781
4,800
0
36,758
L
Danzaburou
bigbabyjr
Danzaburou
4,932
2,156
129
3,165
8,627
3,173
0
2,145
6,482
0
37,204
W
6,188
2,411
0
3,425
9,257
5,921
10
0
9,257
678
40,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
25,884
310
Minions Killed
276
0
Camps Cleared
0
999,416
Distance Traveled
1,003,441
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,889
489
16
2
0
210,180
3
W
Arachne
6,021
602
64
6
0
237,212
0
W
Merlin
6,716
672
102
10
0
193,302
0
L
Scylla
5,765
577
95
10
0
203,337
2
L
Mulan
5,443
544
57
6
0
176,471
1
W
Ares
5,272
527
17
2
0
201,785
1
L
Mercury
4,640
464
50
5
0
248,955
0
W
Skadi
5,605
561
52
5
0
179,303
0
L
Danzaburou
5,147
515
58
6
0
164,498
0
W
Surtr
6,569
657
75
8
0
187,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role