Player Matchup

Serqet
Serqet
Blurry97
Serqet
Level 51
God Stats
2W - 3L
1,668 SR
Queue Stats
61W - 69L
1,400 Elo+
Party 2
Yu Huang
Yu Huang
C4PNCLUTCH14
Yu Huang
Level 87
God Stats
2W - 4L
1,183 SR
Queue Stats
85W - 77L
1,463 Elo+
Party 2
Geb
Geb
GenuinelyGoated_
Geb
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,548 Elo+
Party 2
Neith
Neith
Politikz29
Neith
Level 46
God Stats
3W - 2L
1,661 SR
Queue Stats
88W - 80L
1,471 Elo+
Party 2
Achilles
Achilles
SeasonalDread2
Achilles
Level 37
God Stats
1W - 3L
1,405 SR
Queue Stats
29W - 25L
1,528 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,482 Elo+

VS

Team Averages
Level 98
1,486 SR
1,486 Elo+
Nike
Nike
HuechiMama
Nike
Level 84
God Stats
72W - 34L
1,627 SR
Queue Stats
484W - 520L
1,456 Elo+
Party 1
Nox
Nox
ONIxNIMBUS
Nox
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 446L
1,489 Elo+
Party 1
Ishtar
Ishtar
Rakjaar
Ishtar
Level 79
God Stats
15W - 15L
1,396 SR
Queue Stats
647W - 619L
1,457 Elo+
Solo
Ganesha
Ganesha
SoundedCandy481
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,464 Elo+
Solo
Camazotz
Camazotz
notsoelite
Camazotz
Level 124
God Stats
2W - 3L
1,406 SR
Queue Stats
31W - 20L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blurry97
Serqet
12
2 / 7 / 2
7,372
434
3,992
16,180
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
C4PNCLUTCH14
Yu Huang
14
6 / 5 / 2
8,842
520
11,293
10,825
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
6,922
407
4,520
16,124
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
10
2 / 6 / 3
6,904
406
10,870
12,065
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
13
1 / 4 / 2
6,977
410
8,170
19,022
23,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
8,651
509
10,890
15,611
11,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 4 / 13
9,093
535
7,774
9,475
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Rakjaar
Ishtar
14
7 / 2 / 6
8,819
519
11,960
9,517
3,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 16
8,550
503
5,977
11,225
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
notsoelite
Camazotz
16
14 / 2 / 7
10,704
630
16,916
17,936
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
11
Kills
25
26
Deaths
11
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Serqet
Blurry97
Serqet
2
7
2
0.43
L
Yu Huang
C4PNCLUTCH14
Yu Huang
6
5
2
1.4
L
0
4
4
0.5
W
0
2
8
2
W
4
4
13
2.63
L
Neith
2
6
3
0.58
W
Ishtar
Rakjaar
Ishtar
7
2
6
5
L
Achilles
1
4
2
0.5
W
0
1
16
8
W
Camazotz
notsoelite
Camazotz
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
53,517
74,216
Taken
63,764
54,216
Mitigated
36,140
11,685
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Blurry97
Serqet
3,992
1,394
0
500
16,180
7,419
0
2,593
13,587
0
41,074
L
Yu Huang
C4PNCLUTCH14
Yu Huang
11,293
883
0
1,125
10,825
4,559
0
1,898
8,927
66,987
0
L
4,520
638
0
3,010
16,124
14,094
0
3,630
12,494
22,682
0
W
10,890
1,623
0
3,453
15,611
11,755
118
2,664
11,938
0
70,007
W
7,774
1,170
0
1,565
9,475
4,012
1,130
4,343
4,939
53,031
0
L
Neith
10,870
4,112
0
1,692
12,065
4,538
0
1,860
10,205
0
47,392
W
Ishtar
Rakjaar
Ishtar
11,960
6,454
0
4,371
9,517
3,933
0
1,406
7,859
0
71,949
L
Achilles
8,170
3,335
0
5,358
19,022
23,606
0
3,770
15,252
0
46,579
W
5,977
1,056
409
3,371
11,225
9,514
471
2,768
8,312
23,675
0
W
Camazotz
notsoelite
Camazotz
16,916
6,268
0
8,704
17,936
6,926
1,274
5,173
12,402
0
82,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
45,817
319
Minions Killed
437
0
Camps Cleared
0
1,522,668
Distance Traveled
1,648,018
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,372
434
67
4
0
330,527
0
L
Yu Huang
8,842
520
114
7
0
299,621
0
L
Geb
6,922
407
17
1
0
308,987
3
W
Nike
8,651
509
110
6
0
317,324
8
W
Nox
9,093
535
97
6
0
297,790
3
L
Neith
6,904
406
68
4
0
287,869
0
W
Ishtar
8,819
519
125
7
0
309,818
0
L
Achilles
6,977
410
53
3
0
295,664
3
W
Ganesha
8,550
503
0
0
0
330,159
4
W
Camazotz
10,704
630
105
6
0
392,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role