Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Erwin35
Sylvanus
Level 66
God Stats
19W - 9L
1,641 SR
Queue Stats
99W - 85L
1,582 Elo+
Party 1
Poseidon
Poseidon
Patoman85
Poseidon
Level 87
God Stats
4W - 2L
1,691 SR
Queue Stats
221W - 190L
1,624 Elo+
Party 1
Artemis
Artemis
santi64
Artemis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 31L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
special-matrix9
Morgan Le Fay
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
241W - 211L
1,445 Elo+
Solo
Team Averages
Level 89
1,566 SR
1,554 Elo+

VS

Team Averages
Level 150
1,509 SR
1,539 Elo+
Poseidon
Poseidon
ADarkAssasin1
Poseidon
Level 126
God Stats
3W - 5L
1,474 SR
Queue Stats
43W - 36L
1,550 Elo+
Party 3
Hachiman
Hachiman
CA5PER 84
Hachiman
Level 149
God Stats
14W - 17L
1,554 SR
Queue Stats
598W - 669L
1,558 Elo+
Party 2
Mulan
Mulan
F1NG3RPRO
Mulan
Level 123
God Stats
2W - 2L
1,613 SR
Queue Stats
88W - 95L
1,485 Elo+
Party 3
Nemesis
Nemesis
PowderyDONUTS
Nemesis
Level 195
God Stats
9W - 9L
1,424 SR
Queue Stats
433W - 516L
1,555 Elo+
Party 2
Bacchus
Bacchus
SWAG OVERLOAD63
Bacchus
Level 156
God Stats
2W - 6L
1,482 SR
Queue Stats
350W - 323L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
15 / 2 / 11
13,302
633
29,644
21,764
22,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Erwin35
Sylvanus
16
6 / 2 / 10
10,482
499
8,876
15,267
16,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Patoman85
Poseidon
18
4 / 3 / 13
11,446
545
21,516
18,480
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
santi64
Artemis
17
2 / 2 / 10
10,532
502
15,511
14,113
5,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
special-matrix9
Morgan Le Fay
18
8 / 3 / 9
11,892
566
15,274
11,535
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADarkAssasin1
Poseidon
15
1 / 6 / 0
9,502
452
7,420
15,978
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
CA5PER 84
Hachiman
16
4 / 7 / 1
10,393
495
10,443
20,060
7,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
F1NG3RPRO
Mulan
14
2 / 12 / 2
9,626
458
17,512
26,213
24,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
16
4 / 5 / 7
10,425
496
12,230
24,840
11,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 3
7,961
379
9,893
22,772
29,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
35
Kills
12
12
Deaths
35
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
15
2
11
10.25
L
Poseidon
ADarkAssasin1
Poseidon
1
6
0
0.17
L
Hachiman
CA5PER 84
Hachiman
4
7
1
0.64
W
Sylvanus
Erwin35
Sylvanus
6
2
10
5.5
L
Mulan
F1NG3RPRO
Mulan
2
12
2
0.25
W
Poseidon
Patoman85
Poseidon
4
3
13
3.5
L
Nemesis
4
5
7
1.5
L
1
5
3
0.5
W
Artemis
santi64
Artemis
2
2
10
3.5
W
Morgan Le Fay
special-matrix9
Morgan Le Fay
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,821
Damage
57,498
81,159
Taken
109,863
58,265
Mitigated
79,504
24,658
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
29,644
4,662
0
7,493
21,764
22,314
1,928
2,936
18,127
0
93,781
L
Poseidon
ADarkAssasin1
Poseidon
7,420
304
0
1,500
15,978
5,872
0
8,958
7,020
63,254
0
L
Hachiman
CA5PER 84
Hachiman
10,443
6,243
0
4,397
20,060
7,946
625
5,066
14,994
0
69,451
W
Sylvanus
Erwin35
Sylvanus
8,876
2,186
2,495
5,503
15,267
16,855
589
5,675
9,361
32,926
8,872
L
Mulan
F1NG3RPRO
Mulan
17,512
2,042
0
5,686
26,213
24,533
179
8,836
17,377
3,875
68,370
W
Poseidon
Patoman85
Poseidon
21,516
5,222
0
2,271
18,480
7,502
2,556
3,696
14,454
109,355
0
L
Nemesis
12,230
4,471
0
3,463
24,840
11,994
0
9,324
15,516
0
74,051
L
9,893
1,097
0
7,715
22,772
29,159
0
13,107
9,665
23,522
0
W
Artemis
santi64
Artemis
15,511
9,441
0
4,564
14,113
5,899
2,605
2,269
11,844
0
77,143
W
Morgan Le Fay
special-matrix9
Morgan Le Fay
15,274
806
0
2,332
11,535
5,695
1,515
4,481
7,003
92,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
47,907
534
Minions Killed
488
0
Camps Cleared
0
2,061,612
Distance Traveled
1,997,270
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,302
633
113
5
0
399,712
0
L
Poseidon
9,502
452
125
6
0
401,302
2
L
Hachiman
10,393
495
124
6
0
354,864
2
W
Sylvanus
10,482
499
50
2
0
405,992
0
L
Mulan
9,626
458
109
5
0
345,119
0
W
Poseidon
11,446
545
124
6
0
449,886
2
L
Nemesis
10,425
496
109
5
0
448,095
2
L
Bacchus
7,961
379
21
1
0
447,890
6
W
Artemis
10,532
502
115
5
0
400,499
0
W
Morgan Le Fay
11,892
566
132
6
0
405,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role