Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
Aponse
Serqet
Level 108
God Stats
4W - 4L
1,512 SR
Queue Stats
82W - 78L
1,515 Elo+
Party 4
Scylla
Scylla
Dragon_Lord_1999
Scylla
Level 37
God Stats
7W - 10L
1,198 SR
Queue Stats
116W - 141L
1,267 Elo+
Party 2
Zeus
Zeus
Gjolknight
Zeus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 221L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
steellyballs1980
Kuzenbo
Level 29
God Stats
4W - 8L
1,741 SR
Queue Stats
139W - 153L
1,402 Elo+
Party 2
Team Averages
Level 79
1,490 SR
1,426 Elo+

VS

Team Averages
Level 59
1,483 SR
1,378 Elo+
Zeus
Zeus
Cidusii
Zeus
Level 14
God Stats
2W - 5L
1,402 SR
Queue Stats
12W - 17L
1,387 Elo+
Party 1
Bastet
Bastet
Enzerus25
Bastet
Level 141
God Stats
0W - 3L
1,189 SR
Queue Stats
23W - 34L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Kiran UwU
Nu Wa
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 9L
1,174 Elo+
Party 3
Cerberus
Cerberus
Sutoraika Ken
Cerberus
Level 45
God Stats
1W - 2L
1,718 SR
Queue Stats
257W - 234L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
cesar2205
Danzaburou
Level 69
God Stats
8W - 9L
1,608 SR
Queue Stats
10W - 15L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 0 / 0
8,167
1,361
7,878
3,622
1,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Aponse
Serqet
12
1 / 1 / 3
6,580
1,097
6,185
7,656
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 5
6,827
1,138
6,445
2,423
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 5
6,909
1,152
4,880
1,689
647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 5
6,892
1,149
4,118
5,609
7,449
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

390

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cidusii
Zeus
11
1 / 2 / 0
6,449
1,075
4,353
5,702
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Enzerus25
Bastet
11
0 / 0 / 0
5,776
963
379
491
148
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Kiran UwU
Nu Wa
11
0 / 3 / 1
6,244
1,041
5,052
7,064
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sutoraika Ken
Cerberus
11
0 / 2 / 1
6,845
1,141
3,037
9,766
8,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
cesar2205
Danzaburou
11
0 / 3 / 0
6,507
1,085
4,923
8,832
3,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
0
7
W
Serqet
Aponse
Serqet
1
1
3
2.5
L
Zeus
Cidusii
Zeus
1
2
0
0.5
W
2
0
5
4.5
L
Bastet
Enzerus25
Bastet
0
0
0
0
W
0
0
5
2.5
L
Nu Wa
Kiran UwU
Nu Wa
0
3
1
0.17
L
Cerberus
Sutoraika Ken
Cerberus
0
2
1
0.25
L
Danzaburou
cesar2205
Danzaburou
0
3
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,506
Damage
17,744
20,999
Taken
31,855
14,513
Mitigated
16,766
1,864
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,878
4,578
0
994
3,622
1,304
0
2,790
832
0
20,932
W
Serqet
Aponse
Serqet
6,185
788
0
0
7,656
4,135
0
4,045
3,611
0
10,538
L
Zeus
Cidusii
Zeus
4,353
566
0
0
5,702
2,142
0
2,430
3,152
13,606
0
W
6,445
289
0
390
2,423
978
0
1,717
706
10,731
0
L
Bastet
Enzerus25
Bastet
379
159
0
19
491
148
0
167
324
0
656
W
4,880
166
0
0
1,689
647
0
513
1,176
25,080
0
L
Nu Wa
Kiran UwU
Nu Wa
5,052
1,587
0
60
7,064
2,634
0
4,000
2,624
12,242
0
L
Cerberus
Sutoraika Ken
Cerberus
3,037
204
0
809
9,766
8,142
0
5,364
4,225
12,814
0
L
Danzaburou
cesar2205
Danzaburou
4,923
2,079
0
1,069
8,832
3,700
0
2,996
5,557
0
20,998
W
4,118
1,624
0
480
5,609
7,449
0
3,377
2,232
8,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
31,821
111
Minions Killed
113
4
Camps Cleared
4
634,048
Distance Traveled
487,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,167
1,361
29
5
1
130,948
0
W
Serqet
6,580
1,097
8
1
1
122,146
0
L
Zeus
6,449
1,075
29
5
1
116,325
0
W
Scylla
6,827
1,138
21
4
0
116,219
0
L
Bastet
5,776
963
0
0
0
19,282
0
W
Zeus
6,909
1,152
45
8
2
120,185
0
L
Nu Wa
6,244
1,041
21
4
0
120,594
0
L
Cerberus
6,845
1,141
28
5
1
120,528
0
L
Danzaburou
6,507
1,085
35
6
2
110,575
0
W
Kuzenbo
6,892
1,149
8
1
0
144,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role