Player Matchup

Anubis
Anubis
JWBEYER
Anubis
Level 108
God Stats
8W - 6L
1,486 SR
Queue Stats
55W - 50L
1,525 Elo+
Party 1
Khepri
Khepri
M InSAniTy M
Khepri
Level 88
God Stats
22W - 16L
1,668 SR
Queue Stats
80W - 81L
1,511 Elo+
Party 1
Hachiman
Hachiman
OGtmoney
Hachiman
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 77L
1,525 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,520 Elo+

VS

Team Averages
Level 100
1,642 SR
1,491 Elo+
Kukulkan
Kukulkan
Driplez-
Kukulkan
Level 65
God Stats
72W - 41L
1,621 SR
Queue Stats
117W - 114L
1,474 Elo+
Party 2
Fenrir
Fenrir
Hischillness
Fenrir
Level 148
God Stats
147W - 143L
1,616 SR
Queue Stats
151W - 151L
1,540 Elo+
Solo
Vamana
Vamana
mudmurph8
Vamana
Level 88
God Stats
11W - 6L
1,690 SR
Queue Stats
180W - 184L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JWBEYER
Anubis
17
4 / 4 / 11
15,293
728
20,918
23,343
15,264
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
17
2 / 4 / 16
15,138
721
7,999
25,654
41,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
OGtmoney
Hachiman
20
13 / 1 / 3
17,413
829
27,364
14,330
7,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Driplez-
Kukulkan
17
4 / 5 / 5
15,228
725
28,370
15,473
6,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
4 / 6 / 4
14,417
687
13,847
23,485
10,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
mudmurph8
Vamana
14
1 / 8 / 7
13,352
636
13,601
24,457
25,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
9
9
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Driplez-
Kukulkan
4
5
5
1.3
L
Fenrir
4
6
4
1
W
Anubis
JWBEYER
Anubis
4
4
11
2.38
W
Khepri
2
4
16
2.5
W
Hachiman
OGtmoney
Hachiman
13
1
3
14.5
L
Vamana
mudmurph8
Vamana
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,281
Damage
55,818
63,327
Taken
63,415
63,788
Mitigated
41,880
11,918
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Driplez-
Kukulkan
28,370
895
180
1,543
15,473
6,309
605
8,862
6,611
106,411
0
L
Fenrir
13,847
8,275
0
2,710
23,485
10,570
0
10,037
13,448
0
31,635
W
Anubis
JWBEYER
Anubis
20,918
398
0
5,963
23,343
15,264
210
8,814
14,529
78,246
0
W
Khepri
7,999
440
769
2,232
25,654
41,408
49
13,207
12,447
28,852
0
W
Hachiman
OGtmoney
Hachiman
27,364
16,745
0
2,954
14,330
7,116
2,519
6,783
7,547
0
92,032
L
Vamana
mudmurph8
Vamana
13,601
10,544
1,152
2,147
24,457
25,001
450
10,575
13,882
0
50,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
42,997
225
Minions Killed
198
0
Camps Cleared
0
1,115,406
Distance Traveled
1,029,312
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,228
725
135
6
0
352,887
0
L
Fenrir
14,417
687
20
1
0
325,770
0
W
Anubis
15,293
728
85
4
0
359,439
1
W
Khepri
15,138
721
25
1
0
367,270
3
W
Hachiman
17,413
829
115
5
0
388,697
0
L
Vamana
13,352
636
43
2
0
350,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role