Player Matchup

Bacchus
Bacchus
BIG-RT-95
Bacchus
Level 133
God Stats
7W - 2L
1,580 SR
Queue Stats
102W - 112L
1,439 Elo+
Party 1
Yu Huang
Yu Huang
Britinator94
Yu Huang
Level 105
God Stats
7W - 5L
1,460 SR
Queue Stats
230W - 241L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
K4r1naHdz
Hou Yi
Level 173
God Stats
12W - 18L
1,520 SR
Queue Stats
767W - 801L
1,502 Elo+
Solo
Terra
Terra
T3aB8gG0d
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 84L
1,368 Elo+
Solo
He Bo
He Bo
halfy1994
He Bo
Level 140
God Stats
3W - 2L
1,493 SR
Queue Stats
221W - 221L
1,436 Elo+
Party 1
Team Averages
Level 135
1,511 SR
1,436 Elo+

VS

Team Averages
Level 73
1,454 SR
1,438 Elo+
Cerberus
Cerberus
LegendaryCrymera
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,311 Elo+
Party 2
Set
Set
MonsterBeast5252
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,439 Elo+
Party 2
Khepri
Khepri
SeventyCone4
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 87L
1,501 Elo+
Solo
Odin
Odin
TromosLykos
Odin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 145L
1,484 Elo+
Solo
Guan Yu
Guan Yu
iriepaige
Guan Yu
Level 84
God Stats
0W - 2L
1,272 SR
Queue Stats
65W - 76L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIG-RT-95
Bacchus
19
1 / 2 / 24
11,155
656
10,687
16,783
31,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Britinator94
Yu Huang
20
5 / 1 / 20
12,477
734
15,450
8,533
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
K4r1naHdz
Hou Yi
20
11 / 4 / 15
13,662
804
30,047
14,176
9,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
T3aB8gG0d
Terra
19
4 / 4 / 25
12,455
733
17,808
23,476
28,593
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
halfy1994
He Bo
20
9 / 3 / 17
12,883
758
21,110
13,235
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
9,936
584
7,605
26,759
38,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 8 / 7
10,898
641
12,568
18,806
14,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
20
2 / 3 / 10
12,045
709
14,448
21,014
34,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 6
11,702
688
19,566
19,022
29,357
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
iriepaige
Guan Yu
15
1 / 7 / 8
10,167
598
4,666
20,145
19,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
30
Kills
14
14
Deaths
30
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIG-RT-95
Bacchus
1
2
24
6.5
W
Yu Huang
Britinator94
Yu Huang
5
1
20
15
W
Hou Yi
K4r1naHdz
Hou Yi
11
4
15
4.63
L
1
8
8
0.63
L
3
8
7
0.81
L
Khepri
2
3
10
2.33
W
Terra
T3aB8gG0d
Terra
4
4
25
4.13
L
7
4
6
2.5
W
He Bo
halfy1994
He Bo
9
3
17
5.83
L
Guan Yu
iriepaige
Guan Yu
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,102
Damage
58,853
76,203
Taken
105,746
82,868
Mitigated
136,949
28,867
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIG-RT-95
Bacchus
10,687
931
1,637
3,110
16,783
31,401
873
5,917
10,866
18,006
0
W
Yu Huang
Britinator94
Yu Huang
15,450
2,291
1,799
1,650
8,533
4,907
570
3,215
5,318
45,671
0
W
Hou Yi
K4r1naHdz
Hou Yi
30,047
9,403
1,511
1,447
14,176
9,511
4,973
4,014
10,162
0
72,450
L
7,605
768
957
3,327
26,759
38,525
0
17,501
9,258
19,143
0
L
12,568
5,526
775
1,248
18,806
14,832
0
11,941
6,865
0
36,648
L
Khepri
14,448
444
1,948
3,727
21,014
34,461
117
11,247
9,767
35,576
0
W
Terra
T3aB8gG0d
Terra
17,808
1,859
5,065
4,404
23,476
28,593
170
4,965
18,511
29,974
0
L
19,566
1,337
2,280
1,159
19,022
29,357
262
11,105
7,917
1,002
30,030
W
He Bo
halfy1994
He Bo
21,110
1,470
4,461
3,783
13,235
8,456
991
4,584
8,651
32,129
0
L
Guan Yu
iriepaige
Guan Yu
4,666
706
6,266
4,668
20,145
19,774
294
13,261
6,884
0
8,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,632
Gold Earned
54,748
208
Minions Killed
157
0
Camps Cleared
0
1,566,922
Distance Traveled
1,468,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,155
656
17
1
0
330,235
0
W
Yu Huang
12,477
734
70
4
0
286,446
0
W
Hou Yi
13,662
804
79
5
0
252,402
0
L
Cerberus
9,936
584
31
2
0
294,672
0
L
Set
10,898
641
50
3
0
251,702
0
L
Khepri
12,045
709
43
3
0
290,230
0
W
Terra
12,455
733
16
1
0
359,945
0
L
Odin
11,702
688
22
1
0
303,734
0
W
He Bo
12,883
758
26
2
0
337,894
0
L
Guan Yu
10,167
598
11
1
0
328,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role