Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Low_Paka
Loki
Level 18
God Stats
2W - 7L
1,179 SR
Queue Stats
42W - 60L
915 Elo+
Party 1
Ra
Ra
arturodjj
Ra
Level 89
God Stats
11W - 11L
1,519 SR
Queue Stats
154W - 187L
1,378 Elo+
Party 1
Team Averages
Level 65
1,399 SR
1,264 Elo+

VS

Team Averages
Level 36
1,500 SR
1,294 Elo+
Izanami
Izanami
The 1 MR green
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,274 Elo+
Solo
Hel
Hel
Theduckonqruack
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,193 Elo+
Party 2
Cupid
Cupid
Zazgabar
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 0 / 8
10,529
810
9,975
7,526
2,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
3 / 3 / 10
9,758
751
3,247
8,977
3,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 1 / 9
11,713
901
19,382
8,176
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,568
659
4,138
12,433
3,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 8 / 2
8,618
663
5,164
10,093
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Zazgabar
Cupid
11
1 / 6 / 1
8,448
650
5,668
14,881
4,256
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
3
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
8
10
W
Loki
3
3
10
2.67
L
1
6
1
0.25
L
1
8
2
0.25
L
Cupid
Zazgabar
Cupid
1
6
1
0.25
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
14,970
24,679
Taken
37,407
9,787
Mitigated
11,362
4,964
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,975
2,603
0
375
7,526
2,845
1,413
1,929
5,597
35,966
0
W
Loki
3,247
502
0
1,254
8,977
3,305
594
812
8,165
0
14,680
L
4,138
2,842
0
700
12,433
3,555
325
9,564
2,869
0
31,046
L
5,164
700
1,372
918
10,093
3,551
0
8,535
1,558
20,395
0
L
Cupid
Zazgabar
Cupid
5,668
2,212
172
858
14,881
4,256
387
11,397
3,404
0
20,589
W
19,382
1,202
1,236
2,099
8,176
3,637
91
3,221
4,955
60,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
25,634
123
Minions Killed
103
0
Camps Cleared
0
677,899
Distance Traveled
581,697
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,529
810
37
3
0
196,033
4
W
Loki
9,758
751
17
1
0
221,793
0
L
Izanami
8,568
659
51
4
0
182,131
0
L
Hel
8,618
663
21
2
0
183,308
0
L
Cupid
8,448
650
31
2
0
216,258
0
W
Ra
11,713
901
69
5
0
260,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role