Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeathByxBurrito
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,724 SR
Queue Stats
486W - 493L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Fleex B9
Xing Tian
Level 36
God Stats
2W - 1L
1,274 SR
Queue Stats
39W - 37L
1,423 Elo+
Solo
Atlas
Atlas
Rigs2b
Atlas
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,406 Elo+
Solo
Odin
Odin
boogie386
Odin
Level 105
God Stats
1W - 1L
1,495 SR
Queue Stats
11W - 22L
1,332 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,428 Elo+

VS

Team Averages
Level 74
1,538 SR
1,364 Elo+
Cupid
Cupid
HPSteak
Cupid
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 88L
1,428 Elo+
Solo
Chernobog
Chernobog
Mandolorian12345
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,425 Elo+
Party 1
Cerberus
Cerberus
Randomsey
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,286 Elo+
Party 1
Mulan
Mulan
Whesk_goin_on
Mulan
Level 63
God Stats
8W - 10L
1,689 SR
Queue Stats
283W - 292L
1,497 Elo+
Solo
Cabrakan
Cabrakan
jairoCrack
Cabrakan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 1 / 10
8,864
806
2,443
5,714
7,669
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DeathByxBurrito
Ah Muzen Cab
17
6 / 2 / 10
10,422
947
19,117
9,484
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Fleex B9
Xing Tian
16
4 / 3 / 11
9,460
860
8,581
10,252
12,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Rigs2b
Atlas
15
2 / 1 / 12
8,907
810
10,258
7,525
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
17
4 / 1 / 14
9,851
896
9,794
9,443
14,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HPSteak
Cupid
16
4 / 4 / 3
8,686
790
5,955
10,035
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
16
1 / 4 / 3
8,053
732
10,305
10,583
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Randomsey
Cerberus
16
2 / 5 / 5
8,903
809
9,199
17,528
18,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 5
8,214
747
8,273
16,238
14,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
jairoCrack
Cabrakan
1
0 / 0 / 0
2,772
252
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
18
Kills
8
8
Deaths
18
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
10
7
W
Ah Muzen Cab
DeathByxBurrito
Ah Muzen Cab
6
2
10
5.5
W
Xing Tian
Fleex B9
Xing Tian
4
3
11
3.17
L
Cupid
HPSteak
Cupid
4
4
3
1.38
L
Chernobog
1
4
3
0.63
L
Cerberus
Randomsey
Cerberus
2
5
5
0.9
W
Atlas
Rigs2b
Atlas
2
1
12
8
L
1
5
5
0.7
W
Odin
4
1
14
11
L
Cabrakan
jairoCrack
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
33,732
42,418
Taken
54,384
45,200
Mitigated
43,824
12,714
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,443
252
1,994
1,057
5,714
7,669
355
1,240
4,474
4,420
0
W
Ah Muzen Cab
DeathByxBurrito
Ah Muzen Cab
19,117
9,247
741
323
9,484
5,375
4,304
2,014
7,470
0
39,368
W
Xing Tian
Fleex B9
Xing Tian
8,581
649
1,576
701
10,252
12,625
953
2,572
7,680
14,324
0
L
Cupid
HPSteak
Cupid
5,955
1,659
2,465
1,138
10,035
5,067
0
3,773
6,262
0
20,175
L
Chernobog
10,305
5,489
168
1,259
10,583
5,590
0
4,014
6,569
0
26,889
L
Cerberus
Randomsey
Cerberus
9,199
202
0
2,141
17,528
18,272
0
9,675
7,853
17,710
675
W
Atlas
Rigs2b
Atlas
10,258
3,239
702
923
7,525
5,256
1,163
1,111
6,414
25,568
0
L
8,273
277
4,425
3,471
16,238
14,895
0
5,182
11,056
0
14,352
W
Odin
9,794
622
2,007
2,690
9,443
14,275
1,108
1,587
7,856
1,860
17,275
L
Cabrakan
jairoCrack
Cabrakan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
36,628
125
Minions Killed
128
0
Camps Cleared
0
1,016,149
Distance Traveled
791,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,864
806
7
1
0
179,186
0
W
Ah Muzen Cab
10,422
947
52
5
0
203,115
0
W
Xing Tian
9,460
860
16
1
0
206,428
0
L
Cupid
8,686
790
39
4
0
209,093
0
L
Chernobog
8,053
732
43
4
0
178,254
0
L
Cerberus
8,903
809
34
3
0
190,812
0
W
Atlas
8,907
810
31
3
0
232,279
0
L
Mulan
8,214
747
12
1
0
213,422
0
W
Odin
9,851
896
19
2
0
195,141
0
L
Cabrakan
2,772
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role