Player Matchup

Jormungandr
Jormungandr
Fieldz408
Jormungandr
Level 67
God Stats
3W - 0L
1,800 SR
Queue Stats
137W - 117L
1,492 Elo+
Party 1
Hel
Hel
N7 Landeezy
Hel
Level 149
God Stats
6W - 1L
1,754 SR
Queue Stats
313W - 307L
1,454 Elo+
Party 1
Athena
Athena
SonWil915
Athena
Level 121
God Stats
5W - 1L
1,723 SR
Queue Stats
911W - 945L
1,467 Elo+
Solo
Chiron
Chiron
YoFatStepDaddy
Chiron
Level 102
God Stats
1W - 1L
1,336 SR
Queue Stats
107W - 104L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
erickcastrog
Yu Huang
Level 120
God Stats
3W - 1L
1,762 SR
Queue Stats
145W - 157L
1,386 Elo+
Solo
Team Averages
Level 112
1,675 SR
1,466 Elo+

VS

Team Averages
Level 106
1,486 SR
1,433 Elo+
Ullr
Ullr
Hayabusa8352
Ullr
Level 122
God Stats
1W - 2L
1,276 SR
Queue Stats
11W - 24L
1,274 Elo+
Party 2
Aphrodite
Aphrodite
Rashidi6
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 261L
1,511 Elo+
Solo
Yu Huang
Yu Huang
SoloBerserker
Yu Huang
Level 49
God Stats
2W - 3L
1,696 SR
Queue Stats
155W - 171L
1,467 Elo+
Solo
Medusa
Medusa
YSGerman
Medusa
Level 105
God Stats
13W - 3L
1,659 SR
Queue Stats
314W - 323L
1,463 Elo+
Solo
Hou Yi
Hou Yi
xLONGHORNZ12x
Hou Yi
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
23W - 31L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fieldz408
Jormungandr
17
5 / 4 / 11
10,109
778
13,579
21,120
30,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 1 / 13
11,046
850
21,780
18,885
15,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
SonWil915
Athena
16
3 / 4 / 9
9,695
746
6,640
28,131
27,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 10
9,881
760
16,618
13,748
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
erickcastrog
Yu Huang
18
4 / 2 / 6
10,352
796
9,594
10,409
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,655
666
9,300
13,775
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Rashidi6
Aphrodite
17
3 / 2 / 6
9,262
712
6,735
17,275
10,462
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
SoloBerserker
Yu Huang
16
2 / 5 / 9
9,520
732
16,584
14,308
6,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
YSGerman
Medusa
16
5 / 5 / 4
9,419
725
12,223
11,126
4,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 6
9,430
725
18,210
14,393
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
21
Kills
14
14
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fieldz408
Jormungandr
5
4
11
2.63
L
1
5
6
0.8
W
6
1
13
12.5
L
Aphrodite
Rashidi6
Aphrodite
3
2
6
3
L
Yu Huang
SoloBerserker
Yu Huang
2
5
9
1.3
W
Athena
SonWil915
Athena
3
4
9
1.88
L
Medusa
YSGerman
Medusa
5
5
4
1.4
W
3
3
10
2.67
W
Yu Huang
erickcastrog
Yu Huang
4
2
6
3.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,211
Damage
63,052
92,293
Taken
70,877
90,300
Mitigated
34,235
49,118
Healing
29,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fieldz408
Jormungandr
13,579
1,343
784
2,851
21,120
30,381
421
4,526
16,594
27,675
0
L
9,300
3,180
745
936
13,775
6,591
0
9,618
3,971
0
16,170
W
21,780
958
18,628
13,436
18,885
15,577
258
4,249
14,636
38,272
0
L
Aphrodite
Rashidi6
Aphrodite
6,735
441
8,192
9,907
17,275
10,462
0
11,405
5,445
14,262
0
L
Yu Huang
SoloBerserker
Yu Huang
16,584
1,652
1,367
2,725
14,308
6,145
0
9,903
4,119
31,907
0
W
Athena
SonWil915
Athena
6,640
1,074
638
5,852
28,131
27,997
726
5,492
22,639
9,399
0
L
Medusa
YSGerman
Medusa
12,223
4,270
1,721
1,108
11,126
4,803
0
7,543
3,358
0
31,152
W
16,618
1,607
2,092
1,485
13,748
8,984
1,604
5,468
8,280
0
24,352
W
Yu Huang
erickcastrog
Yu Huang
9,594
158
2,249
1,103
10,409
7,361
1,451
3,584
6,825
33,475
0
L
18,210
7,269
313
2,067
14,393
6,234
0
11,633
2,391
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,083
Gold Earned
46,286
149
Minions Killed
137
0
Camps Cleared
0
1,320,937
Distance Traveled
1,175,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,109
778
21
2
0
255,399
0
L
Ullr
8,655
666
22
2
0
223,078
0
W
Hel
11,046
850
45
3
0
301,497
0
L
Aphrodite
9,262
712
20
2
0
281,796
0
L
Yu Huang
9,520
732
41
3
0
235,013
0
W
Athena
9,695
746
9
1
0
248,349
0
L
Medusa
9,419
725
21
2
0
197,810
0
W
Chiron
9,881
760
19
1
0
259,650
0
W
Yu Huang
10,352
796
55
4
0
256,042
0
L
Hou Yi
9,430
725
33
3
0
238,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role