Player Matchup

Ymir
Ymir
HighOnRez420
Ymir
Level 88
God Stats
1W - 2L
1,580 SR
Queue Stats
78W - 61L
1,558 Elo+
Solo
Chronos
Chronos
OrangeNinja33
Chronos
Level 159
God Stats
31W - 34L
1,548 SR
Queue Stats
227W - 218L
1,492 Elo+
Party 1
Horus
Horus
Redial12
Horus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 308L
1,532 Elo+
Solo
Chiron
Chiron
YinYangSoulll
Chiron
Level 116
God Stats
5W - 4L
1,553 SR
Queue Stats
219W - 204L
1,519 Elo+
Solo
Loki
Loki
gahwyn
Loki
Level 217
God Stats
28W - 44L
1,521 SR
Queue Stats
355W - 359L
1,465 Elo+
Party 1
Team Averages
Level 145
1,540 SR
1,513 Elo+

VS

Team Averages
Level 114
1,636 SR
1,604 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Andriw38
Geb
Level 130
God Stats
2W - 2L
1,610 SR
Queue Stats
84W - 72L
1,634 Elo+
Party 2
Ao Kuang
Ao Kuang
JISUSSWAG
Ao Kuang
Level 102
God Stats
2W - 0L
1,797 SR
Queue Stats
21W - 15L
1,571 Elo+
Party 2
Izanami
Izanami
MimadoGrinch
Izanami
Level 127
God Stats
3W - 2L
1,775 SR
Queue Stats
15W - 7L
1,814 Elo+
Party 2
Pele
Pele
Zockniuss
Pele
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,717
572
2,768
9,128
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
9
0 / 2 / 0
5,408
541
4,993
7,283
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Redial12
Horus
9
3 / 1 / 0
5,619
562
3,588
7,791
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
5,744
574
3,096
6,668
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
gahwyn
Loki
9
0 / 3 / 0
4,987
499
3,360
9,528
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 0
6,920
692
5,787
5,524
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,890
589
3,899
11,253
7,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
JISUSSWAG
Ao Kuang
12
6 / 0 / 0
6,970
697
5,177
7,755
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MimadoGrinch
Izanami
10
0 / 0 / 3
6,179
618
5,644
5,296
2,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
13
2 / 1 / 2
7,758
776
7,626
8,817
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
0
3
3
0.5
L
1
2
0
0.5
W
Ao Kuang
JISUSSWAG
Ao Kuang
6
0
0
6
W
Izanami
MimadoGrinch
Izanami
0
0
3
1.5
L
Chronos
0
2
0
0
L
Horus
Redial12
Horus
3
1
0
3
L
0
2
2
0.5
W
Pele
2
1
2
3
L
Loki
gahwyn
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
28,133
40,398
Taken
38,645
18,145
Mitigated
16,883
13,831
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,787
2,398
0
2,461
5,524
1,706
2,500
0
5,524
58,443
0
W
3,899
392
1,297
2,722
11,253
7,232
0
2,490
8,603
15,078
0
L
2,768
534
0
3,122
9,128
4,230
0
2,988
6,140
38,358
0
W
Ao Kuang
JISUSSWAG
Ao Kuang
5,177
1,220
0
4,458
7,755
2,814
31
1,601
6,104
43,889
0
W
Izanami
MimadoGrinch
Izanami
5,644
3,679
0
1,681
5,296
2,068
75
2,467
2,695
0
54,896
L
Chronos
4,993
1,034
0
1,867
7,283
2,984
0
2,091
5,192
37,084
0
L
Horus
Redial12
Horus
3,588
1,815
750
3,515
7,791
5,767
0
4,687
3,104
0
15,121
L
3,096
922
295
1,731
6,668
2,537
0
4,510
2,146
0
45,384
W
Pele
7,626
1,078
0
4,191
8,817
3,063
73
859
7,958
0
62,002
L
Loki
gahwyn
Loki
3,360
578
0
2,551
9,528
2,627
0
575
8,953
0
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
33,717
307
Minions Killed
394
0
Camps Cleared
0
1,038,563
Distance Traveled
1,098,792
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,920
692
95
10
0
203,428
0
W
Geb
5,890
589
10
1
0
212,386
0
L
Ymir
5,717
572
71
7
0
202,029
0
W
Ao Kuang
6,970
697
78
8
0
263,215
0
W
Izanami
6,179
618
108
11
0
209,475
0
L
Chronos
5,408
541
87
9
0
201,299
1
L
Horus
5,619
562
19
2
0
236,719
2
L
Chiron
5,744
574
90
9
0
181,800
2
W
Pele
7,758
776
103
10
0
210,288
0
L
Loki
4,987
499
40
4
0
216,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role