Player Matchup

Arachne
Arachne
DastardlyMrBonk
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 86L
1,283 Elo+
Party 1
Rama
Rama
DrFrankenstaine
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
Level 36
God Stats
28W - 28L
1,221 SR
Queue Stats
66W - 86L
1,283 Elo+
Party 1
Bacchus
Bacchus
ScrubbyAshes
Bacchus
Level 24
God Stats
13W - 6L
1,658 SR
Queue Stats
90W - 81L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
ThatisValid
Sun Wukong
Level 65
God Stats
5W - 2L
1,750 SR
Queue Stats
25W - 16L
1,452 Elo+
Party 3
Team Averages
Level 52
1,526 SR
1,376 Elo+

VS

Team Averages
Level 37
1,319 SR
1,383 Elo+
Sylvanus
Sylvanus
KemeticSimp
Sylvanus
Level 56
God Stats
9W - 18L
1,318 SR
Queue Stats
9W - 18L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
NemisKemk
Gilgamesh
Level 28
God Stats
0W - 1L
1,248 SR
Queue Stats
15W - 39L
1,270 Elo+
Party 2
Ishtar
Ishtar
PhoenixHasRisen
Ishtar
Level 10
God Stats
2W - 6L
1,238 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ProjectManLDV
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,439 SR
Queue Stats
88W - 91L
1,464 Elo+
Solo
Fenrir
Fenrir
Skemiet
Fenrir
Level 45
God Stats
3W - 9L
1,352 SR
Queue Stats
274W - 272L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,612
509
2,122
12,363
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 3
7,309
562
13,284
8,272
3,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
13
3 / 1 / 0
7,518
578
7,189
7,132
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
ScrubbyAshes
Bacchus
11
3 / 0 / 3
7,597
584
8,725
10,561
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ThatisValid
Sun Wukong
13
0 / 0 / 0
7,618
586
8,607
8,990
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KemeticSimp
Sylvanus
8
1 / 5 / 0
5,708
439
4,446
17,313
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NemisKemk
Gilgamesh
11
0 / 0 / 0
5,803
446
3,650
11,246
7,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
5,043
388
2,293
8,477
3,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ProjectManLDV
Morgan Le Fay
11
2 / 3 / 2
6,634
510
5,181
9,559
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Skemiet
Fenrir
11
3 / 1 / 2
6,860
528
6,959
12,592
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
3
0
3
4.5
L
Sylvanus
KemeticSimp
Sylvanus
1
5
0
0.2
W
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
3
1
0
3
L
Gilgamesh
NemisKemk
Gilgamesh
0
0
0
0
L
0
0
0
0
L
Morgan Le Fay
ProjectManLDV
Morgan Le Fay
2
3
2
1
W
Bacchus
ScrubbyAshes
Bacchus
3
0
3
4.5
L
Fenrir
Skemiet
Fenrir
3
1
2
4
W
Sun Wukong
ThatisValid
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
22,529
47,318
Taken
59,187
28,575
Mitigated
31,218
14,753
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,122
1,566
0
1,897
12,363
4,602
0
2,088
10,275
0
40,426
W
13,284
11,312
0
6,237
8,272
3,049
1,916
1,415
6,857
0
64,902
L
Sylvanus
KemeticSimp
Sylvanus
4,446
2,448
922
3,065
17,313
11,521
0
5,616
11,614
22,611
0
W
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
7,189
993
0
2,164
7,132
2,602
1,687
3,050
4,082
47,279
0
L
Gilgamesh
NemisKemk
Gilgamesh
3,650
1,047
0
3,743
11,246
7,232
0
0
11,246
0
31,821
L
2,293
1,064
0
804
8,477
3,271
0
2,080
6,397
0
18,303
L
Morgan Le Fay
ProjectManLDV
Morgan Le Fay
5,181
162
0
1,157
9,559
3,721
0
5,984
3,575
32,250
0
W
Bacchus
ScrubbyAshes
Bacchus
8,725
1,877
0
3,336
10,561
10,496
344
2,798
7,763
24,713
0
L
Fenrir
Skemiet
Fenrir
6,959
1,700
0
4,662
12,592
5,473
0
2,234
10,341
0
44,185
W
Sun Wukong
ThatisValid
Sun Wukong
8,607
1,791
0
1,119
8,990
7,826
449
276
8,714
0
55,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
30,048
339
Minions Killed
207
0
Camps Cleared
0
1,208,959
Distance Traveled
1,281,724
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,612
509
50
4
0
254,988
4
W
Rama
7,309
562
92
7
0
214,679
0
L
Sylvanus
5,708
439
25
2
0
222,258
1
W
Morgan Le Fay
7,518
578
67
5
0
243,227
0
L
Gilgamesh
5,803
446
43
3
0
300,185
0
L
Ishtar
5,043
388
29
2
0
224,368
0
L
Morgan Le Fay
6,634
510
53
4
0
240,825
5
W
Bacchus
7,597
584
34
3
0
244,234
0
L
Fenrir
6,860
528
57
4
0
294,088
2
W
Sun Wukong
7,618
586
96
7
0
251,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role