Player Matchup

Nemesis
Nemesis
Alexvier01
Nemesis
Level 126
God Stats
8W - 6L
1,499 SR
Queue Stats
233W - 230L
1,518 Elo+
Solo
Anubis
Anubis
BarrierBreak
Anubis
Level 68
God Stats
36W - 8L
1,824 SR
Queue Stats
45W - 16L
1,680 Elo+
Solo
Artemis
Artemis
Gerald007b
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 213L
1,481 Elo+
Party 1
Poseidon
Poseidon
StaxxKashii
Poseidon
Level 109
God Stats
12W - 16L
1,399 SR
Queue Stats
239W - 220L
1,591 Elo+
Solo
Ares
Ares
pokeneyejelly
Ares
Level 29
God Stats
5W - 2L
1,689 SR
Queue Stats
197W - 165L
1,543 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,563 Elo+

VS

Team Averages
Level 104
1,525 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
AIRASSASIN75
Ah Muzen Cab
Level 128
God Stats
6W - 7L
1,649 SR
Queue Stats
119W - 187L
1,481 Elo+
Party 2
Lancelot
Lancelot
AllOrganicNut
Lancelot
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 67L
1,369 Elo+
Party 2
Cabrakan
Cabrakan
ElitE5partan65
Cabrakan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 205L
1,471 Elo+
Party 2
Ra
Ra
MrMcKizzle_
Ra
Level 102
God Stats
8W - 7L
1,533 SR
Queue Stats
277W - 257L
1,510 Elo+
Solo
Nemesis
Nemesis
k80490
Nemesis
Level 99
God Stats
14W - 20L
1,443 SR
Queue Stats
103W - 180L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexvier01
Nemesis
12
5 / 1 / 2
7,008
701
7,380
8,098
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
10
7 / 0 / 2
6,669
667
8,711
4,216
1,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Gerald007b
Artemis
8
0 / 0 / 1
4,803
480
3,047
3,838
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
StaxxKashii
Poseidon
10
0 / 1 / 3
5,682
568
2,013
4,812
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,082
508
2,754
5,779
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AIRASSASIN75
Ah Muzen Cab
8
0 / 0 / 1
4,427
443
3,068
5,148
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
AllOrganicNut
Lancelot
9
1 / 5 / 0
5,363
536
3,948
9,901
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
8
0 / 1 / 2
4,761
476
2,877
6,694
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,324
532
2,044
5,510
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
k80490
Nemesis
8
1 / 3 / 1
5,079
508
2,181
9,297
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AIRASSASIN75
Ah Muzen Cab
0
0
1
0.5
W
Nemesis
Alexvier01
Nemesis
5
1
2
6
L
Lancelot
AllOrganicNut
Lancelot
1
5
0
0.2
W
Anubis
7
0
2
8
L
Cabrakan
0
1
2
1
W
Artemis
Gerald007b
Artemis
0
0
1
0.5
L
1
3
0
0.33
W
Poseidon
StaxxKashii
Poseidon
0
1
3
1.5
L
Nemesis
k80490
Nemesis
1
3
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
14,118
26,743
Taken
36,550
12,718
Mitigated
14,783
8,175
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AIRASSASIN75
Ah Muzen Cab
3,068
941
0
2,107
5,148
1,736
0
1,802
3,346
0
31,005
W
Nemesis
Alexvier01
Nemesis
7,380
2,103
0
2,743
8,098
3,974
431
488
7,550
0
43,134
L
Lancelot
AllOrganicNut
Lancelot
3,948
705
0
2,269
9,901
3,376
0
1,322
7,990
0
33,868
W
Anubis
8,711
316
0
2,151
4,216
1,906
929
737
3,298
43,332
0
L
Cabrakan
2,877
238
134
2,102
6,694
5,622
0
2,218
4,476
12,807
0
W
Artemis
Gerald007b
Artemis
3,047
1,534
0
1,292
3,838
1,473
0
1,275
2,563
0
28,744
L
2,044
104
48
990
5,510
1,400
0
3,331
2,085
34,035
0
W
Poseidon
StaxxKashii
Poseidon
2,013
663
0
444
4,812
1,279
546
1,066
3,700
44,789
0
L
Nemesis
k80490
Nemesis
2,181
438
0
1,194
9,297
2,649
0
4,805
4,401
0
31,421
W
2,754
429
0
1,545
5,779
4,086
0
1,068
4,711
19,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
24,954
309
Minions Killed
266
0
Camps Cleared
0
1,044,523
Distance Traveled
972,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,427
443
59
6
0
178,504
0
W
Nemesis
7,008
701
69
7
0
220,992
2
L
Lancelot
5,363
536
63
6
0
187,313
0
W
Anubis
6,669
667
67
7
0
201,997
0
L
Cabrakan
4,761
476
16
2
0
177,600
2
W
Artemis
4,803
480
60
6
0
194,677
0
L
Ra
5,324
532
73
7
0
199,414
0
W
Poseidon
5,682
568
76
8
0
236,420
0
L
Nemesis
5,079
508
55
6
0
229,647
0
W
Ares
5,082
508
37
4
0
190,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role