Player Matchup

Hou Yi
Hou Yi
Diamond V
Aprillis
Hou Yi
Diamond V
Level 155
God Stats
1W - 0L
1,284 SR
Queue Stats
249W - 232L
1,990 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
BlazeK1B
Guan Yu
Platinum IV
Level 140
God Stats
13W - 11L
1,926 SR
Queue Stats
143W - 129L
2,004 MMR
Solo
Nox
Nox
Platinum I
Ghostheim
Nox
Platinum I
Level 211
God Stats
1W - 5L
1,559 SR
Queue Stats
354W - 350L
1,910 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Marchilis
Kukulkan
Platinum I
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,983 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum II
Rxckleess
Ratatoskr
Platinum II
Level 153
God Stats
7W - 7L
1,660 SR
Queue Stats
406W - 378L
1,967 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,586 SR
1,971 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,633 SR
1,873 MMR
Atlas
Atlas
Masters
 
Atlas
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
H3aling
Heimdallr
Platinum II
Level 65
God Stats
3W - 4L
1,464 SR
Queue Stats
63W - 53L
1,948 MMR
Solo
Thor
Thor
Platinum I
MexicanPoptart
Thor
Platinum I
Level 129
God Stats
1W - 3L
1,728 SR
Queue Stats
100W - 77L
2,037 MMR
Solo
Agni
Agni
Platinum I
MrAguilar
Agni
Platinum I
Level 147
God Stats
3W - 3L
1,699 SR
Queue Stats
126W - 120L
1,980 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ThundagaStorm-
Sun Wukong
Platinum III
Level 159
God Stats
1W - 2L
1,775 SR
Queue Stats
44W - 37L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aprillis
Hou Yi
12
0 / 1 / 1
6,851
527
2,230
7,206
2,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
BlazeK1B
Guan Yu
14
2 / 0 / 3
8,232
633
7,270
8,314
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 4
6,218
478
3,751
9,837
7,003
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Marchilis
Kukulkan
13
4 / 0 / 3
8,191
630
8,131
7,463
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Rxckleess
Ratatoskr
13
6 / 3 / 1
8,152
627
6,157
11,037
4,071
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
He BoHerculesVamanaHachiman

VS

Bans
KaliSerqetAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 0
5,966
459
3,841
9,474
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
H3aling
Heimdallr
12
1 / 1 / 1
6,780
522
4,570
5,941
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 2
6,193
476
4,314
11,327
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
4 / 2 / 0
7,834
603
8,707
5,759
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ThundagaStorm-
Sun Wukong
11
0 / 3 / 2
6,491
499
4,718
12,058
7,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Hou Yi
Aprillis
Hou Yi
0
1
1
0.5
W
Guan Yu
BlazeK1B
Guan Yu
2
0
3
3.5
W
0
1
4
2
L
Heimdallr
H3aling
Heimdallr
1
1
1
1.5
W
Kukulkan
Marchilis
Kukulkan
4
0
3
5.5
L
0
4
2
0.25
L
Agni
4
2
0
2
W
Ratatoskr
Rxckleess
Ratatoskr
6
3
1
2.17
L
Sun Wukong
ThundagaStorm-
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
26,150
43,857
Taken
44,559
24,819
Mitigated
23,282
9,804
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,841
1,074
0
2,673
9,474
7,426
0
3,382
6,092
20,501
0
W
Hou Yi
Aprillis
Hou Yi
2,230
1,582
0
3,041
7,206
2,729
0
1,445
5,761
0
52,410
W
Guan Yu
BlazeK1B
Guan Yu
7,270
1,019
52
2,585
8,314
8,034
55
418
7,896
0
60,591
W
3,751
739
0
2,846
9,837
7,003
0
5,384
4,453
15,259
0
L
Heimdallr
H3aling
Heimdallr
4,570
2,691
0
2,757
5,941
2,347
0
1,104
4,837
0
55,207
W
Kukulkan
Marchilis
Kukulkan
8,131
1,039
0
500
7,463
2,982
0
3,120
4,343
70,486
0
L
4,314
1,460
0
850
11,327
3,913
0
2,655
8,672
0
47,256
L
Agni
8,707
1,152
0
1,350
5,759
2,149
272
2,832
2,927
66,263
0
W
Ratatoskr
Rxckleess
Ratatoskr
6,157
1,247
0
780
11,037
4,071
0
2,493
8,544
0
63,479
L
Sun Wukong
ThundagaStorm-
Sun Wukong
4,718
1,478
0
2,861
12,058
7,447
0
1,909
10,149
0
47,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
33,264
450
Minions Killed
412
0
Camps Cleared
0
1,384,386
Distance Traveled
1,294,302
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,966
459
18
1
0
243,169
3
W
Hou Yi
6,851
527
94
7
0
233,339
3
W
Guan Yu
8,232
633
106
8
0
263,043
2
W
Nox
6,218
478
23
2
0
258,662
5
L
Heimdallr
6,780
522
99
8
0
245,461
1
W
Kukulkan
8,191
630
138
11
0
308,277
4
L
Thor
6,193
476
69
5
0
272,558
0
L
Agni
7,834
603
131
10
0
249,984
3
W
Ratatoskr
8,152
627
89
7
0
321,065
3
L
Sun Wukong
6,491
499
95
7
0
283,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role