Player Matchup

Sol
Sol
GaMeENaTeR
Sol
Level 48
God Stats
1W - 6L
1,098 SR
Queue Stats
20W - 49L
1,202 Elo+
Party 1
Yemoja
Yemoja
GhostRider5951
Yemoja
Level 65
God Stats
0W - 3L
1,204 SR
Queue Stats
21W - 47L
1,231 Elo+
Party 1
Cernunnos
Cernunnos
HelpDeskGuy
Cernunnos
Level 27
God Stats
0W - 1L
1,268 SR
Queue Stats
14W - 44L
1,169 Elo+
Party 1
Bakasura
Bakasura
Kyrzzxa
Bakasura
Level 27
God Stats
0W - 5L
1,079 SR
Queue Stats
14W - 45L
1,141 Elo+
Party 1
Odin
Odin
robnado24
Odin
Level 23
God Stats
0W - 2L
1,353 SR
Queue Stats
7W - 27L
1,168 Elo+
Party 1
Team Averages
Level 38
1,201 SR
1,182 Elo+

VS

Team Averages
Level 80
1,532 SR
1,421 Elo+
Nemesis
Nemesis
Amped Vibes
Nemesis
Level 76
God Stats
9W - 11L
1,418 SR
Queue Stats
319W - 339L
1,426 Elo+
Solo
Cernunnos
Cernunnos
CelineCed
Cernunnos
Level 85
God Stats
11W - 15L
1,648 SR
Queue Stats
619W - 615L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
Creeper1208
Baba Yaga
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 153L
1,408 Elo+
Solo
King Arthur
King Arthur
StraitNickel186
King Arthur
Level 88
God Stats
22W - 29L
1,385 SR
Queue Stats
223W - 211L
1,399 Elo+
Solo
Cabrakan
Cabrakan
XFoodXStampX
Cabrakan
Level 64
God Stats
35W - 20L
1,710 SR
Queue Stats
238W - 238L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,413
530
6,798
9,507
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 1
6,355
454
2,406
11,706
10,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
HelpDeskGuy
Cernunnos
9
0 / 6 / 2
5,755
411
5,147
11,638
3,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Kyrzzxa
Bakasura
12
4 / 6 / 1
7,609
544
12,771
15,745
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
0 / 1 / 0
6,183
442
1,807
6,322
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amped Vibes
Nemesis
15
4 / 3 / 6
8,480
606
8,177
11,263
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
CelineCed
Cernunnos
13
10 / 1 / 4
8,355
597
14,798
11,860
4,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Creeper1208
Baba Yaga
13
0 / 0 / 3
7,752
554
5,356
8,033
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
StraitNickel186
King Arthur
14
1 / 1 / 4
7,896
564
7,891
9,977
10,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
XFoodXStampX
Cabrakan
11
3 / 2 / 6
7,549
539
5,976
14,293
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
18
18
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amped Vibes
Nemesis
4
3
6
2.33
W
Cernunnos
CelineCed
Cernunnos
10
1
4
12
W
Baba Yaga
Creeper1208
Baba Yaga
0
0
3
1.5
L
1
1
0
1
L
1
4
1
0.38
L
Cernunnos
HelpDeskGuy
Cernunnos
0
6
2
0.17
L
Bakasura
Kyrzzxa
Bakasura
4
6
1
0.75
W
King Arthur
StraitNickel186
King Arthur
1
1
4
3
W
Cabrakan
XFoodXStampX
Cabrakan
3
2
6
3
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
42,198
54,918
Taken
55,426
28,579
Mitigated
33,349
14,373
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amped Vibes
Nemesis
8,177
4,643
0
1,320
11,263
4,281
51
865
9,778
0
80,997
W
Cernunnos
CelineCed
Cernunnos
14,798
7,552
0
4,942
11,860
4,715
1,213
1,557
9,866
0
61,941
W
Baba Yaga
Creeper1208
Baba Yaga
5,356
264
0
1,723
8,033
3,342
320
3,797
3,965
55,599
0
L
6,798
1,725
0
4,995
9,507
2,763
846
4,560
4,947
55,776
0
L
2,406
1,007
2,105
1,315
11,706
10,054
0
2,326
9,380
16,023
0
L
Cernunnos
HelpDeskGuy
Cernunnos
5,147
2,872
0
2,541
11,638
3,422
0
1,489
10,149
0
29,099
L
Bakasura
Kyrzzxa
Bakasura
12,771
8,246
0
3,294
15,745
7,016
0
2,957
12,788
0
37,812
W
King Arthur
StraitNickel186
King Arthur
7,891
145
0
235
9,977
10,366
193
261
9,294
0
50,893
W
Cabrakan
XFoodXStampX
Cabrakan
5,976
1,343
135
4,690
14,293
10,645
0
2,724
11,062
24,467
0
L
Odin
1,807
293
0
123
6,322
5,324
0
0
6,322
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
40,032
280
Minions Killed
395
0
Camps Cleared
0
1,322,631
Distance Traveled
1,349,955
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,480
606
111
8
0
324,760
0
W
Cernunnos
8,355
597
76
5
0
227,197
2
W
Baba Yaga
7,752
554
108
8
0
283,985
0
L
Sol
7,413
530
93
7
0
239,283
2
L
Yemoja
6,355
454
20
1
0
238,503
0
L
Cernunnos
5,755
411
46
3
0
243,048
0
L
Bakasura
7,609
544
84
6
0
313,557
2
W
King Arthur
7,896
564
72
5
0
251,179
0
W
Cabrakan
7,549
539
28
2
0
262,834
0
L
Odin
6,183
442
37
3
0
288,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role