Player Matchup

Thor
Thor
CaraQueTeMatou
Thor
Level 83
God Stats
2W - 4L
1,820 SR
Queue Stats
97W - 110L
1,481 Elo+
Party 1
Ra
Ra
Higwind0
Ra
Level 109
God Stats
7W - 3L
1,903 SR
Queue Stats
186W - 164L
1,497 Elo+
Solo
Medusa
Medusa
JHP_7bel
Medusa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 191L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
PLVXZ12
Sun Wukong
Level 6
God Stats
0W - 4L
1,266 SR
Queue Stats
5W - 15L
1,511 Elo+
Party 1
Nemesis
Nemesis
cacau243
Nemesis
Level 48
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,430 Elo+

VS

Team Averages
Level 81
1,672 SR
1,477 Elo+
Arachne
Arachne
Carniibal
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,469 Elo+
Party 2
Bacchus
Bacchus
HaT_BlacK_2
Bacchus
Level 65
God Stats
83W - 52L
1,620 SR
Queue Stats
439W - 465L
1,557 Elo+
Party 3
Mulan
Mulan
SrBlizzard
Mulan
Level 62
God Stats
6W - 0L
1,754 SR
Queue Stats
58W - 49L
1,420 Elo+
Solo
Skadi
Skadi
baboblei
Skadi
Level 62
God Stats
27W - 17L
1,859 SR
Queue Stats
164W - 203L
1,431 Elo+
Party 3
Zeus
Zeus
bossfelps
Zeus
Level 125
God Stats
4W - 5L
1,630 SR
Queue Stats
383W - 378L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,451
496
5,288
10,306
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,056
460
2,602
5,583
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
JHP_7bel
Medusa
11
3 / 1 / 0
6,165
560
3,522
4,331
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
PLVXZ12
Sun Wukong
7
0 / 1 / 1
4,746
431
2,099
4,998
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
cacau243
Nemesis
5
0 / 4 / 2
4,334
394
1,596
5,023
1,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carniibal
Arachne
11
5 / 1 / 2
6,794
618
4,051
7,481
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
HaT_BlacK_2
Bacchus
9
2 / 0 / 3
5,804
528
3,692
7,246
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
2 / 1 / 0
6,879
625
5,073
8,403
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
baboblei
Skadi
10
0 / 2 / 2
5,638
513
3,499
5,355
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
11
4 / 0 / 3
6,874
625
4,669
3,769
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Arachne
Carniibal
Arachne
5
1
2
6
W
Bacchus
HaT_BlacK_2
Bacchus
2
0
3
3.5
L
0
4
0
0
L
Medusa
JHP_7bel
Medusa
3
1
0
3
L
Sun Wukong
PLVXZ12
Sun Wukong
0
1
1
0.5
W
Mulan
2
1
0
2
W
Skadi
baboblei
Skadi
0
2
2
0.5
W
Zeus
4
0
3
5.5
L
Nemesis
cacau243
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
20,984
30,241
Taken
32,254
11,387
Mitigated
18,683
3,434
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
1,378
0
741
10,306
3,602
0
2,878
7,292
0
32,976
W
Arachne
Carniibal
Arachne
4,051
2,683
0
3,473
7,481
3,333
0
1,085
6,396
0
37,155
W
Bacchus
HaT_BlacK_2
Bacchus
3,692
376
148
3,033
7,246
6,130
0
250
6,996
19,125
0
L
2,602
86
108
897
5,583
2,171
0
2,593
2,990
37,050
0
L
Medusa
JHP_7bel
Medusa
3,522
923
0
761
4,331
1,603
0
937
3,394
0
36,378
L
Sun Wukong
PLVXZ12
Sun Wukong
2,099
360
0
334
4,998
2,438
0
0
4,697
0
15,075
W
Mulan
5,073
1,297
0
3,588
8,403
6,049
572
0
8,403
0
49,970
W
Skadi
baboblei
Skadi
3,499
1,288
0
310
5,355
1,926
0
0
5,355
0
37,854
W
Zeus
4,669
1,028
0
1,681
3,769
1,245
175
1,203
2,502
53,126
0
L
Nemesis
cacau243
Nemesis
1,596
770
0
593
5,023
1,573
0
1,953
3,070
0
6,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
31,989
222
Minions Killed
343
0
Camps Cleared
0
962,751
Distance Traveled
1,062,092
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,451
496
64
6
0
211,765
0
W
Arachne
6,794
618
63
6
0
254,730
2
W
Bacchus
5,804
528
29
3
0
236,761
1
L
Ra
5,056
460
50
5
0
181,481
1
L
Medusa
6,165
560
62
6
0
210,874
0
L
Sun Wukong
4,746
431
29
3
0
163,662
0
W
Mulan
6,879
625
90
8
0
139,706
0
W
Skadi
5,638
513
59
5
0
210,662
0
W
Zeus
6,874
625
102
9
0
220,233
1
L
Nemesis
4,334
394
17
2
0
194,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role