Player Matchup

Cerberus
Cerberus
EnzoPaulo15
Cerberus
Level 55
God Stats
0W - 1L
1,864 SR
Queue Stats
5W - 10L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Genesis337
Danzaburou
Level 140
God Stats
128W - 131L
1,515 SR
Queue Stats
1,244W - 1,269L
1,481 Elo+
Solo
Fenrir
Fenrir
ImDiogo-X
Fenrir
Level 97
God Stats
1W - 3L
1,487 SR
Queue Stats
58W - 81L
1,426 Elo+
Solo
Horus
Horus
WreckfuII
Horus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 108L
1,441 Elo+
Solo
Agni
Agni
tanman_x
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,496 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,472 Elo+

VS

Team Averages
Level 89
1,484 SR
1,489 Elo+
Arachne
Arachne
FatDeeTV
Arachne
Level 116
God Stats
2W - 1L
1,735 SR
Queue Stats
49W - 46L
1,460 Elo+
Solo
Bellona
Bellona
Ferati1998
Bellona
Level 57
God Stats
6W - 5L
1,599 SR
Queue Stats
501W - 473L
1,587 Elo+
Solo
Surtr
Surtr
I OniKuma I
Surtr
Level 126
God Stats
5W - 2L
1,595 SR
Queue Stats
153W - 152L
1,513 Elo+
Solo
Ullr
Ullr
SinonGGOWaifu
Ullr
Level 77
God Stats
3W - 3L
1,226 SR
Queue Stats
274W - 268L
1,471 Elo+
Solo
Sol
Sol
ivani959
Sol
Level 68
God Stats
2W - 1L
1,267 SR
Queue Stats
90W - 82L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnzoPaulo15
Cerberus
8
1 / 4 / 1
5,231
476
1,746
9,464
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Genesis337
Danzaburou
13
2 / 0 / 0
7,330
666
3,654
6,198
2,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
ImDiogo-X
Fenrir
9
1 / 5 / 2
5,397
491
3,376
10,118
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
WreckfuII
Horus
10
1 / 2 / 1
5,890
535
1,886
6,736
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
9
1 / 4 / 1
5,515
501
9,456
6,350
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatDeeTV
Arachne
11
3 / 2 / 2
6,330
575
5,776
9,919
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Ferati1998
Bellona
12
8 / 2 / 3
7,284
662
10,297
14,049
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 1
7,045
640
5,230
5,649
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
5,891
536
2,155
5,545
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 0 / 1
3,756
341
0
317
91
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
15
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EnzoPaulo15
Cerberus
1
4
1
0.38
W
Arachne
FatDeeTV
Arachne
3
2
2
2
W
Bellona
Ferati1998
Bellona
8
2
3
4.75
L
Danzaburou
Genesis337
Danzaburou
2
0
0
2
W
4
1
1
4.5
L
Fenrir
ImDiogo-X
Fenrir
1
5
2
0.4
W
0
1
1
0.5
L
Horus
WreckfuII
Horus
1
2
1
0.75
W
0
0
1
0.5
L
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
23,458
38,866
Taken
35,479
19,329
Mitigated
19,849
8,796
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EnzoPaulo15
Cerberus
1,746
442
844
1,605
9,464
5,693
74
63
9,212
12,504
0
W
Arachne
FatDeeTV
Arachne
5,776
3,673
0
4,184
9,919
4,147
0
3,305
6,570
0
43,609
W
Bellona
Ferati1998
Bellona
10,297
4,933
0
2,481
14,049
10,156
0
6,325
7,601
0
46,046
L
Danzaburou
Genesis337
Danzaburou
3,654
1,280
0
3,438
6,198
2,436
0
0
6,198
0
64,941
W
5,230
1,970
0
2,843
5,649
3,444
0
710
4,689
263
52,459
L
Fenrir
ImDiogo-X
Fenrir
3,376
595
0
1,054
10,118
4,077
0
0
10,076
0
26,571
W
2,155
526
0
901
5,545
2,011
0
596
4,949
0
39,117
L
Horus
WreckfuII
Horus
1,886
907
40
1,327
6,736
4,995
0
44
6,488
0
36,103
W
0
0
0
10
317
91
0
266
51
806
0
L
Agni
9,456
1,174
0
488
6,350
2,128
343
0
6,303
46,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,363
Gold Earned
30,306
346
Minions Killed
300
0
Camps Cleared
0
1,022,014
Distance Traveled
872,874
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,231
476
31
3
0
211,440
0
W
Arachne
6,330
575
65
6
0
184,977
1
W
Bellona
7,284
662
78
7
0
232,270
0
L
Danzaburou
7,330
666
113
10
0
208,407
5
W
Surtr
7,045
640
84
8
0
231,529
0
L
Fenrir
5,397
491
52
5
0
204,014
0
W
Ullr
5,891
536
73
7
0
202,376
1
L
Horus
5,890
535
76
7
0
194,111
0
W
Sol
3,756
341
0
0
0
21,722
1
L
Agni
5,515
501
74
7
0
204,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role