Player Matchup

Bakasura
Bakasura
EaldeArt
Bakasura
Level 147
God Stats
3W - 0L
1,745 SR
Queue Stats
99W - 101L
1,475 Elo+
Solo
Mulan
Mulan
LordDeadly
Mulan
Level 157
God Stats
4W - 3L
1,515 SR
Queue Stats
478W - 516L
1,465 Elo+
Party 1
Zeus
Zeus
Vyck
Zeus
Level 136
God Stats
29W - 17L
1,728 SR
Queue Stats
506W - 533L
1,475 Elo+
Party 1
Charybdis
Charybdis
ikaralio
Charybdis
Level 69
God Stats
42W - 35L
1,567 SR
Queue Stats
334W - 342L
1,470 Elo+
Party 1
Athena
Athena
peaceer
Athena
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 50L
1,268 Elo+
Party 1
Team Averages
Level 103
1,611 SR
1,430 Elo+

VS

Team Averages
Level 124
1,464 SR
1,556 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DILHO_
King Arthur
Level 108
God Stats
0W - 2L
1,509 SR
Queue Stats
76W - 84L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Gusmr
Danzaburou
Level 86
God Stats
2W - 1L
1,739 SR
Queue Stats
4W - 1L
1,831 Elo+
Party 3
Athena
Athena
jamesharry130
Athena
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 3
Thoth
Thoth
xHelzen
Thoth
Level 153
God Stats
0W - 5L
1,312 SR
Queue Stats
282W - 285L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EaldeArt
Bakasura
13
3 / 0 / 2
6,849
685
4,661
9,992
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
11
4 / 0 / 0
6,866
687
7,188
10,706
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
Vyck
Zeus
9
1 / 0 / 0
5,479
548
2,304
2,419
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ikaralio
Charybdis
8
1 / 1 / 1
4,927
493
3,293
3,367
1,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
peaceer
Athena
7
0 / 0 / 2
4,979
498
673
3,668
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 3 / 0
4,496
450
2,956
8,831
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
DILHO_
King Arthur
8
0 / 4 / 0
4,806
481
3,615
8,988
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Gusmr
Danzaburou
10
1 / 0 / 0
5,292
529
2,276
3,128
1,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,699
470
1,768
6,567
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
xHelzen
Thoth
10
0 / 0 / 0
5,658
566
1,949
1,861
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
L
King Arthur
DILHO_
King Arthur
0
4
0
0
W
Bakasura
EaldeArt
Bakasura
3
0
2
4
L
Danzaburou
Gusmr
Danzaburou
1
0
0
1
W
Mulan
4
0
0
4
W
Zeus
Vyck
Zeus
1
0
0
1
W
Charybdis
ikaralio
Charybdis
1
1
1
1.5
L
0
2
1
0.25
W
Athena
peaceer
Athena
0
0
2
1
L
Thoth
xHelzen
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
12,564
30,152
Taken
29,375
14,335
Mitigated
17,687
12,250
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,956
1,446
0
1,061
8,831
2,768
0
980
7,419
0
30,321
L
King Arthur
DILHO_
King Arthur
3,615
443
0
571
8,988
8,189
0
80
8,908
0
27,246
W
Bakasura
EaldeArt
Bakasura
4,661
3,629
0
4,650
9,992
4,140
0
936
9,056
0
52,255
L
Danzaburou
Gusmr
Danzaburou
2,276
898
0
1,493
3,128
1,465
0
129
2,999
0
38,372
W
Mulan
7,188
1,499
0
5,188
10,706
6,110
0
218
9,995
600
47,199
W
Zeus
Vyck
Zeus
2,304
0
0
375
2,419
687
0
1,323
1,096
40,513
0
W
Charybdis
ikaralio
Charybdis
3,293
1,973
0
1,079
3,367
1,145
0
479
2,888
0
31,433
L
1,768
691
0
862
6,567
4,653
0
596
5,871
10,427
0
W
Athena
peaceer
Athena
673
370
0
958
3,668
2,253
0
761
2,907
8,789
0
L
Thoth
xHelzen
Thoth
1,949
138
0
431
1,861
612
0
1,324
537
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
24,951
330
Minions Killed
261
0
Camps Cleared
0
1,051,830
Distance Traveled
965,904
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,496
450
46
5
0
176,373
3
L
King Arthur
4,806
481
32
3
0
187,669
0
W
Bakasura
6,849
685
111
11
0
259,918
0
L
Danzaburou
5,292
529
71
7
0
176,424
0
W
Mulan
6,866
687
79
8
0
193,043
4
W
Zeus
5,479
548
68
7
0
182,406
2
W
Charybdis
4,927
493
57
6
0
183,092
5
L
Athena
4,699
470
22
2
0
222,219
3
W
Athena
4,979
498
15
2
0
233,371
0
L
Thoth
5,658
566
90
9
0
203,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role