Player Matchup

Odin
Odin
FuzzyPterodactyl
Odin
Level 113
God Stats
2W - 2L
1,164 SR
Queue Stats
109W - 120L
1,439 Elo+
Party 1
Izanami
Izanami
KPbish
Izanami
Level 115
God Stats
3W - 2L
1,503 SR
Queue Stats
128W - 116L
1,466 Elo+
Party 1
Ganesha
Ganesha
Ronin8686
Ganesha
Level 29
God Stats
1W - 2L
1,597 SR
Queue Stats
97W - 130L
1,403 Elo+
Party 1
Medusa
Medusa
Shazam311
Medusa
Level 127
God Stats
5W - 2L
1,691 SR
Queue Stats
90W - 88L
1,479 Elo+
Party 1
Hades
Hades
Tails_025
Hades
Level 126
God Stats
1W - 1L
1,811 SR
Queue Stats
43W - 32L
1,578 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,473 Elo+

VS

Team Averages
Level 138
1,468 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Cold_Kamora
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,370 Elo+
Solo
Awilix
Awilix
DrPsych101
Awilix
Level 157
God Stats
13W - 15L
1,465 SR
Queue Stats
504W - 538L
1,524 Elo+
Solo
Ravana
Ravana
Grizzly DRM
Ravana
Level 157
God Stats
5W - 14L
1,373 SR
Queue Stats
612W - 634L
1,453 Elo+
Solo
Anubis
Anubis
Potato Czar
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 84L
1,466 Elo+
Solo
Ymir
Ymir
Prionite
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 19
10,319
737
8,137
16,346
16,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
KPbish
Izanami
20
14 / 3 / 10
12,625
902
26,768
15,779
7,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Ronin8686
Ganesha
17
0 / 2 / 23
10,879
777
6,882
16,596
14,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Shazam311
Medusa
18
6 / 3 / 15
11,477
820
17,994
14,310
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Tails_025
Hades
16
2 / 5 / 21
9,908
708
11,624
16,772
9,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cold_Kamora
Cu Chulainn
15
1 / 5 / 9
9,507
679
9,509
20,644
17,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
DrPsych101
Awilix
17
3 / 4 / 10
9,484
677
11,766
14,539
14,779
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
16
3 / 4 / 10
9,905
708
7,526
9,543
6,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Anubis
18
5 / 6 / 8
10,780
770
27,183
14,403
10,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
17
4 / 7 / 8
9,978
713
12,655
18,075
22,919
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
26
Kills
16
16
Deaths
26
88
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cold_Kamora
Cu Chulainn
1
5
9
1.1
L
Awilix
DrPsych101
Awilix
3
4
10
2
W
4
3
19
4.5
L
Ravana
3
4
10
2
W
Izanami
KPbish
Izanami
14
3
10
6.33
L
Anubis
5
6
8
1.5
L
Ymir
4
7
8
1.14
W
Ganesha
Ronin8686
Ganesha
0
2
23
5.75
W
Medusa
Shazam311
Medusa
6
3
15
4.5
W
Hades
Tails_025
Hades
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,405
Damage
68,639
79,803
Taken
77,204
56,404
Mitigated
71,839
27,245
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cold_Kamora
Cu Chulainn
9,509
1,848
443
4,114
20,644
17,247
0
5,420
15,224
0
13,280
L
Awilix
DrPsych101
Awilix
11,766
2,821
659
558
14,539
14,779
235
3,279
11,260
0
24,679
W
8,137
866
844
309
16,346
16,830
528
5,659
10,538
0
12,367
L
Ravana
7,526
1,496
1,016
2,139
9,543
6,875
0
2,219
7,324
0
15,476
W
Izanami
KPbish
Izanami
26,768
18,248
2,396
4,472
15,779
7,838
4,098
6,282
9,396
0
41,768
L
Anubis
27,183
923
441
4,070
14,403
10,019
0
3,023
11,380
56,361
0
L
Ymir
12,655
1,158
403
291
18,075
22,919
203
4,565
13,510
20,133
0
W
Ganesha
Ronin8686
Ganesha
6,882
479
2,173
3,633
16,596
14,519
246
11,076
5,469
15,714
0
W
Medusa
Shazam311
Medusa
17,994
9,820
2,964
3,642
14,310
7,236
2,965
6,947
7,140
0
47,289
W
Hades
Tails_025
Hades
11,624
860
2,828
3,984
16,772
9,981
345
9,874
6,849
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
49,654
156
Minions Killed
150
0
Camps Cleared
0
1,258,196
Distance Traveled
1,150,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,507
679
11
1
0
232,958
0
L
Awilix
9,484
677
21
2
0
259,219
0
W
Odin
10,319
737
11
1
0
260,732
0
L
Ravana
9,905
708
18
1
0
247,830
0
W
Izanami
12,625
902
65
5
0
245,058
0
L
Anubis
10,780
770
82
6
0
216,637
0
L
Ymir
9,978
713
18
1
0
193,414
0
W
Ganesha
10,879
777
0
0
0
278,666
0
W
Medusa
11,477
820
54
4
0
247,984
0
W
Hades
9,908
708
26
2
0
225,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role