Player Matchup

Surtr
Surtr
Ciggieboi
Surtr
Level 93
God Stats
2W - 7L
1,492 SR
Queue Stats
15W - 23L
1,406 Elo+
Party 1
Ymir
Ymir
OH MY BUDDHA700
Ymir
Level 128
God Stats
0W - 2L
1,498 SR
Queue Stats
190W - 170L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Selianade
Morgan Le Fay
Level 6
God Stats
3W - 3L
1,444 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 1
Chang'e
Chang'e
SmplyScuffed
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
SpecimenUwU
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 153L
1,492 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,479 Elo+

VS

Team Averages
Level 85
1,575 SR
1,601 Elo+
Poseidon
Poseidon
ApaTT
Poseidon
Level 156
God Stats
20W - 15L
1,498 SR
Queue Stats
243W - 243L
1,565 Elo+
Solo
Izanami
Izanami
AsunaPanda
Izanami
Level 16
God Stats
4W - 2L
1,490 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 2
Discordia
Discordia
Onyx1191
Discordia
Level 45
God Stats
3W - 3L
1,633 SR
Queue Stats
23W - 11L
1,675 Elo+
Party 2
Artemis
Artemis
Tzechionz
Artemis
Level 104
God Stats
24W - 8L
1,700 SR
Queue Stats
487W - 368L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
ckAndromedAck
Sun Wukong
Level 105
God Stats
27W - 20L
1,555 SR
Queue Stats
65W - 57L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ciggieboi
Surtr
14
2 / 5 / 1
9,563
956
9,104
23,180
21,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 2
9,430
943
6,345
26,998
30,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Selianade
Morgan Le Fay
14
0 / 8 / 2
9,062
906
9,170
24,148
9,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
SmplyScuffed
Chang'e
14
0 / 13 / 2
9,012
901
6,620
27,990
10,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SpecimenUwU
Aphrodite
14
0 / 4 / 2
8,877
888
2,916
9,714
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

10

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ApaTT
Poseidon
18
10 / 0 / 21
13,015
1,302
35,953
6,581
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AsunaPanda
Izanami
16
1 / 3 / 12
9,539
954
3,888
6,156
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Onyx1191
Discordia
18
7 / 0 / 24
12,355
1,236
35,259
5,508
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Tzechionz
Artemis
18
10 / 0 / 24
12,092
1,209
22,322
6,655
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ckAndromedAck
Sun Wukong
18
9 / 0 / 21
11,512
1,151
11,785
13,717
18,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
139
3
Kills
37
37
Deaths
3
9
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ApaTT
Poseidon
10
0
21
20.5
W
Izanami
AsunaPanda
Izanami
1
3
12
2.33
L
Surtr
Ciggieboi
Surtr
2
5
1
0.5
L
1
7
2
0.29
W
Discordia
Onyx1191
Discordia
7
0
24
19
L
Morgan Le Fay
Selianade
Morgan Le Fay
0
8
2
0.13
L
Chang'e
SmplyScuffed
Chang'e
0
13
2
0.08
L
Aphrodite
SpecimenUwU
Aphrodite
0
4
2
0.25
W
Artemis
Tzechionz
Artemis
10
0
24
22
W
Sun Wukong
ckAndromedAck
Sun Wukong
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
109,207
112,030
Taken
38,617
78,649
Mitigated
28,676
10,217
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ApaTT
Poseidon
35,953
3,587
0
0
6,581
2,549
0
3,954
2,495
71,503
0
W
Izanami
AsunaPanda
Izanami
3,888
1,891
0
400
6,156
2,412
0
4,322
1,665
0
12,314
L
Surtr
Ciggieboi
Surtr
9,104
2,579
0
1,813
23,180
21,275
0
16,002
7,178
181
23,520
L
6,345
149
0
1,021
26,998
30,654
0
12,273
14,725
17,847
457
W
Discordia
Onyx1191
Discordia
35,259
897
0
250
5,508
2,415
0
3,820
1,595
51,111
0
L
Morgan Le Fay
Selianade
Morgan Le Fay
9,170
1,388
0
177
24,148
9,732
0
17,725
6,423
20,338
0
L
Chang'e
SmplyScuffed
Chang'e
6,620
1,010
1,520
1,094
27,990
10,940
0
19,262
8,728
18,808
0
L
Aphrodite
SpecimenUwU
Aphrodite
2,916
335
2,152
2,440
9,714
6,048
0
5,950
3,764
15,120
0
W
Artemis
Tzechionz
Artemis
22,322
14,649
0
2,106
6,655
3,087
0
4,528
1,972
0
36,543
W
Sun Wukong
ckAndromedAck
Sun Wukong
11,785
1,237
0
1,838
13,717
18,213
0
7,361
6,141
0
33,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
58,513
158
Minions Killed
250
3
Camps Cleared
12
747,206
Distance Traveled
983,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,015
1,302
87
9
1
208,563
0
W
Izanami
9,539
954
33
3
1
175,922
0
L
Surtr
9,563
956
38
4
0
187,253
0
L
Ymir
9,430
943
22
2
0
137,416
0
W
Discordia
12,355
1,236
49
5
2
206,421
0
L
Morgan Le Fay
9,062
906
24
2
0
170,656
0
L
Chang'e
9,012
901
32
3
1
150,389
0
L
Aphrodite
8,877
888
42
4
2
101,492
0
W
Artemis
12,092
1,209
34
3
8
195,848
0
W
Sun Wukong
11,512
1,151
47
5
0
196,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role