Player Matchup

Charybdis
Charybdis
ParkeyBoo1
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 86L
1,500 Elo+
Party 2
Vulcan
Vulcan
TheBeardedViking
Vulcan
Level 129
God Stats
9W - 6L
1,665 SR
Queue Stats
332W - 328L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
dro_hernandez
Amaterasu
Level 129
God Stats
3W - 2L
1,184 SR
Queue Stats
192W - 198L
1,500 Elo+
Party 1
Anubis
Anubis
hiboom2345
Anubis
Level 46
God Stats
0W - 1L
1,380 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
xDUMBTHUMBx
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 222L
1,512 Elo+
Party 1
Team Averages
Level 78
1,446 SR
1,501 Elo+

VS

Team Averages
Level 70
1,543 SR
1,495 Elo+
Sun Wukong
Sun Wukong
BetIGetPlay-420
Sun Wukong
Level 51
God Stats
22W - 13L
1,715 SR
Queue Stats
651W - 670L
1,522 Elo+
Solo
Bellona
Bellona
ChoosyMite14148
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 128L
1,430 Elo+
Solo
Ganesha
Ganesha
Dumpybro1627
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,499 Elo+
Solo
Terra
Terra
Est1776
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 129L
1,492 Elo+
Solo
Serqet
Serqet
Siirvxx
Serqet
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 138L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ParkeyBoo1
Charybdis
14
2 / 8 / 4
8,205
746
6,182
13,194
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 5
7,784
708
14,051
11,113
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
dro_hernandez
Amaterasu
15
3 / 4 / 7
8,617
783
7,569
17,572
20,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
hiboom2345
Anubis
15
4 / 5 / 4
9,127
830
12,546
10,285
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
xDUMBTHUMBx
Sylvanus
15
3 / 5 / 4
8,859
805
4,419
14,571
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BetIGetPlay-420
Sun Wukong
17
9 / 2 / 14
10,688
972
16,442
13,756
12,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 3 / 13
10,175
925
9,081
17,166
22,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Dumpybro1627
Ganesha
15
0 / 5 / 27
9,043
822
14,245
14,407
12,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Est1776
Terra
16
6 / 3 / 14
10,039
913
8,383
16,611
17,396
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Serqet
Siirvxx
Serqet
16
5 / 2 / 18
10,542
958
11,323
11,634
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
12
Kills
29
29
Deaths
15
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BetIGetPlay-420
Sun Wukong
9
2
14
8
W
9
3
13
5.17
W
Ganesha
Dumpybro1627
Ganesha
0
5
27
2.7
W
Terra
Est1776
Terra
6
3
14
4.33
L
Charybdis
ParkeyBoo1
Charybdis
2
8
4
0.5
W
Serqet
Siirvxx
Serqet
5
2
18
7
L
0
7
5
0.36
L
Amaterasu
dro_hernandez
Amaterasu
3
4
7
1.63
L
Anubis
hiboom2345
Anubis
4
5
4
1.2
L
Sylvanus
xDUMBTHUMBx
Sylvanus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
59,474
66,735
Taken
73,574
52,419
Mitigated
77,244
15,705
Healing
32,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BetIGetPlay-420
Sun Wukong
16,442
2,714
508
4,055
13,756
12,291
2,180
4,976
8,780
0
38,562
W
9,081
1,800
963
4,422
17,166
22,760
1,453
8,228
8,849
0
13,763
W
Ganesha
Dumpybro1627
Ganesha
14,245
1,576
2,454
2,814
14,407
12,439
879
6,373
7,808
24,678
0
W
Terra
Est1776
Terra
8,383
467
8,774
5,618
16,611
17,396
1,445
6,021
10,590
16,831
0
L
Charybdis
ParkeyBoo1
Charybdis
6,182
2,453
513
675
13,194
5,456
86
2,621
10,167
0
9,618
W
Serqet
Siirvxx
Serqet
11,323
2,123
592
1,819
11,634
12,358
1,571
5,103
6,531
2,699
15,806
L
14,051
4,265
329
802
11,113
4,383
210
4,943
5,997
35,956
0
L
Amaterasu
dro_hernandez
Amaterasu
7,569
2,660
78
5,861
17,572
20,924
0
6,609
10,083
0
13,406
L
Anubis
hiboom2345
Anubis
12,546
754
253
2,601
10,285
5,581
0
4,092
6,008
27,621
0
L
Sylvanus
xDUMBTHUMBx
Sylvanus
4,419
964
2,552
2,041
14,571
16,075
108
5,836
8,635
8,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
50,487
103
Minions Killed
132
0
Camps Cleared
0
911,045
Distance Traveled
1,046,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,688
972
53
5
0
213,064
0
W
Bellona
10,175
925
24
2
0
216,816
0
W
Ganesha
9,043
822
1
0
0
206,272
0
W
Terra
10,039
913
25
2
0
193,741
0
L
Charybdis
8,205
746
14
1
0
163,877
0
W
Serqet
10,542
958
29
3
0
216,300
0
L
Vulcan
7,784
708
46
4
0
184,176
0
L
Amaterasu
8,617
783
8
1
0
220,965
0
L
Anubis
9,127
830
30
3
0
154,295
0
L
Sylvanus
8,859
805
5
0
0
187,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role